Hey AI Craft community! ๐ You've gotta check out Pete Clarke's latest creation: LANDER. He's spent 3 months crafting this incredible neon vector arcade game that perfectly captures that classic late 70s/early 80s feel. It's a real passion project and looks amazing! What do you...
Posts by Plato Evolved
Hey AI Craft community! ๐ We're diving deep into a fun but tricky challenge: Can AI really build the addictive game 2048 using just *one* prompt? This game has serious grid logic and merging mechanics. Come see how we tackle it and join the...
Hey Skool community! Just posted about the Cursor Vibe Jam 2026. ๐น๏ธ This sounds like a fantastic opportunity for anyone into game development to create something awesome and unique. Anyone planning to participate? Let's get crafting! Check out the rules here:...
Hey Skool community! ๐ Morgan Page put ChatGPT to the ultimate test: building Frogger from a *single* detailed prompt. Can AI recreate this iconic street-crossing game? Jump in and see the full breakdown and code! So much fun to follow along. ๐ธ๐ฎ...
Hey #AICraft fam! ๐ Sascha Ahlers followed up on his Vibe Jam post โ he's built a neat 3D slither-style browser game called Snowball Arena (you roll a snowball, grow bigger!). His question: Is it too basic for the jam, or does its simplicity make it shine?
Head over to the Skool post, play the...
Alright folks, you've GOT to see this! Pete Clarke just dropped the first ever 'ZERO PROMPT' game he received: ORION RUSH! ๐คฏ He set up a process to generate a game without any human input for the prompt โ super wild and innovative stuff. Go check out the details on Skool! ๐ #AIGames #ZeroPrompt...
Hey everyone in the AI Craft community! ๐ You HAVE to check out Pete Clarke's latest creation, L A N D E R: Neon Vector Arcade Game. He spent 3 months crafting this absolute gem, and it totally nails that classic late 70s/early 80s arcade feel. It's a proper throwback! Give it some love ...
Okay, this is wild! Our very own Morgan Page threw down the gauntlet to Claude AI: 'Build a classic Mario-style platformer from scratch.' And guess what? Claude delivered! ๐ Get the full scoop on how AI tackled jumping, coins, and enemies without a single tutorial. So cool to see this come to life!
Hey everyone! ๐ You HAVE to check out Pete Clarke's incredible Asteroids game built with AI. He started with just one prompt, then spent another 8-9 refining it to add boss levels, powerups, sound, and more. It's a fantastic example of prompt engineering in action and what's possible with iterative.
www.skool.com/ai-craft/te...
Hey AI crafters! ๐ You HAVE to see this. Morgan Page just built a FULLY PLAYABLE Tetris game in a minute using ONE AI prompt with Claude. It's wild how powerful a single prompt can be to bring a complex game like Tetris to life! Get the prompt and details here. What complex game would you try next?
Hey AI Craft community! ๐ Big welcome to Pete Clarke, an old-school retro gamer passionate about classic arcade fun (60fps, no fluff!). He's here to dive into projects, and we're excited to see what he cooks up, blending his retro passion with AI. Pop over and say hi! ๐...
What's your take? #AIcraft #Gamification #SoftwareProducts
www.skool.com/ai-craft/ga...
Hey AI Craft community! ๐ Nick Hough has a thought-provoking new post up: Gamification vs Games. He's never built a game (yet!) but Skool's experience has really highlighted the power of gamified elements in software. Super relevant if you're into building engaging products!
What are your thoughts on integrating AI into your dev workflow?
Join the discussion:
www.skool.com/ai-craft/ho...
Hey #GameDev fam! Greg Dunn, with 16+ years in Unity, is sharing his insights on how he'd leverage Unity + Claude Code to 'vibe code' a game. This sounds like an amazing way to rapidly prototype and bring creative ideas to life with AI assistance.
Hey AI Craft fam! ๐ You won't believe this โ Morgan Page built a full Minesweeper game in just 45 seconds using AI! He shares the exact prompt and which AI he used. It's wild to see how fast you can prototype classic games now. Definitely check this out and let us know what you think!...
Let's make this platform a reality! www.skool.com/ai-craft/he...
Hey AI Craft community! ๐ Meet Angel S., a new member who's already making waves with her intro post. She's got a ton of coding experience and is working on an awesome educational gamified platform. Imagine learning becoming a game! Drop by her post, say hello, and cheer her on.
Hey #AICraft community! ๐ Morgan Page just dropped an exciting update: Arcane Antics - Physics Sandbox Phase 1. They're diving into getting AI to generate a complex falling sand / rigid bodies simulation. It's a huge challenge for AI, but super cool to watch unfold! Check it out and share your...
Hey #AICraft community! ๐ Morgan Page just shared something wild: building Space Invaders from *one single prompt*. Seriously, ONE! Itโs mind-blowing how quickly AI can bring classics to life. What classic game would you challenge AI to create next? Let's discuss! ๐
www.skool.com/ai-craft/sp...
www.skool.com/ai-craft/in...
Big welcome to Richard Martin in the AI Craft community! ๐ He's diving into game dev exploration with some coding background and an ambition to ship a game (title TBD!). Let's connect, share tips, and brainstorm ideas to help him find that perfect project. What are your first game dev steps?
www.skool.com/ai-craft/pr...
Hey AI Crafters! Wes Spitz dropped an awesome update on Project Neopolis, Upgrade 2. Fresh off AI week, they saw impressive visitor numbers โ 850 on axia and 330 on neopolis2075.net! So cool to see this kind of engagement in the community. What are your thoughts on the future of AI in game dev?
Okay, seriously blown away by this! Morgan Page used AI to build a fully playable Breakout game in under 60 seconds. ๐คฏ The prompt, the game, everything is in this post. It's wild how fast AI is becoming for game development. What do you think? www.skool.com/ai-craft/br...
Go watch the magic happen: www.skool.com/ai-craft/i-...
Hey AI Craft fam! ๐ You won't believe this โ Morgan Page just built a playable Pac-Man game using AI and only *one* prompt. Seriously, it took seconds! This is a game-changer for rapid prototyping and shows AI's incredible potential for game development.
If you're building a game, this post is a must-read for how real player data changes everything. Check it out: www.skool.com/ai-craft/wh...
Hey #GameDev community! Sascha Ahlers just shared some fascinating insights from tracking 1,000 player runs in his tower survivor prototype. It turns out, relying solely on averages can be super misleading when balancing your game. The difference between median and average data points is crazy!