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Posts by Supertonic

The music in Schrödinger's Cat Burglar goes SO HARD, it's such a pleasure hearing it whenever I'm testing sounds in the game. It has been a great vibe guide for the sound design as well, @dreamtrak.bsky.social really knocked it out of the park with this soundtrack <3

-z

2 months ago 8 2 0 0
Cozy Caravan OST — Full Soundtrack
Cozy Caravan OST — Full Soundtrack From the original soundtrack for Cozy Caravan, developed by 5 Lives Studios Composed and produced by Zander Hulme Lead vocals by Amela Cover art by Percy Kingham © ℗ 2026 Zander Hulme Track…

The Cozy Caravan soundtrack is now available on Steam, Spotify, and YouTube (where you can watch Bubba groove with it!)

www.youtube.com/watch?v=Ivsw...

2 months ago 18 5 0 0
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Save 5% on Cozy Caravan + Soundtrack on Steam

The @cozycaravangame.bsky.social soundtrack is now available on Steam! store.steampowered.com/bundle/65700...

2 months ago 3 0 0 1
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Today is the day: Cozy Caravan graduates from Early Access on Steam, and debuts on Apple Arcade! Thanks so much for the support during Early Access, we hope you'll love Harvestvale for years to come 🩷

3 months ago 47 22 5 2
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Bubba preorders are live! The legendary Bubba is ready to go everywhere with you, just don't let him drive or feed him after midnight. youtooz.com/products/coz...

3 months ago 14 3 0 1
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Cozy Caravan Soundtrack Listen to Cozy Caravan Soundtrack

The Cozy Caravan soundtrack is coming out on the 8th (along with the full release of the game)! It will be available on Steam and Bandcamp for purchase, but if you're keen to stream it, you can pre-save it here: ditto.fm/cozy-caravan...

3 months ago 15 6 1 0
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RELEASE DATE: Head out on a gentle journey in Cozy Caravan, crafting hearty meals, running market stalls, and sharing goodies. Available in Early Access on Steam, and coming to Switch and Apple Arcade on January 8! linktr.ee/cozycaravang... #WholesomeSnack2025

4 months ago 75 26 1 1

Zander's talk from Angles is now up on YouTube 👀 It's about the freaky sound of @fuzzyg.host's Janet de Mornay is a Slumlord (and a Witch)

4 months ago 7 3 0 0
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While playing Isopod, you may be tempted to taunt Mangrove Jack, the genuinely terrifying fish.

I don't recommend it, but it's an option if you're curious.

5 months ago 76 6 2 0
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If you somehow have the energy to be doing PAX today, please say hi to our wonderful friends @busalonium.bsky.social, @abandonedsheep.com, & @bendroste.bsky.social if you see them at their booths, and maybe check out their games — I hear they sound pretty good

6 months ago 13 4 0 0

We've had a phenomenal games week — we laughed, we cried, and some of the events were good too. Thanks Melbourne for making our little delegation of @facundoo.bsky.social and @zander.supertonic.au feel welcome ❤️

6 months ago 8 2 1 1
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Booooooof

6 months ago 43 8 6 0
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It's @paxaus.bsky.social day one! Come by and pat the cat 🙂

6 months ago 31 10 0 0
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Fmod deep dive into Cozy Caravan 🥰 #migw
@zander.supertonic.au @supertonic.au

6 months ago 8 2 0 1

Great sound team on this one has been @zander.supertonic.au, @facundoo.bsky.social, @robbielittle.bsky.social @junebugrocks.bsky.social, and @andersg.bsky.social 💪✨

6 months ago 5 0 0 0

We've got a game coming out real soon! It's a humdinger, you're gonna love it ✨

6 months ago 13 4 1 1

We're sending both @zander.supertonic.au and @facundoo.bsky.social down to Melbourne next week, so if you see either of them please say "hi" and direct them to the best pastries in the vicinity

6 months ago 6 2 0 1
Details of my talk. Title: Who needs a DAW? Synthesising sounds at runtime in metasounds. At 11am on day 2 of GCAP

Details of my talk. Title: Who needs a DAW? Synthesising sounds at runtime in metasounds. At 11am on day 2 of GCAP

My talk's full description, included in its entirety in the alt text follows:

As an audio implementation tool, Unreal Engine’s MetaSounds seems far from ideal — it’s completely alien to people used to audio software, it’s difficult to achieve basic playback of sounds, and it’s full of seemingly arbitrary limitations. The reason is simple: MetaSounds is not a good tool. In fact, it isn’t even a tool at all — MetaSounds is a forge, and in it you can make some very good tools indeed.

Runtime synthesis is already offered in middleware in the form of 1st- and 3rd-party plugins that solve one specific problem or other, but one size does not always fit all. A generic set of footsteps won’t sound right for every character, and a generic rain or wind or whoosh plugin won’t sound right for the world and aesthetic of every game. Rolling your own tools is an opportunity to build a specific solution for your specific problem, and get your fingerprints all over everything while you’re at it.

Join Zander for a rummage through Supertonic’s MetaSounds toolbox, as he demonstrates his approach to building customisable synths for responsive and dynamic sound design, generated at runtime. Through examining various synths built for real projects such as Sbug Games’ Isopod, he hopes to impart an understanding of the scope of MetaSounds’ capabilities, and convince you that maybe the best granular synthesiser is the one you bake yourself.

My talk's full description, included in its entirety in the alt text follows: As an audio implementation tool, Unreal Engine’s MetaSounds seems far from ideal — it’s completely alien to people used to audio software, it’s difficult to achieve basic playback of sounds, and it’s full of seemingly arbitrary limitations. The reason is simple: MetaSounds is not a good tool. In fact, it isn’t even a tool at all — MetaSounds is a forge, and in it you can make some very good tools indeed. Runtime synthesis is already offered in middleware in the form of 1st- and 3rd-party plugins that solve one specific problem or other, but one size does not always fit all. A generic set of footsteps won’t sound right for every character, and a generic rain or wind or whoosh plugin won’t sound right for the world and aesthetic of every game. Rolling your own tools is an opportunity to build a specific solution for your specific problem, and get your fingerprints all over everything while you’re at it. Join Zander for a rummage through Supertonic’s MetaSounds toolbox, as he demonstrates his approach to building customisable synths for responsive and dynamic sound design, generated at runtime. Through examining various synths built for real projects such as Sbug Games’ Isopod, he hopes to impart an understanding of the scope of MetaSounds’ capabilities, and convince you that maybe the best granular synthesiser is the one you bake yourself.

Friendship ended with audio software, now Unreal Engine is my best friend

8 months ago 13 2 2 0
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I don't know what I was expecting

9 months ago 22 2 4 0

Stoked to be speaking at Freeplay for the first time! My talk is called "Thanks, I hate it!" and it is about harnessing the dual powers of psychoacoustics and bad taste to help @fuzzyg.host make a game that sounds bad on purpose so you can experience the protagonist's discomfort.

9 months ago 29 5 3 0
Comb Filters and You - Zander Hulme
Comb Filters and You - Zander Hulme YouTube video by Technically Games

I gave a lightning talk about comb filters for @technicallygames.bsky.social at this year's Queensland Games Festival. Turns out 5 minutes is not a long enough time to adequately explain this, but I had a red-hot go anyway: www.youtube.com/watch?v=iAW-...

9 months ago 11 3 0 0
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Be among the first to see our BRAND NEW trailer for
🐱 Schrödinger's Cat Burglar!

⚛️ Cats in quantum superstates.
🤯 Mind-bending puzzles.
👥 Play solo or coop.
🦔 A hedgehog in a swivel chair?!

🔁 Shares HUGELY appreciated! 🙏

10 months ago 19 5 1 1

Very excited to announce that we're having a ball working on sounds for Isopod!

10 months ago 13 2 0 0

Very cool to see Schrödinger's Cat Burglar appear in Frosty Games Fest! It has been challenging figuring out what a cat in a state of quantum superposition sounds like — but now that we've put in the hard work, nobody need wonder again!

10 months ago 12 3 0 0
A game developer pointing at the download demo link on his game's steam page

A game developer pointing at the download demo link on his game's steam page

Schrodinger's Cat Burglar demo is now available!

Go download! 😺

1 year ago 108 40 7 11
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This must be that 'cat distribution system' people keep talking about

1 year ago 128 25 7 1
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Can you pet the cat in Schrodinger's Cat Burglar?

Yes... but you are the cat.

1 year ago 638 133 17 11
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Hey hi! I’m Anders, a sound designer and composer for video games living in Brisbane, Australia:) I am the co-founder of Wield Interactive, where we make RTS and strategy games, and a long-time collaborator at @supertonicaudio.bsky.social. I spend a lot of time thinking about synths and whisky:)

1 year ago 18 2 2 0
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L8R SK8R Level Demo #gaming #asmr #indiegames #retrogaming #psx #ps1 #3dplatformer #steam TikTok video by busalonium

@supertonicaudio.bsky.social has done some great work on the audio for L8R SK8R
It almost sounds like passable #ASMR when played without any music

www.tiktok.com/@busalonium/...

#gamedev #indiegame #3dplatformer #platformer #ps1 #psx #n64 #gaming #indiedev #retrogaming #steam

1 year ago 9 3 0 0
Anders and Zander on stage at the AGDA awards

Anders and Zander on stage at the AGDA awards

Key art for Cozy Caravan with the award laurel for Excellence In Sound Design

Key art for Cozy Caravan with the award laurel for Excellence In Sound Design

Anders and Zander on stage with the award

Anders and Zander on stage with the award

Anders and Zander hugging on stage

Anders and Zander hugging on stage

We are beyond stoked to have brought home the award for Excellence in Sound Design at the #AGDAs this year for our work on Cozy Caravan!

We're so proud of the team at 5 Lives Studios for making this fabulous game, and grateful for their trust and support

1 year ago 18 4 0 0