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Posts by gdvm

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Release v0.11.0 · adalinesimonian/gdvm New Features

So soon? Yes! gdvm 0.11.0 is out!

New "gdvm show" and "gdvm link" commands make it easier to wire debuggers that need a direct Godot binary path, without hardcoding.

Run "gdvm upgrade" to upgrade!

See here for more: github.com/adalinesimonian/gdvm/rel...

3 months ago 1 0 0 0
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Release v0.10.0 · adalinesimonian/gdvm New Features Added a --refresh flag that updates the Godot build registry cache before running commands. This lets you pull from the latest builds without waiting for the automatic refresh or havi...

gdvm 0.10.0 is out!

What's new: --refresh to auto-update the release cache, smarter platform-aware version resolution, and safer cache writes.

Run "gdvm upgrade" to upgrade!

See the release page for more details: github.com/adalinesimon...

3 months ago 1 0 0 0
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Release v0.9.0 · adalinesimonian/gdvm New Features gdvm now supports a new gdvm refresh command to update the local version cache from the registry. This is useful if you want to ensure you have the latest versions available without w...

gdvm 0.9.0 is out! In this release:

- A new French translation thanks to Raphael Astier
- `gdvm refresh` for updating the cache from the registry

Upgrade with `gdvm upgrade` or check out the release notes: github.com/adalinesimon...

9 months ago 2 2 0 0
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gdvm — Godot Version Manager Manage and switch between different versions of the Godot Engine effortlessly with gdvm.

gdvm is now on Bluesky!

Easily switch between different versions of the Godot game engine with simple commands. Perfect for devs working on multiple projects or testing compatibility across versions.

Check it out: gdvm.io

Follow this account for automatic notifications when a new release is cut!

9 months ago 2 2 0 0