"Doctrines & Rituals III. Woolhaven DLC"
"Sermon Upgrades IV. Woolhaven DLC"
"Traits. Woolhaven DLC"
"Achievements IV. Woolhaven DLC"
Here's a bunch of icons I created for @cultofthelamb.bsky.social Woolhaven ☃️ Always heaps of fun!
"Doctrines & Rituals III. Woolhaven DLC"
"Sermon Upgrades IV. Woolhaven DLC"
"Traits. Woolhaven DLC"
"Achievements IV. Woolhaven DLC"
Here's a bunch of icons I created for @cultofthelamb.bsky.social Woolhaven ☃️ Always heaps of fun!
Train and Cherry Blossoms (2020)
Art Print: www.inprnt.com/gallery/ryot...
Here's each side bit individually too!
2 panel image, on the left is the runner design and on the right is ability descriptions and diagrams. The runner has a feminine body type posed looking at the viewer and gripping a blue cube. Her upper half has a knee-length light coat with decorative text and graphics, including plus signs up the torso in place of double breasted buttons and QR code-like squares in each lower tail corner. It has a very tall thick collar, taller on one side and open in the front. One arm has a cubic pauldron and a long loose sleeve, the other is sleeveless showing a dark tight underlayer. On the right hip is a boxy utility pouch. Her hair-mold is like a chin-length spikey bob covering one eye, dark on top and purple inside. She has pure blue sclera and glowing pupils. Dark graphics under one eye and her lower lip. Her legs feature a checker pattern around the upper thighs, robotic hinged knees and lower legs that look like thick-soled platform boots. A checker graphic runs up the shin reminiscent of laces, and a cubic design around the ankles. Text to the lower right reads: Personality Matrix: cold, controlling, focused. On the left, the abilities read: PRIME 3 cubelings seek the nearest targets and explode. Prioritise pinged targets. Damaged targets' weapons and abilities offline for a moderate time. Melee and knife unaffected. Long cooldown. TACTICAL Throw a matter cube. Rapidly grows wall at impact site. (Damagable.) Jams closed doors, blocks doorways and windows if detected at impact point. Some sight but no projectiles through small holes in surface. TRAIT 1 (combo with tactical) Jump near surface to create a platform. Crumbles after a short time. Usable by other runners, friend and foe. TRAIT 2 Enemies affected by Frag or EMP grenades are slowed for a short time.
Runner design for event in JakeTheAlright's #Marathon community server, winning best group submission! Worked with @mekaniqdev.bsky.social on the lore and ability design. Think it came out great, I felt real smart when I thought of using the pixel pattern to emulate laces on the boots 😌 #gamedesign
Illustration of a sunfish (also known as a Mola Mola) floating above an aerial view of some farm lands. A plane flies next to the fish, really putting into perspective of just how large the sunfish really is.
I think that if sunfish could, the would be sunbathing in the sky ☁️
#art
Afterimage
Excited to be back contributing to the thing that started my career in the first place: Australian PRINT MAGAZINES!
If you see this, post a robot! :)
(This is updated art of the LANCER Hearth-7 homebrew mech, the Bullfrog)
@olddog.games Have you thought of making another spinoff set in a surfing beach town?
Call that Bay Blades
Ooh very clean card design, and a great colourful photo to fit it!
Excellent expressions as usual, and I love the way she talks lol
That specific number of years huh 😏
I loved the posts, always a nice reminder that every container and decal and hallway is the product of real humans out here, with creativity at the top of the game. Soothes the sting of my ass getting beamed at Maintenance for the 8th time in an hour :)
Pieces from my dieselpunk mecha universe TANKHEAD, now available in narrative artbook form.
You get one of those new macbook Neo's? Only heard great things from those plugged into tech. Good for them
Sometimes someone needs a hasslin'. If they didn't want to be hassled they should have done the thing :) And sometimes it's helpful, like I know I've accidentally forgotten things more than once at times.
Oh that’s satisfying to watch. Someone made a font that showed up like that in game I’d be very onboard. #reference
Don't they get you to scan 2 fingers probably for this reason? Thinking about it I don't remember which other finger I used tho... Also that sounds like a gnarly injury 😟
Oo the 2-foot kick from slide is clean :0
Smokin' that Jedi kush, that mind-melting future-sight zaza
The steam page for Lancer Tactics is now up!
Throw us on your wishlist!
#lancerrpg #mech #mecha
Also if they're after an inoffensive blank slate they've already got one, not gonna draw an audience by being more inoffensive and blander. Other-you has the right idea imo :)
Inky doodles
Sunday Dooodles
Hell yeah 👀
A gift for @itsthebeanie.bsky.social, one of my incredible discord moderators! They requested something with critters and something spaced themed, so it naturally followed that I had to draw space raccoons ✨
ivysaur moment
Sounds fun! I'll DM you
If it wasn't dark enough already...
Me too! Its visual style is perfectly targeted to my tastes, and the lore is so interesting. I haven't played a shooter properly for 10 years so I'm probably going to spend most of my time getting bodied, and I'm wary of Bungie's long term monetisation plan, but! I plan to have fun for launch :>
Definitely not a music choice I would ever expect for a Gundam film but looks grate and very much looking forward to seeing the story continue.