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Posts by MixHeart

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Experimenting with footstep sounds. I think it adds immersion to feel like the character is planted in the world.

#indiedev #pixelart

5 days ago 3 0 0 0
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Simple panel puzzle mechanic in the casino space. Not sure if I want a harder punish for it yet

Recently overhauled the music for the area as well. The old song was from early on, and it needed the update lol

#indiedev #pixelart

1 week ago 4 0 0 0
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This is the power core of Block F. The wires help add some density to the city.

#pixelart #indiedev

2 weeks ago 6 0 0 0
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I started with simple animations but felt I could do better. Left is now.

Still learning and I'm sure I'll come back to it again.

#indiedev #pixelart

3 weeks ago 5 0 0 0
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This bugged me for a while. MixHeart has some dense areas, so I reworked how Sona and others would be read behind objects.

#pixelart #indiedev

4 weeks ago 7 0 0 0
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Swordsman’s walking and running first pass. Starting to feel like a varied party.

#indiedev #pixelart

1 month ago 6 0 0 0
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Working on a character's animations. Still working on his motion

#indiedev #pixelart

1 month ago 5 1 0 0
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Updated the enemies from demo feedback to use customizable paths to add predictability to movement

Also lol I’m reworking that green scarf guy with a new design. Never really liked that one anyway and thought the battle transition with him missing sprites was funny.

#indiedev

1 month ago 3 0 0 0
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Running around Block F. Exploration feels really smooth after reworking the collision system. Still lots of reworking I'm sure

I also just finished an early version of the city theme and love how it meshes

#indiedev #pixelart

1 month ago 7 0 0 0
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Some of Mixheart's dialogue portraits

#pixelart #indiedev #indiegame

1 month ago 3 1 0 0
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Glimpse of Bankruptcy Casino’s third floor #indiedev #pixelart

1 month ago 6 0 0 0
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Part of a cutscene I was working on. The sketch was a fun way to practice perspective. Needs shading and more work still though.

#pixelart #indiedev

2 months ago 5 0 0 0
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Exploring Sona’s room in MixHeart. Testing a new video format for posting

#indiedev

2 months ago 0 0 0 0
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Options aren’t a fun part of the process, but it now has some quality of life game options along with setting changes

#indiedev

2 months ago 8 1 0 0
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One of the shops you can eventually explore in MixHeart, WIP. I wanted a mix of pop culture references and world building.

It’ll house an optional mini game

#pixelart #indiedev

2 months ago 9 1 0 0
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Started adding rim lighting to make lights feel like they affect characters

#indiedev #indiegame

2 months ago 12 3 0 0
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Convenience store in Block F

WIP

#indiedev #pixelart

3 months ago 4 0 0 0
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The market is a place where different vendors in Block F gather to sell goods

#pixelart #indiedev

3 months ago 6 0 0 0
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Exploring the Diner. Like other places in Block F I want it to be a place the player can revisit for various reasons

3 months ago 0 0 0 0
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Making things exist first
#pixelart #indiedev

3 months ago 5 0 0 0
A mantis woman stands in front of a large, beetle-like creature several times her size.

A mantis woman stands in front of a large, beetle-like creature several times her size.

New progress report for Hymn to the Earless God! Hear about it here:

www.kickstarter.com/projects/hym...

#rpg #kickstarter #indiegame #videogames

3 months ago 18 5 0 0
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Happy new year!

I hope to develop and show more of MixHeart this year.

#indiedev #pixelart

3 months ago 4 0 0 0
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Entering the park from the north entrance.

I kind of mentally picture top down kind of horizon-ish lighting, but I will make it more defined later with benches and denser shadows

#pixelart #indiedev

3 months ago 6 0 0 0
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Been working on audio balancing and sketching my own tracks

The vinyl shop was something I did early on pixel art wise, so I think I’ll come back to it for a makeover in the future

#indiedev #indiegame

3 months ago 5 1 0 0
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Inventory bank system in MixHeart. I haven't gone over the specifics of the UI look, but I think I got a design down. I want it to invoke old Windows vibes.

Characters have limited inventory slots, so each character can hold 10 things both equipped and unequipped.

#indiedev #indiegame

3 months ago 5 2 0 0
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Did you know Goto has a different parry sprite if he lands it frame 1?

HYPERFIGHT 2 online playtest live until Dec. 26!

#gamedev #indiegame #pixelart #fgc

3 months ago 35 13 1 1
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Small moment from Mixheart in the diner

#indiedev #pixelart #rpg

4 months ago 3 1 0 0
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I made a little green booth by the park entrance. It’ll probably have a side quest related to it and maybe extra detail to better indicate its purpose

#indiedev #pixelart

4 months ago 6 0 0 0

Naruto for sure

4 months ago 1 0 0 0
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Getting closer to a detail pass. Building a city is harder than it looks lol. Still working through lighting and depth

#pixelart #indiedev

4 months ago 11 0 0 0