Thanks 😁
Posts by Senfineco Games
And finally: taking your favorite props for a walk!
You can now carry items with you across the map so you don't have to rebuild them every time - chests included!
3/3
Do you like physics-based games? I got inspired by Voices of the Void, one of my favorites!
#screenshotsaturday #indiedev #gamedev
Next up: giving objects the "Gravity Gun" treatment!
Once lifted, you can smoothly move items around the environment to organize your base to match your style.
When you play games like this, do you neatly organize items or make a total mess?
2/3
#screenshotsaturday #gamedev #indiedev
Back to work! 🛠️
Added some new physics-based skills to the game. Players can now freely hit, move, and lift objects.
Check out the first skill: Lift & Rotate!
Any feedback?
1/3
#screenshotsaturday #gamedev #indiedev
Thanks! :D
After 70+ hours of wrestling with render features, I finally finished my deep dive on pixel-perfect outlines.
It handles transparency, depth filtering, and custom color injection.
Read the walkthrough + code in the comments!
#survivalgame #indiedev #gamedev #madewithunity #indiegame
Upgraded again the oultine post processing! I didn't like full black outlines, any feedback now?
#screenshotsaturday #survivalgame #indiedev #gamedev #madewithunity #indiegame
"What are you doing? Why are you posting less?"
Me while refining for the 420th time the outlines code since every fix creates other 20 bugs:
I really hope it's worth it.
#gamedev #indiedev #survivalgame
Thanks <3
I present to you... the almighty outlines!
Almost 50 hours went into coding this deceptively simple post-processing effect. Please tell me it was worth it 😭
#gamedev #indiedev #survivalgame
Released version 0.0.6 with tons of inventory improvements (chest, backpacks, armors & more)!
senfineco-games.itch.io/peys
It is finally time to add gameplay. Next version will be the biggest release! Stay tuned!
#gamedev #indiedev
Are you prepared?
You can now craft a complete wooden armor!
#screenshotsaturday #gamedev #indiedev #survivalgame
Finally added modular Inventories!🎒Equip multiple items (like the small pouch and the backpack) to stack and expand your inventory space! Each item adds its own storage
P.S. Have you noticed the expanded the camera zoom range for far-off viewing or close-up detail?
#gamedev #indiedev #survivalgame
Ladies and gentlemen, I present to you, the 40th item... The backpack!
You can now increase your inventory by crafting and equipping the backpack!
#survivalgame #indiedev #gamedev
I have no clue why the sound is THAT much high, I swear it's not like that in the game 😭
Accidentally created the mighty buttpack
#indiedev #gamedev #survivalgame #devlog
Thanks! 😁
Gotta love you guys 💙
#survivalgame #indiedev #gamedev
New materials and two new crafting stations, the woodworking table and the tailor's table!
#indiedev #gamedev #survivalgame #devlog
They're wandering primitive guys, still not organized... Currently the only enemy! On ver 0.0.7, they will have a major rework and new enemies will be added 👀
Have you noticed that my items were always scattered all over my base?
Not anymore! I finally added crates, so it’s time to tidy everything up!I also bumped the inventory size to 13 slots, so you’ve got a bit more breathing room.
♻️ to help! 💙
#indiedev #gamedev #screenshotsaturday
Hmmm I might consider adding this before only because it's easier to code it now than later, many mechanics would need to be rewritten
Should I add multiplayer before adding more gameplay to my survival game?
#gamedev #indiedev #survivalgame #devlog
V0.0.5 “The Veteran Strength” is out! ⚔️
This update adds levels, skills, a Forge of Souls, weapon leveling, tons of QoL improvements, new particles, sounds, and a long list of fixes.
Still not a content-heavy version 👀
Can’t wait to hear what you think!
#gamedev #indiedev #survivalgame #devlog
Yes, but this will be more noticeable later on!
Thanks! <3
After a 2-month break due to some health stuff, I’m finally back working on my game!
A new version is coming soon, still light on content, but packed with QoL improvements and polish.
It feels great to be creating again. Can’t wait to share what’s new with you all! ✨
#gamedev #indiedev #devlog