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Posts by Verekia ๐Ÿ”ฎ ManaBlade.com

Fantastic release for web games, particularly the Keyboard Lock API and WebTransport ๐Ÿ™ with WebGPU, we now have almost everything we need for engaging web games except one last thing: install prompts. Is there any hope that these will ever reach Safari? Blink twice if this is out of your control ๐Ÿ˜„

3 weeks ago 0 0 0 0
Newsletter โ€“ Issue 030 | Web Game Dev

๐Ÿ’Œ The Web Game Dev Newsletter Issue 030 is out! Read it online here: webgamedev.com/newsletter/030, and subscribe to get the next ones delivered right to your inbox ๐Ÿš€ #threejs #r3f #gamedev

1 month ago 10 5 0 0
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GitHub - mustache-dev/Three-VFX: High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlte High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlte - mustache-dev/Three-VFX

Repo: github.com/mustache-dev...
Demo: r3f-gamedev.v1v2.io/r3f-vfx

2 months ago 2 0 0 0

After 3 days of furious Clauding โ€“ I mean coding โ€“ the high-performance WebGPU particles library r3f-vfx is now โœจ Three VFX โœจ. It supports vanilla Three.js with vanilla-vfx, @tresjs.org with tres-vfx, and @threlte.xyz with threlte-vfx. Now go blow things up! ๐Ÿ’ฅ #threejs #r3f

2 months ago 2 0 2 0
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GitHub - verekia/r3f-gamedev: โš›๏ธ React Three Fiber Game Dev Recipes โš›๏ธ React Three Fiber Game Dev Recipes. Contribute to verekia/r3f-gamedev development by creating an account on GitHub.

Repo: github.com/verekia/r3f-...
Live: r3f-gamedev.v1v2.io
Discord: webgamedev.com/discord

3 months ago 1 0 0 0
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โš›๏ธ r3f-gamedev โ€“ I published a small but growing collection of React Three Fiber game dev techniques, code patterns, and effects, to help you get started in your web game development journey. #r3f #threejs #reactjs #gamedev

3 months ago 8 1 1 0
Newsletter โ€“ Issue 029 | Web Game Dev

๐Ÿ’Œ The Web Game Dev Newsletter Issue 029 is out! Read it online here: webgamedev.com/newsletter/029, and subscribe to get the next ones delivered right to your inbox ๐Ÿš€ #threejs #r3f #gamedev

3 months ago 8 2 0 0
Newsletter โ€“ Issue 028 | Web Game Dev

๐Ÿ’Œ The Web Game Dev Newsletter Issue 028 is out! Read it online here: webgamedev.com/newsletter/028, and subscribe to get the next ones delivered right to your inbox ๐Ÿš€ #threejs #r3f #gamedev

5 months ago 14 8 0 0
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Come to our booth! webgamedev.com/discord

5 months ago 6 2 0 0
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Good morning!!

We are so excited to announce that @paper.design is open for sign ups today.

And we thought it'd be fun if everyone could see their logo like the Apple heat map invite.

So you can just upload your logo and see it.

Link in the thread. We think you're gonna love it!

7 months ago 7 3 2 0
Newsletter โ€“ Issue 027 | Web Game Dev

๐Ÿ’Œ The Web Game Dev Newsletter Issue 027 is out! Read it online here: webgamedev.com/newsletter/027, and subscribe to get the next ones delivered right to your inbox ๐Ÿš€ #threejs #r3f #gamedev

8 months ago 11 6 0 0

๐Ÿ™ Thank you. I now realize that lock() returns a Promise that resolves with undefined when the lock was successful. This should be enough to figure out if we are in regular fullscreen/pointer lock vs enhanced fullscreen with lock :) It's for my game where Esc can close modals and de-target enemies.

8 months ago 1 0 1 0
Blender Low-Poly Map Modeling Tutorial
Blender Low-Poly Map Modeling Tutorial YouTube video by Web Game Dev

I made a video showing how I model low-poly maps in Blender for my game Mana Blade: www.youtube.com/watch?v=XSLs...

8 months ago 6 0 0 0

@tomayac.com Hi Thomas! How would you recommend we check if the user currently has some Keyboard Lock keys locked? For example to show a custom message about holding Esc, which would not be shown to regular fullscreen users. Thank you ๐Ÿ™

8 months ago 0 0 1 0

Movies you've watched more than 6 times with a gif.

9 months ago 3 0 1 0
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Playing Mana Blade in a group of 4 with strangers for the first time. Feels good ๐Ÿ˜Š #threejs #r3f #webgpu

9 months ago 10 1 0 0
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๐ŸŒท The moment youโ€™ve been waiting for is here! The winners of React Jam Spring 2025 have been crowned! ๐Ÿ† Check out this season's incredible games made with #reactjs here: reactjam.com/winners

#gamedev #reactjam

10 months ago 10 6 0 0
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Lovely! The Projects UI is so clean ๐Ÿ‘Œ

10 months ago 1 0 0 0
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Mana Blade | Free 3D MMORPG in your browser Mana Blade is a free multiplayer role-playing game. Defend the world against demons that are stealing its mana!

manablade.com

10 months ago 1 0 0 0

The TSL grass is now live on ManaBlade(.com) #threejs #webgpu #r3f

10 months ago 3 0 2 0
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Three.js WebGPU TSL grass now available in โœจ TSLFX. tslfx.v1v2.io/grass #threejs #r3f #webgpu

10 months ago 9 0 0 1
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React Jam Build a game using React, learn and win prizes!

๐Ÿš€ Spring React Jam is HERE! ๐ŸŒธ Check out this seasonโ€™s theme below and let your creativity bloom!

reactjam.com#theme

#gamedev #gamejam #reactjs

11 months ago 9 8 0 1

Bonus points for using static export mode and for having an API that's separate from Next.js. Host the frontend and backend anywhere with very little framework lock-in.

11 months ago 1 0 0 0

Next.js Pages Router SSG only + React Query + a type-safe API is still peak fullstack React dev.

11 months ago 2 0 1 0

In my top 5 of all time for sure. I spent my teenage years in Midgard and Hibernia.

11 months ago 0 0 0 0
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I think about it every time I see this name.

11 months ago 0 0 0 0

manablade.com is the MMO I've been building for almost a year. Built with Three.js, React, React Three Fiber, WebGPU, and Bun. #threejs #r3f #webgpu

11 months ago 4 0 0 0

You are featured โค๏ธ @julian.gr @quaternius.bsky.social @toji.dev @jrouwe.bsky.social

11 months ago 4 0 0 1
Newsletter โ€“ Issue 026 | Web Game Dev

๐Ÿ’Œ The Web Game Dev Newsletter Issue 026 is out! Read it online here: webgamedev.com/newsletter/026, and subscribe to get the next ones delivered right to your inbox! ๐Ÿš€ #threejs #r3f #gamedev

11 months ago 17 8 1 0

Looks great! Try flipping the doctor so that he looks at the general, and supporting characters facing left and right. I have it in my game, it adds dynamic to conversations. Like the doc can flip right at the end of the conversation like he's leaving.

11 months ago 1 0 0 0