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Posts by Batuhan

Amazing educational resources if you are interested in tech art :)

1 year ago 1 0 0 0
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How do you animate material-based effects over time?
Have you tried ditching Tick/Timeline?
#UE5 #techart #gamedev

1 year ago 78 16 8 1
Preview
UE5 Tutorial: Gradient mapping with Curve Atlas | Oskar Świerad Get more from Oskar Świerad on Patreon

Latest video 🌀 The most efficient way to use gradients in #UE5 materials --> patreon.com/posts/ue5-tu...
Instant refresh in editor (no need to reimport a texture). Suitable for Blueprint gameplay control, variants - and animation over time!

1 year ago 16 3 2 0
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This place looks great. :) Obligatory first pictures of our khornate berserker. :)

1 year ago 4 0 0 0
The game's frontend flow implemented as a StateTree showing a hierarchy of states

The game's frontend flow implemented as a StateTree showing a hierarchy of states

I love this idea of using state trees as general purpose building blocks, and not just for AI:

unrealist.org/dev-log-03-s...

#unrealengine

1 year ago 75 9 6 2