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Posts by MachineScreen

Wow, they still haven't fixed it?! Impressive stuff.

5 days ago 1 0 0 0

I guess... Presumably its fairly hard to completely switch off all the junk you don't want and return to the earlier state but not impossible. I'm sure there are people who can do this more successfully than others. Not sure how you would go about teaching yourself to do it.

5 days ago 1 0 0 0

There's a certain innocence in inexperience that I think we have a tendency to look back at fondly.

1 week ago 1 0 1 0

I reckon it's fairly common to look back at earlier art made when you were younger and less experienced and think it's somehow inherently 'better'. My pet theory is it feels that way because that art was probably more spontaneous and 'natural' or at least it feels like it was.

1 week ago 1 0 1 0
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I've got functioning doors now

#metaxiagame #gamedev #gamemaker

1 week ago 89 15 1 0

Sorry to hear this.

1 week ago 0 0 0 0
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πŸ§€

1 week ago 52 13 3 0

πŸ§€πŸ§€πŸ§€πŸ§€πŸ§€πŸ§€πŸ§€πŸ§€πŸ§€

1 week ago 1 0 0 0
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Cool. IMO the lights look too 'normal' and don't fit so well with the rest of the highly stylised visuals. Obviously I dunno how final they are or anything but it was the thing that niggled at my brain when watching.

1 week ago 1 0 0 0

This is looking awesome. You open to feedback (don't want to give it unsolicited)?

1 week ago 1 0 1 0

Thanks @neillcameron.bsky.social!

1 week ago 1 0 0 0
A child and a father donut are talking. Child: Hey, Dad! How come some people have lots and other people have nothing? Father: Oh, well, that's a big question Emmy. In a world of limited resources, there will always be some form of competition for those resources. Those born with an advantage in this competition will accrue more resources, and then use those resources to give themselves further advantages... And so on and on, until over time those inequalities become more extreme and entrenched. Child: Huh. We should burn everything down.

A child and a father donut are talking. Child: Hey, Dad! How come some people have lots and other people have nothing? Father: Oh, well, that's a big question Emmy. In a world of limited resources, there will always be some form of competition for those resources. Those born with an advantage in this competition will accrue more resources, and then use those resources to give themselves further advantages... And so on and on, until over time those inequalities become more extreme and entrenched. Child: Huh. We should burn everything down.

Unexpected and excellent strip in my kid's comic this week...

1 week ago 0 0 1 0
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A metroidvania without a traditional jump?! That's Stratum, my first person megastructure #metroidvania. More texturing progress. #screenshotsaturday #gamedev

1 week ago 30 9 1 0

Same!

1 week ago 1 0 0 0
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A metroidvania without a traditional jump?! That's Stratum, my first person megastructure #metroidvania. More texturing progress. #screenshotsaturday #gamedev

1 week ago 30 9 1 0

I love everything about this, it’s looking great!

1 week ago 3 0 0 0
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villagers, and one of my favourite features of wc3 : per-unit funny corpses

1 week ago 72 10 4 1
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My three day long gamejam is over!!!
Play my WW1 inspired mecha game noooooooow!!!

mshrmgirl.itch.io/diesel-blood

2 weeks ago 20 4 1 0

And now only silence remains... Cool game - clunky in the best possible way!

2 weeks ago 1 0 1 0

I love the UI! Will give it a play tomorrow.

2 weeks ago 1 0 1 0

I feel this sentiment deeply.

2 weeks ago 1 0 0 0

AI boosters and fence-sitters think viscerally negative reactions to AI are "irrational" but mass deployment of LLMs is actively destroying everything I care about (the open internet, the planet, creative industries, art, my ability to buy RAM). Total rejection is the most logical response.

3 weeks ago 818 289 12 6

Oh no, but your 3D stuff looks so good! I completely understand though, with 3D the path from concept to fun is so much longer than 2D.

3 weeks ago 1 0 1 0
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Still (slowly) working on my first person #metroidvania Stratum. Started doing some texturing today and previously added some stencil light effects for explosions among other things. #gamedev #indiedev

3 weeks ago 16 6 0 0
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Still (slowly) working on my first person #metroidvania Stratum. Started doing some texturing today and previously added some stencil light effects for explosions among other things. #gamedev #indiedev

3 weeks ago 16 6 0 0
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The world we're building for Mouseward is densely interconnected, seamlessly loaded, and full of fun details and retro lighting. Here's a bit of a flythrough with a debug camera to show off the complexity of space you can explore in the game!

steam page: store.steampowered.com/app/1188410/...

4 weeks ago 52 18 0 3

Looking forward to it!

3 weeks ago 1 0 0 0
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Thank you for your patience.
Labyrinth.os will released to the world on April 10.

1 month ago 1256 469 30 38
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animating my chud son

4 weeks ago 113 8 6 0

Any use of genAI always reads to me like:

β€œWe just used a little bit of shit in our cake because we couldn’t afford chocolate.”

4 weeks ago 4017 1336 32 8