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Posts by Charmicoz

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room gen devlog #1
pretty cool
#unity #indiegame #gamedev #bukkisplayschool

11 months ago 22 3 1 0
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i guess petting will have to be a feature in my game now
#unity #indiedev #indiegame #gamedev

1 year ago 11 2 0 0
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a devlog after many months
weeping cube enemy
#unity #indiedev #indiegame #mascot #horror

gonna focus on making fun monster mechanics first, then stitch the lore to it all somehow

1 year ago 2 1 0 0
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I was wondering how much the scale factor value matters (in the unity model import settings) and turns out it affects the convex mesh collider quite a lot :v
#unity3d #modeling #indiedev #gamedev

1 year ago 8 2 0 0

yay :3

1 year ago 1 0 0 0
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I have a bad habit of worrying about silly details
Such as this door having two different sides for push and pull... 🙃

Even the hinges are placed "realistically" 😔
#gamedev #indiegame #blender3d #modeling

1 year ago 5 1 0 0
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saddest looking plant
i should probably make it less sad
#gamedev #indiegame #blender3d #modeling

1 year ago 8 2 1 0

thank you! :v

1 year ago 1 0 0 0

Yeah! Thank you! But I wasn't sure I was looking for a cartoonish look in the first place, haha!

Just kinda... realized that it's probably what I should be going for :v

1 year ago 0 0 1 0
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I think wacky door is good
#gamedev #blender3d #indiegame #modeling

1 year ago 15 3 1 0
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normal door or wacky door? 🤔
#gamedev #blender3d #modeling #indiegame

1 year ago 7 3 1 0
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✨Donation reward showcase of a donor's OC character as a student model for my game :3
📜The OC's name is Komet!
❤️Thank you for supporting my game!
#unity3d #3dmodel #lowpoly #cute
#furry #oc #indiedev #gamedev #animation

1 year ago 9 1 0 0
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why is ena in my work's teaching materials

1 year ago 0 0 0 0

you should prioritize getting better

but while you get better you can still do organizational planning and data gathering for your projects

that's something I do, simply do what I can :v
resting is important too though

1 year ago 1 0 0 0

Yeah, these are good ideas too! I'll have to think about it, thank you!

1 year ago 0 0 0 0
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Know someone who could use a 2D/3D Tech Artist, Game Dev, or Designer?

A job I needed to get us through winter had its funding cut. I need to find work ASAP!

What I do:
- Unity/Godot dev
- Shaders/VFX
- Proc-gen and game systems
- Low-poly 3D/pixel art
- PC, Switch, AR/VR, and web

Please boost!

1 year ago 123 62 7 1

I really hope you can find some work! I wish I could help but it ain't an option for me at all :c

1 year ago 1 0 0 0
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looks pretty good! :p

1 year ago 1 0 0 0

True, I considered hiding the upper arms and legs to avoid clipping and offer more flexibility for the cloth anim, I did that with a previous model that had a skirt

But this open cloth shape makes it easy to see the body underneath, so not sure if I can! But extra bones for the cloth? That's a yes

1 year ago 0 0 1 0
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looks good i guess ?
#unity3d #gamedev #indiegame #animation

1 year ago 6 1 0 0

My first thought is making the bird slide to the side via some input, equivalent to leaning in a FPS game. No clue how that would actually feel, still it may allow the player to dodge sharply sideways without changing their camera rotation, perhaps? Auto dodging could be an accessibility setting.

1 year ago 0 0 0 0

Those sounds like all great approaches! The most difficult part would be figuring out what works best for my project, within its goals and constraints :v

I'll make sure to check out everything you said! Thank you!

1 year ago 0 0 1 0

Yeah, thanks! I did something similar with a combined approach where I have the cloth partially weight influenced by the body but it also has it's own bones for loose ends or just at the top to adjust the shape in weird situations.

Still feels tedious but hopefully I'll figure out what I need

1 year ago 0 0 1 0
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it looks... uh, okay? Should probably test it in unity
#blender #3Danimation #wip #gamedev #indie

1 year ago 7 1 0 0
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anyone has tips on how to make low-poly drip?
my only assumption is some weight-painting mixed with bone rigging on the loose ends

cloth physics are probably not an option
#gamedev #3dmodeling #blender #indie

1 year ago 8 1 3 0
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✨another donor reward in the works
#bukkisplayschool #indiegame #gamedev
#3DModel #animation #mascothorror #wip

1 year ago 7 1 0 0
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student recolored this character on my lesson today and I'm left wondering if this is a deltarune reference

1 year ago 0 0 0 0
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✨A person has FOUND the secret code on my Save Santa Part 2 gmod map and deciphered the meaning!

It was hidden as a QR code that formed from room walls layout. The secret meaning was "Bukki" :p

🎉 They win three counter-strike 2 skins! 🎉
(they won previous quests as well!)

1 year ago 1 0 0 0
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i have no mouth and i must flap

1 year ago 0 0 0 0
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I made the second part of my students collaborative project live: steamcommunity.com/sharedfiles/...

if you wanna win 3 prizes (CS2 skins), you can search for a secret code on the map :p
#gmod

1 year ago 3 0 0 0