π§Ήπ¨π¦
Clean Sweep!
Check out this squeaky new demo for "Messy Mansion", developed by:
@trixelbit.bsky.social⬠/ @cozycabingames.bsky.social
β¬οΈ
www.newgrounds.com/portal/view/...
#indie #gamedev #demo #Unity #Messymansion #pixelart
Posts by Cozy Cabin Games
Where are we?
Also, Stain World (this game) likely dropping tomorrow for @newgrounds.com #lowpoly day!
#gamedev #pixelart
More tinkering with shaders, camera FOV, and lighting.
#screenshotSaturday #pixelart #lowploy #gamedev
Here's a more extensive update in the discord!
discord.gg/JpEJJG37U6
We have checkpoints and powerups!
Is this a game yet, mom?
#screenshotSaturday #gamedev #lowpoly #pixelart
This is soooooo SICK! Awesome work!
[TEST FLIGHT]
Regis takes off like a Gundam outer space.
#b3d #animation #robot #chrominon #machine #Regis #blender3d #art #indie
sfx source: Sonic Heroes, submission credits to "MilesTailsPrower" on TheVGResource.
I love trying to modify 1 small thing and triggering a butterfly effect of refactors where I replace a large part of the my proverbial codebase boat and wonder, is this still really my boat?
One day it may cease to be...
Oh look a fire!
#gamedev #indiegame #lowpoly
Dialogue System!
And it works better now!
(and perhaps a few level changes ππ )
#ScreenshotSaturday #gamedev #lowpoly #pixelart
New boss music and battle moves!
#screenshotsaturday #gamedev #lowpoly
Genuinely impressive work
I can't believe you have a specific animation for this in your arsenal
New boss music and battle moves!
#screenshotsaturday #gamedev #lowpoly
Exactly, they just need to, like, see the vision maaan.
Do you think QA will notice this?
#gamedev
I know I've mentioned writing a custom terrain painter, but here's a short demo of it!
Maybe one day I'll polish it up and make it public π€
#screenshotSaturday #lowpoly #pixelart
Here's our new lighting pipeline in action!
(also a bit of world 1)
#screenshotSaturday #gamedev #pixelart
Legitimately want to try doing a stress test like this for a future level π€
We flying to the flame with this one
More examples showing how it behaves with precomputed shadows and other light sources too!
Thank you! Can't wait to show off more of this world!
Live doing more work on the light pipeline!
youtu.be/p0rfGTxcUNc
twitch.tv/cozycabingames
Glad you like! I'll post some videos demoing the vertex lighting in action too.
It's really fun to play around with
Now that we have precomputed shadows, I get the opportunity to see our levels from a different perspective!
Updates!
Messy Mansion has it's own Lighting Pipeline!
In this video there are:
- 0 Unity Lighting Components
- 0 Light Settings.
- 100% vertex lighting
Not perfect but we're getting there :>
#screenshotSaturday #gamedev #pixelart
I'm really enjoyong the process of writing a custom lighting system.
I'm debating it's use for Messy Mansion.
Implementing Shadow Casting will be the make or break this weekend.