Advertisement Β· 728 Γ— 90

Posts by Sebastian Mayer

Video

You might have noticed that we love frogs, and we think that you might love frogs too.
Thus we have decided to take the bold leap to become a fully frog-centric development studio.

As a first important step we're officially rebranding Parkitect to Frogitect.

We hope you enjoy this new direction 🐸

3 weeks ago 39 12 3 1

You can! It's live right now

3 weeks ago 1 0 0 0
Video

πŸ¦‹

1 month ago 10 5 0 1
Post image

Hey! Parkitect is free to play on Steam right now until March 9th!

We're also giving the Booms & Blooms DLC away for free on Steam until March 9th - and you get to keep it afterwards, so make sure to go grab it if you don't own it already πŸ™‚
Have fun everyone!

store.steampowered.com/app/453090/P...

1 month ago 15 8 0 0

A new game that captures the feeling of classic SimCity would really be amazing

3 months ago 2 0 0 0
Video

I worked on some new rain effects.
Everything covered by a roof stays looking dry 😊

#techart #gamedev

6 months ago 23 4 2 0

Come try a first demo of Croakwood and lots of other great games at Vancouver Game Game Garden this weekend!

6 months ago 4 0 0 0

Hey hey I can finally share what I've been up to which was creating concepts and models for the Dinos & Dynasties Parkitect DLC! πŸ’– Had a blast working on these, we hope you all enjoy! :D

(tried making a quick shrine to display my Minotaur son πŸ˜†)
(ps: Parkitect is on sale, 60% off!! πŸ‘€)

7 months ago 32 8 4 0
Advertisement
Post image Post image

Surprise, we just released a new deco-focused DLC for Parkitect!
Dinos & Dynasties adds two new themes (Dinos and Ancient World) and three new attractions.
There's also a free update that adds a cheat menu for sandbox mode.

Get Dinos & Dynasties here: store.steampowered.com/app/3919200/...

7 months ago 21 6 1 1
Video

Finally reached my favorite part of development: polishing the object placement animations 😊

8 months ago 15 5 1 1
Video

New devlog!
I wrote about the challenges we encountered with pathfinding and character movement in Croakwood and how we solved them: www.texelraptor.com/blog/croakwo...

#gamedev

9 months ago 38 8 0 1

Really enjoyed your streams! Both sounds great

1 year ago 1 0 0 0
Video

I wrote a devlog post about rendering in Croakwood: www.texelraptor.com/blog/croakwo...

#gamedev

1 year ago 33 9 1 0
A graph. "Confidence in Quality of Game" on the Y axis, "TIME" on the x. The line starts out confident but by the end is fucking all over the place.

A graph. "Confidence in Quality of Game" on the Y axis, "TIME" on the x. The line starts out confident but by the end is fucking all over the place.

Reminded of this important document, as true today as it was TEN years ago.

Entitled "Look, I made you a little graph about Game Development"

#gamedev #indiedev

1 year ago 255 61 11 9

Super nice! I was toying around with doing this over the winter holidays but couldn't quite figure out how to get imgui workingπŸ˜…

1 year ago 1 0 1 0
Video

We recently worked on peeking into houses a lot, making sure it's working smoothly and adding some animations for polish 🏑

#gamedev #indiedev

1 year ago 33 5 0 0
Advertisement

Alright, adding hay fever

1 year ago 2 0 0 0
Video

Made the grass react to the frogs 🐸

#gamedev #indiedev #techart

1 year ago 55 7 4 1
Free Update Showcase | Parkitect 6th Anniversary
Free Update Showcase | Parkitect 6th Anniversary YouTube video by Texel Raptor

Surprise! We released a free update for Parkitects 6th anniversary today that adds a new custom campaign editor.
Can't wait to see what it'll be used for :)

youtu.be/LBrVtP3lKi0?...

1 year ago 28 6 1 1

Nope never applied, as you said wasn't aware and looking at it now due to how international we are we probably wouldn't have been eligible unfortunately (could argue for 50% located in Germany maybe but not majority).
And sure! Maybe at Gamescom or so, would be nice :)

1 year ago 1 0 0 0

Yes! Our team is working remotely from all over the world but I'm from Germany.

1 year ago 1 0 1 0

The idea for the carriers in Parkitect 100% comes from Settlers, the other building game series I love a lot besides RCT (you might also see some influences in our current project). And similar thoughts about RCT1-2 vs RCT3 lead to the decision to continue working on that prototype.

1 year ago 1 0 1 0

Ohh fascinating! That's such an interesting parallelism of thoughts and events. Being disappointed with that mobile game they went with is what caused me to tinker around with a tiny coaster prototype, similar to the one you currently have.

1 year ago 1 0 1 0
Advertisement

Hey, first of all thanks! And sorry for interjecting, but I got really curious by this popping up in our mentions and your profile haha

Do you mean BlueByte was interested in doing a RCT game with resource transportation?

1 year ago 1 0 1 0

Would love to join if there's still a spot πŸ™‚

1 year ago 1 0 0 0
Post image Post image Post image Post image

πŸ‘€ Please take a glimpse at what we've been working on these past months ! We had some presence on other socials, but it was about time we showed Ambroise here ! 🍎 πŸ””
Stay tuned for some more little detective news ✨

#gamedev #indiegame #cosygame #wholesomegame

1 year ago 194 48 23 5
Video

Added some wave effects when building/deleting something in the water πŸ’§

#gamedev #indiedev #techart

1 year ago 40 3 4 0

Sounds like a perfect fit for @texelraptor.com , we're working on a game about building a beautiful town that makes your little frog villagers happy 🐸

1 year ago 0 0 1 0

Hi! πŸ‘‹

1 year ago 0 0 0 0

@texelraptor.com supports Linux with Parkitect and also intends to do so for the next game

1 year ago 1 0 1 0