Want to see @ Gamescom Latam the latest collaboration solutions for Unity production pipelines?
We're working at levelling up the tooling to accelerate the collaboration between your team, your, and project data.
If you're in charge of a team, we'll have a demo for you. Please reach out!
Posts by Laurent Gibert 🎮
Want to see @ Gamescom Latam the latest collaboration solutions for Unity production pipelines?
We're working at levelling up the tooling to accelerate the collaboration between your team, your, and project data.
If you're in charge of a team, we'll have a demo for you @ GDC. Please reach out!
Very happy to host ACM SIGGRAPH - Graphics x ML at the Unity Montreal office next Tuesday, see you there!
www.zeffy.com/fr-CA/ticket...
I am delighted to announce (a bit late ;)) that I have joined the Advisory Council of Playing for the Planet, an Alliance that supports the video games industry to take action on the environment.
playing4theplanet.org
#videogames #sustainability
Prepping for the Playing fr the planet Sustainability panel at 1:45pm room 203 @ GDC! schedule.gdconf.com/session/how-...
Good morning from San Francisco! Wish you safe travels to GDC. Hope to see you there!
If you haven't yet, I recommend catching up with our pre-GDC Product update stream: www.youtube.com/watch?v=BtOb...
And here are the full set of activities from Unity: unity.com/events/gdc
Hi everyone! I'll be joining the Unity live stream today in a couple hours - 9am PT - to talk about how the team at Fiveamp turned around their production to DOTS and achieve a real bullet hell in Nimrods!
www.youtube.com/watch?v=zxBN...
#unity3d #dots #game #performance
It was really fun to see Matt and Tim together on stage at Unite to present how Unity and Epic collaborate to boost the overall game industry success!!
We're all together at unite to learn from game developers, share the latest about Unity, and celebrate 20y of Unity!
Are you coming to Unite Barcelona? If you do, we'd love to see you join one of our many roundtables and feedback labs!
💡 Today I'll spotlight the Multiplayer roundtable to influence Unity's roadmap and its Feedback Lab to review newest workflows 🎮.
Register: unite2025roundtables.splashthat.com
Coming to Unite Barcelona? Don't miss our many roundtables and labs!
Today I'll spotlight the Sustainability in games roundtable, where we'll discuss how to turn the positive environmental impact of energy savings into a competitive advantage.
Register here: unite2025roundtables.splashthat.com
Very excited to participate again as a Jury at the SensAI Hackathon by SensAI Hackademy. And It's happening November 16-18 in Barcelona alongside Unite! So if you're joining us at Unite, you might want to check this out.
Register here: sensaihack.com/barcelona/
#AI #XR #unity3d #unite2025
On October 1st, we'll talk about Sustainability in Games at the Unity Montreal office and online, through a seminar exploring best practices of energy efficiency.
www.linkedin.com/feed/update/...
🔔 Unity Montreal Meetup on Unity 6 - Sept 11 🔔
Come to learn how to make the most of Unity 6’s capabilities, whether you’re ready to start upgrading your project or exploring what’s new!
www.meetup.com/montrealunit...
Second day at gamescom, please say hi!
Don't miss my panel "Levelling up for impact: How consoles, engines, and AAA games are driving efficiency upstream and inspiring action downstream with players" #Gamescom2025 Congress, main stage, 2:45pm
#unity3d
Good morning Gamescom! We're here to learn from your games, and use your feedback to continue improve Unity Engine. Stops us if you see us, we want to talk!
#Gamescom2025 #unity3d
Devcom, here we go! We're here to meet game developers to learn about your latest games and your engine needs. Please reach out! Don't miss my panel with SGA / Microsoft on energy efficiency, Stage 8, 4:45pm
Devcom always starts early, so great to meet up with such amazing game developers!
I have the great pleasure to participate to a second sustainability panel with SGA and Microsoft:
"Improving Energy Efficiency Without Compromising the Player Experience"
🚩 Monday, 18th of April at 4:45pm - 5:45pm CET, devcom - Stage 8 - Confex Level 2
www.linkedin.com/posts/sustai...
Join me on a Unity stream tomorrow to chat about Dawn Apart, a space colony / factory sim with fully destructible environments!
We'll chat voxels, serialization, conveyor belts… in short how to optimize a game about optimization using ECS for Unity!
store.steampowered.com/app/1866300/...
Excited to participate in sustainability opportunities in game development panel at Gamescom Congress! I'll be sharing examples of initiatives from many angles: industry benchmarks, best practices, efficient tools, or gameplay awareness.
Session details: bizcommunity.gamescom.global/event/gamesc...
The team at XR Bootcamp made me the honor to invite me to be a jury at the XRAI Hack 2025, starting its world tour in Cologne during #Gamescom 2025!
Very impatient to see what you create at the intersection of XR and AI!
www.xraihack.com/cologne
5/5 It feels good to be part of such a movement! Thanks for all the games you make!
4/5 And this contributed to how we raise the bar of the quality of our updates, like Unity 6.1 that launched 2w ago, packed with graphics and platforms improvements: unity.com/blog/unity-6...
3/5 As a concrete illustration of our commitment to be available at production quality level on day 1 to so many platforms, we've announced Survival Kids - Konami - built entirely by Unity, on Unity 6, for Nintendo Switch 2: www.youtube.com/watch?v=mPta...
2/5 With this session we kicked off the year by explaining how we plan to evolve Unity, with production quality in mind at every step of the way: unity.com/releases/uni...
1/5 Hi everyone, so much has happened since GDC, wanted to give you a recap! 1. I've had the immense pleasure to co-present the 2025 roadmap from GDC Dev Summit. Here is the recording: www.youtube.com/watch?v=bXG8...
Very honored to present the Unity Roadmap session today at the GDC Dev Summit, 9:30am, room 2020. See you there!
How come I managed to write GDC2023! Facepalm :D