Made a new level of Lab Rats to introduce portals to the player. It was tricky to create something simple understandable and original without making it too similar to portal 1 and 2 but i think i did it with this design.
#screenshosunday #indiedev #gamedev #Portal
Posts by Achilles Tzamtzis
Having worked with the catapults in the Portal 2 Hammer Editor, i can safely say this is 1000 times easier to use.
Made a nice little catapult system for my current game project, got some nice editor previews so you can see how and where a physics object will be flung before running the game. Also works and previews with gravity volumes which took some extra work, but is neat I think!
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Gave me a really good chuckle. After bringing the gun in you should have also turned the mouth upside down.
A screenshot of the level where Ratapults are introduced to the player with some gravity shenanigans thrown into the mix. What are Ratapults? You can figure it out.
#screenshotsaturday #indiedev #Portal #PuzzleGames
A little late but here is a video showing the introductory level to our gravity panels. Pretty simple at first glance but a pain to make it work smoothly but it opens up a ton of opportunities for really cool portal puzzles and trippy platforming.
#screenshotsaturday #indiedev #Portal #PuzzleGames
Posting for the first time about the Portal like I am level designing for with @funcmathias.bsky.social has been doing an amazing job programming the whole thing.
#screenshotsaturday #gamedev #indiedev #Portal
Hello World