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Posts by Etienne Marie

a 3d rounded rock material with a painted look to it. we're looking at the core shadow between 2 light sources to see an extreme example of how the normal map shades

a 3d rounded rock material with a painted look to it. we're looking at the core shadow between 2 light sources to see an extreme example of how the normal map shades

trying for a painterly look in substance designer again. but using quantize color, kuwahara, and multidirectional warping this time

3 days ago 223 17 5 0
screenshot of a rock material that looks very hand painted

screenshot of a rock material that looks very hand painted

oh yeah, it's all coming together

2 days ago 609 47 20 0
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4 days ago 141 21 3 0
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My second challenge for #RealtimeVFX community!
It's still a WIP!

#unity #vfx #rtfx #wip #gamedev #visualeffect

5 days ago 20 7 0 1
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Hello and apologizes for this late #PortfolioDay. Hope I'll be on time the next session ! I'm Boell Oyino a freelance character designer and illustrator, working mainly for the video game industry.

6 days ago 42 14 1 0
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Omg !! #PortfolioDay !!

I'm Shanice, a 3D Environment artist ! I like stylized art, cute stuff, and dogs !! 🐶✨

1 year ago 122 45 4 1
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quick color theory revision. Lets start->
#vfx #conceptartist

6 days ago 9 3 0 0
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Screenshot from the trailer of "Coven of the Chicken Foot" by Wildflower Interactive. It shows a dark, mossy forest at night. The scene shows a few skeletons, an old sword & shield, some pine trees, and two mysterious-looking characters in the distance illuminated by bright green light.

Screenshot from the trailer of "Coven of the Chicken Foot" by Wildflower Interactive. It shows a dark, mossy forest at night. The scene shows a few skeletons, an old sword & shield, some pine trees, and two mysterious-looking characters in the distance illuminated by bright green light.

Screenshot from the trailer of "Coven of the Chicken Foot" by Wildflower Interactive. It shows a bright, foggy, grassy forest in the daytime. Amidst the trees there is a wooden signpost with a crow sitting on top.

Screenshot from the trailer of "Coven of the Chicken Foot" by Wildflower Interactive. It shows a bright, foggy, grassy forest in the daytime. Amidst the trees there is a wooden signpost with a crow sitting on top.

A screenshot of two "demodogs" from the game "Stranger Things VR." They are in a black void space. One of them is in a walking pose with its mouth closed, and the other is roaring with its mouth open.

A screenshot of two "demodogs" from the game "Stranger Things VR." They are in a black void space. One of them is in a walking pose with its mouth closed, and the other is roaring with its mouth open.

Screenshot from the VR game "Fujii" by Funktronic Labs. It shows a garden from the game, a whimsical, glowy, lowpoly-stylized room full of plants and flowers.

Screenshot from the VR game "Fujii" by Funktronic Labs. It shows a garden from the game, a whimsical, glowy, lowpoly-stylized room full of plants and flowers.

Hi #portfolioday! I'm Liz, a Senior 3D Artist & stylized art specialist. I've worn all sorts of hats over the last 10 years, with my most recent non-NDA work on "Coven of the Chicken Foot!"

📨 eliz.walcher@gmail.com
🎨 lizwalcher.artstation.com
(private portfolio avail. upon request)

6 days ago 34 18 0 0
Side view of a wrecked forge. The wall has collapsed revealing the rotund forge with various tracks for minecarts and whatnot. A gobo sits in a minecart in the background teetering on the brink of a bent track.

Side view of a wrecked forge. The wall has collapsed revealing the rotund forge with various tracks for minecarts and whatnot. A gobo sits in a minecart in the background teetering on the brink of a bent track.

A scene of a bright beach. On the left a ship is lodged in a mass of barnacles, on the right a whale-like submarine has burst open and disgorged its cargo, along with a slick of normal map colors. Wrecked ships dot the sea in the distance.

A scene of a bright beach. On the left a ship is lodged in a mass of barnacles, on the right a whale-like submarine has burst open and disgorged its cargo, along with a slick of normal map colors. Wrecked ships dot the sea in the distance.

Various designs for some sort of monster spawner. In the center of the image is the final version: a yawning tent with spikes and blades in the shape of an intimidating face. Inside the monsters are getting hopped up on goofballs.

Various designs for some sort of monster spawner. In the center of the image is the final version: a yawning tent with spikes and blades in the shape of an intimidating face. Inside the monsters are getting hopped up on goofballs.

Four heroes walk towards the viewer. In the background is a big big tower. In the foreground are some round, marketable creatures.

Four heroes walk towards the viewer. In the background is a big big tower. In the foreground are some round, marketable creatures.

Hey, #portfolioday

I'm Eric. I do environments and props and characters and whatnot for games. I'm a style glutton and perpetually on the hunt for projects that push me out of my comfort zone.

Here's a few recent things folk paid me to make.

6 days ago 38 16 0 0
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Happy #PortfolioDay yall!

I'm a Tech artist with 6 years experience in the industry, Had a big boi focus on 3D for the first 5 years, and have slowly transitioned more to a VFX/Tech area.

Still love me some creature art tho

1 week ago 46 30 1 0
4 of my 3D portfolio pieces - Door, Apple, just a box, and fall

4 of my 3D portfolio pieces - Door, Apple, just a box, and fall

hello again #portfolioday !!!!
i'm a 3D environment / prop / texture artist working in games, and a hobbyist illustrator on the side. you shall find here a character that knows how to paint a little object, for certain

🎨 www.artstation.com/stobin
💌 stobinart@gmail.com

1 week ago 224 81 6 1
4 pictures of différents woodcarvings

Top left : Woodcarved humanoid octopus wearing a robe, arms wide open, in front of a book standing on branches. On the book, a frog. On the right arm, a kinfisher, and on the top of the head of the octopus, a round duck. The base is burn, on that angle it is not really obvious but is water with a slight wave form arround the octopus. On the background, an old door with old white paint.

Top right : Woodcarved creature (Siren Head) with very long skeletal arms and legs, also too many ribs. Its head is a pole with two speakers and wires. Those speakers have teeth. On the highest speaker, a nest with a pigeon. Siren Head is extending its left arm, point a finger forward. A pigeon sits on its index. Caption says "Based on Siren Head by Trevor Henderson"

Bottom left : Woodcarved humanoid goose wearing plate armour. She's holding a shield and a flanged mace. On the handle of the mace, a red robin landed. The eyes of the goose are made of glass. The feet and the beak are painted in burnt yellow, as the breast of the red robin. The upper part of the robin is painted in brown/grey  and its eyes and beak in black.

Bottom right : Woodcarved humanoid crow wearing a hooded cloak, shoulder armor. It has its right hand on a sword. A squirrel is climbing its left arm. On the base, a cat is resting.

4 pictures of différents woodcarvings Top left : Woodcarved humanoid octopus wearing a robe, arms wide open, in front of a book standing on branches. On the book, a frog. On the right arm, a kinfisher, and on the top of the head of the octopus, a round duck. The base is burn, on that angle it is not really obvious but is water with a slight wave form arround the octopus. On the background, an old door with old white paint. Top right : Woodcarved creature (Siren Head) with very long skeletal arms and legs, also too many ribs. Its head is a pole with two speakers and wires. Those speakers have teeth. On the highest speaker, a nest with a pigeon. Siren Head is extending its left arm, point a finger forward. A pigeon sits on its index. Caption says "Based on Siren Head by Trevor Henderson" Bottom left : Woodcarved humanoid goose wearing plate armour. She's holding a shield and a flanged mace. On the handle of the mace, a red robin landed. The eyes of the goose are made of glass. The feet and the beak are painted in burnt yellow, as the breast of the red robin. The upper part of the robin is painted in brown/grey and its eyes and beak in black. Bottom right : Woodcarved humanoid crow wearing a hooded cloak, shoulder armor. It has its right hand on a sword. A squirrel is climbing its left arm. On the base, a cat is resting.

Hello #portfolioday,

I'm Bison a woodcarver from France ✌️

I take commissions, and would love to work on team projects.

🐙 bisonrimant.fr
✉️ bisonrimant@gmail.com

1 week ago 382 141 4 2
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A French coder estimates that using Claude Code will account for 1 tonne of CO2 over a year - 10% of the average French individual carbon footprint.

We have never encountered emissions-intensive software like this, ever before (with the sole exception of Bitcoin)

www.linkedin.com/posts/gwitte...

1 week ago 437 235 16 23
An illustration of an alien city bathed in clouds, with a massive lighthouse and aviary atop its central structure.

An illustration of an alien city bathed in clouds, with a massive lighthouse and aviary atop its central structure.

Greenharbor, the Truest World

An illustration for one of the thousand moons of Realis!
www.kickstarter.com/projects/cru...

1 week ago 495 107 6 0
Video

Starting a thread to keep all my UNDERGROWTH stuff in. One nice easily scrollable pinned post.

1/??

1 week ago 1438 305 28 21
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Preview
Fake-screen it until you make it make a master concept to direct your team

new blogpost 💫

How to make ONE master concept to rule them all

charlesboury.fr/articles/fak...
#gamedev #conceptart #3dmodeling

4 months ago 259 64 10 2
Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people

Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people

Characters Concept Art - the nomads of Caravan SandWitch

Characters Concept Art - the nomads of Caravan SandWitch

Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"

Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"

Menu mockup for the game "Road 96"

Menu mockup for the game "Road 96"

Hi, I'm an Art Director & 3D Game Artist
Available for hire 👐

I worked on award-winning stylized games
Looking for the next project I can contribute to 👀

Please reach out!
💌 boury.charles@gmail.com

RT appreciated ✨

6 months ago 539 148 9 2
Video

Axel Digoix has directed a beautiful 3rd music video for the band Tinariwen: "Erghad Afewo" (produced at WIZZ studio, France).
Full MV >> www.catsuka.com/news/2026-03...

1 month ago 1371 418 3 19
Preview
The Art of Ashley Wood Discover the finest artists from animation, games, illustration and comics…

Portfolio of the Day | Ashley Wood → buff.ly/McWxUTl

#art #portfolio #illustration #drawing

2 weeks ago 55 8 0 1
Page one: text on black background, “WAKE UP!”. Eyes open, a baby sea turtle with an eggshell helmet says, “you need to wake up!”

Page one: text on black background, “WAKE UP!”. Eyes open, a baby sea turtle with an eggshell helmet says, “you need to wake up!”

Page 2: helmet turtle says to a green baby sea turtle, who is waking up out off his egg, “we need to get moving.” CRASH! A cormorant breaks through the ceiling of their nest hole. Helmet turtle says MOVE!

Page 2: helmet turtle says to a green baby sea turtle, who is waking up out off his egg, “we need to get moving.” CRASH! A cormorant breaks through the ceiling of their nest hole. Helmet turtle says MOVE!

Page 3: “when you’re out there, beeline to the water. Don’t stop. Don’t be a hero. Godspeed.” The helmet turtle kicks baby green turtle out the hole off a cliff onto the beach below.

Page 3: “when you’re out there, beeline to the water. Don’t stop. Don’t be a hero. Godspeed.” The helmet turtle kicks baby green turtle out the hole off a cliff onto the beach below.

Page 4: baby green turtle lands on the sand. The distance between him and the water is quite large. Another baby sea turtle is being devoured by a seagull and is screaming for help.

Page 4: baby green turtle lands on the sand. The distance between him and the water is quite large. Another baby sea turtle is being devoured by a seagull and is screaming for help.

I dreamt of the beach (1/4)

2 weeks ago 8503 2702 57 76

This is so, so well-articulated.

2 weeks ago 10717 3901 98 353
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Chillin with the new friend, just don't get too close

#mech #miniature #plasticity #blender

2 weeks ago 710 159 9 1
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💚LANDFALL DAY💚

Haste is now on all consoles!

It's an amazing feeling for the team to finally share Haste with more people 🏃‍♀️💨

2 weeks ago 168 28 4 5
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Illustration of a large golden tower overlooking a massive city. The tower is surrounded by spaceships

Illustration of a large golden tower overlooking a massive city. The tower is surrounded by spaceships

Baudekin, the Highest Throne
Art for REALIS

2 weeks ago 2736 520 14 3
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Introducing Surfpunk: All Bingus Edition.

We replaced everything with Bingus. You’re welcome.

#indiegames #indiedev

2 weeks ago 12 5 1 1
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when I pressed Play in the editor this morning, I briefly believed Unity had pranked me, but no, a @kitfoxgames.com programmer was up late last night to activate things at 12:01 😂 thank you Charly 😂

2 weeks ago 107 11 2 0
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Been wrapping up some final renders for my most recent project. Here's a side by side breakdown of some of the water shaders I made for the project! :)) 🌊

3 weeks ago 358 73 3 0

I’m sharing this video again because people don’t really get what these data centers and ai are doing to our planet and our communities. Especially Black communities because they were strategically placed there.

I need you to listen to these people.
STOP USING AI. STOP SUPPORTING AI.

3 months ago 13346 9596 76 220

A fantastic tool. I gave it a shout out in the Radios Roundup piece for Archetypes last week: www.eteogames.com/the-monthly-...

3 weeks ago 54 16 2 0
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Dude... please send help. 💀

#indiegame #gamedev

3 weeks ago 11 5 0 0