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Posts by Arman

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I love adding details!

Friends and lovers can now see the gamepad color and instantly know whether it’s “just one more minute” or not 😁

2 months ago 1 0 0 0
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The release is getting closer and closer.

3 months ago 3 0 0 0
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Feels like magic!

4 months ago 2 0 0 0
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Go collect some coins with the robot 😁

While I’m busy with a client project, here’s a fresh TestFlight build to keep you entertained.

It’s an early glimpse of the future gameplay.

4 months ago 0 0 0 0

I guess I’ll explore Godot for VR game development.

It supports Steam Frame and will hopefully support visionOS in the future.

4 months ago 2 0 0 0

Got it. Thanks a lot for the reply and for taking the time! Really appreciate it.

5 months ago 1 0 0 0

I’m moving to other game development platforms, and my question is: is there solid VR support out of the box?
And will I end up reinventing the wheel again?

P.S. I love open source and I’m not a fan of Unity’s recent greedy moves.

5 months ago 2 0 1 0

Iterations take a lot of time, and many features have to be implemented from scratch, essentially reinventing the wheel. It’s also not really suited for games, but that’s a separate point.

5 months ago 1 0 1 0
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Thanks for the quick and detailed reply! I think I need to add a bit more context.

I have some experience with game development and VR. I work with Apple Vision Pro, but its engine and debugging tools are still too limited for building complex games.

5 months ago 1 0 1 0

I don't know if you've been asked this before, but would you recommend making VR games in Godot to a beginner?

5 months ago 1 0 1 0
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Finally!
Happy to announce the first public TestFlight.

Being among the first is never easy, but it's always exciting.
I'd love to hear any feedback or thoughts you have.

Enjoy!

TestFlight: immerseit.pro/spidey

5 months ago 1 1 0 0
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Time to show how the scan actually looks!

5 months ago 8 4 0 0
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That’s how precise it is.

5 months ago 3 1 0 0

Thanks!

5 months ago 0 0 0 0
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Robot is moving much better and smarter now by scanning its environment.

I feel like I'm getting closer to releasing the first public TestFlight.

Built entirely with RealityKit and ARKit ⚙️

5 months ago 26 4 4 2

Made a great improvement to the robot’s movement by scanning the surroundings.

Will show it tomorrow!

5 months ago 1 0 0 0
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I hadn’t noticed that earlier.

9 months ago 0 0 0 0
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Now we're covering the full spectrum at immerseit.pro
Full speed ahead

9 months ago 3 0 0 0

Thinking about exploring Godot.

Сreating a complex game with just RealityKit is either impossible or takes 10x more time.

9 months ago 4 0 0 0

Thanks!

11 months ago 0 0 0 0
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My robot got smarter, and I totally forgot to show off.

P.S. I know he's not real, but don’t tell him that.

11 months ago 22 6 2 0
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Thanks Astro, for these scores.
Thanks Cursor, for the smooth transition.

immerseit.pro

11 months ago 0 0 0 0

Thanks! Trying to share what I learn along the way.

11 months ago 1 0 0 0

Thanks

11 months ago 0 0 0 0

Can't we use .sheet and .popover in RealityView attachments?

11 months ago 0 0 1 0
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I hope at WWDC we will see more debug tools for visionOS and especially for SharePlay.

11 months ago 7 1 0 0

FaceTime debugger in the Simulator doesn’t provide virtual participants in .activeParticipants, can anyone confirm?

1 year ago 2 0 1 0

Thanks!

1 year ago 1 0 0 0

Thanks :)
But there is still much that can be done

1 year ago 1 0 1 0
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I'm gonna create the most alive creature on Vision Pro! 🤖

1 year ago 10 3 2 1