My erosion filter is out! Video, blog post, and shader source.
It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks.
Explainer video:
www.youtube.com/watch?v=r4V2...
Companion blog post:
blog.runevision.com/2026/03/fast...
#ProcGen #vfx #GameDev
Posts by Reinder Nijhoff
Happy 303 Day by srtuss - ~430 lines of code
Not sure what it is, but it is....
My new Portfolio! (best on desktop/laptop)
neuroproductions.be
Every single senior engineer that I have talked to in the last two weeks has had what I would call "existential melancholy." Our all-company meeting last Monday had the phrases "staring down the barrel of the end of our careers" and "preparing for the threat of rogue AI" spoken in total seriousness.
Here are some techniques I discovered through 14 years of shader programming:
Beautiful!
I just added twigl support to oneshader.net! :)
And I’m really eager to keep improving the platform, so if you want to test it out and share some feedback, I’d love to hear your thoughts.
Hi! Thanks for the feedback, and yes: I understand. I probably won't change the canvas size for historical reasons, but I could add an option to crop/resize to a non-square aspect ratio on export. Not sure if that helps?
You can find a blog post with technical details about this demo here: reindernijhoff.net/2026/01/webg...
@johanholwerda.bsky.social pushed a WebGPU real-time SDF-editor to the RenderQueue: renderqueue.dev/sdf-editor
Hexagon Truchet by reinder.
https://turtletoy.net/turtle/e5df5b10e0
#turtletoy
Thanks!
Hi @iquilezles.bsky.social , when I try to use the API, I always get an error message. Is this something Pol and you are aware of, and are going to fix? Is there something I can help with?
Yes, I think the API doesn’t work with the cloudflare protection in place. This is something @iquilezles.bsky.social should have a look at.
been a couple years since I wrote a dumb pathtracer-in-a-shader; felt that itch again and decided to brush off the cobwebs by 'covering'/'blatantly ripping off' noby's brilliant 10yo 4k www.youtube.com/watch?v=9r8p...
Post-it Mania 🟨 by Jurgen.
https://turtletoy.net/turtle/80f5254064
#turtletoy
Slides from my SIGGRAPH 2025 and CEDEC 2025 talks “Fast as Hell: idTech 8 Global Illumination”, are now publicly available through the Advances in Real-Time Rendering in Games course. Lecture recordings will be available soon on the course's YouTube channel.
Ohjee, moet ik me nu in screenrecorders gaan verdiepen... :(
Gelukkig is het op dittytoy.net zelf gewoon met geluid!
I added an ascii-art based audio visualizer to @dittytoy.net
dittytoy.net/ditty/243733...
My latest coding adventure is now up on YT -- some experiments with ray-tracing glass and water, and the cool caustics they can cause
youtu.be/wA1KVZ1eOuA?...
mund4ne by nabr.
https://dittytoy.net/ditty/1f740cf4e3
#dittytoy
Modal synth by skythedragon.
https://dittytoy.net/ditty/ff9c5b6bc3
#dittytoy
The sound of connecting to the Internet before the 2000s.
one-liner brick torus by flockaroo.
https://turtletoy.net/turtle/e1abd44258
#turtletoy