Seriously cannot thank you enough for absolutely stellar work. Looking forward to workin with you again! We do still have that other thumbnail. ;)
Posts by Lank "KOLOSSUS" Swiftfoot
A character painting of a large pangolin knight. He is seated atop a castle wall, one foot propped against it, as he dwarfs the tower next to him with his height, even while sitting. He rests one hand on the edge of the castle wall, a small green-and-orange kobold nestled between his hand and hip, looking up at him. The other holds the hilt of a massive greatsword, as he looks down at it and himself, mouth open as he begins to answer an unknown question asked of him, as the moon and nearby lit fire glisten off his golden armor.
A character painting for @koboldkolossus.bsky.social . It should have felt small, this simple question posed to Gorganius in the dead of night. The crackle of fire fills the silence during a moment of reflection before the answer is given: carefully, slowly, cautiously, but growing in confidence.
That's actually awful. I'm sorry you had to deal with that. I could not imagine losing that much progress in a multiplayer game, especially one with a lot of luck involved in progress. :(
Sudden growth~
#furryart
Hmm. Yes. Do elaborate.
We can certainly talk! :)
Of course! Every size is great, big and small.
Who wouldn't want to celebrate the occasion? Micro May is a wonderful time and you are a wonderful mouse.
It's World Rat Day, so let's put a little more attention on D'artagnan—a not-quite-world-sized rat—and the lovely artist @deriaz.bsky.social. :)
A character painting of a large rat character standing stories above the treeline at the edge of a forest. He stands looking triumphantly towards the horizon off the canvas. His chest and arms are exposed, bathed in the bright light of the dawn at the start of the day, as he grins, self-satisfied.
A character painting for @koboldkolossus.bsky.social . The dawn is rising, and so is D'artganan's height as he revels in his size for a moment.
A giant dragon in a toga sticking a glued piece of the coliseum together very carefully while a giant dracorn leans against the other side of it talking to an armored iguana directing from the ground below.
It turns out Rome was in fact built in a day. People just don't seem to remember.
#KurriArt #MacroMarch #Throwback
Art by @deriaz.bsky.social
🐲 @koboldkolossus.bsky.social
This is why we have to keep an eye on @marshyruff.is-grow.ing and @koboldkolossus.bsky.social. such trouble makers
A giant raptor in the air jumping over tower bridge on a skateboard with a giant kobold grinding down the side of the bridge.
Keep your combo up to maintain that high score!
#KurriArt #MacroMarch #Throwback
Art by @jazzumi.bsky.social
🛹 @koboldkolossus.bsky.social
Clash of giants!
#furryart #macromarch
it has the same vibe as fritos
an unfortunate truth
💖Art by me💖YCH for @marshyruff.is-grow.ing and @koboldkolossus.bsky.social💖
Ik the giant yeen having a bit of hyena and mouse chase with the pangolin gorganius, hehehe wonder if he'll catch this cheeky pangolin😆
Thank you so much for a lovely piece! You portrayed my pangolin so well that I'm considering ref alterations. :)
Let's see if it's changed from your response to me years ago on that other site, eh? ;)
There is absolutely something to be said for those proportions having that kind of scale and power. Excellent stuff.
5 dragon dressed for the beach in shorts crowd around a miniature castle in the sand, showing off their paws to a very tiny white fox on the castle roof.
How a fox appreciates dragons~
Featuring @koboldkolossus.bsky.social, @tegon.bsky.social, BenTheDragon, @terenimus.bsky.social, March, and a teeny tiny @artiefox.bsky.social.
Drawn by the great BenTheDragon www.furaffinity.net/user/watchou...
#Macro #MacroFurry #Dragon #MarchComms #BenTheDragon
Okay, No one breathe too hard, you'll @saxhleellad.bsky.social away before the shrink ray is done recharging. . .
Bigby the lion and Lank the kobold have been enlarged to easily decorate a massive Christmas tree in a snow-covered town center.
From me, my lovely large lion Bigby, and all of us at Project Titan, thank you for letting us be such a 𝗺𝗮𝘀𝘀𝗶𝘃𝗲 presence in your lives during the holiday season and throughout the year.
(Picture taken from @blurthefur.com. Social media for Bigby managed by @marshyruff.is-grow.ing.)
An illustration by Dynamo-Deepblue of a light green kobold in a techwear outfit riding an Extreme Gear board inspired by those seen in Sonic Riders. He is leaning forward on the board with his arms held out behind him, looking forward with a subtle cocky smile, with his long tail trailing behind him. His outfit consists of a red jacket with short sleeves and pockets on said sleeves, with a fur trimmed hood, a white shirt with a large collar, and pants with pockets lining the sides and a black strap connected to the upper pockets with rings. The board evokes the image of a dragon with its spiky horn-like shapes and fiery plume protrusions on the back. The background is a gradient red with swirling fire.
I'm on a roll this week so here's a Sonic Riders-themed colored sketch for @koboldkolossus.bsky.social ! 🔥🔥🔥
#furry #furryart #sonic #dragon #kobold #commission
I'm so sorry. I know for a fact she had an amazing life with you and you loved her dearly.
It is indeed!
Another picture of my Goliath Druid D'artagnan, this time experiencing quite the opposite of the powers the Goliath granted him.
Huge thanks to @aeronus.bsky.social for his wonderful art and to Lucky for providing quite the handsome face!
Dude, I was a funk for a bit the other night, and you messaging me out of the blue was one of the things that helped me bounce back. Dunno how other people would feel about random messages, but I appreciated it!
Praying for her and wishing you both luck.
None or Basic • Creates an AIR-specific speedrunning glitch with Marble Garden tops due to an error in ASM-to-Lemon conversion • Allows a frame-perfect use of the AIR pause menu during level results to restart Act 1 but count the next level clear as clearing a zone Basic or All • Removes horizontal/vertical level wraps • Prevents characters from traveling above walls that reach a level's upper border • Improves special stage sphere-to-ring algorithm • Creates rectangular areas of improved collision around many small-radius quarter pipes to minimize the occurrence of sudden stops or "diabolical trap" softlocks • Prevents players from jumping as Knuckles collapses the final bridge in Angel Island 2 • Blocks a wall zip behind a diagonal spring in Marble Garden 2 that could be encountered by a casual player • Adds several wheel objects in Carnival Night where the original game had the wheel collision but no object to power them, reduces the radius of the wheels' influence to not affect players on nearby surfaces/objects, and fixes a case where the convex surface player object flag was not cleared when the player is not attached to the wheel All Only • Fixes "slope glitch" specifically from destructible wall objects • Fixes glitch in which reaching the parts of Angel Island 1 and IceCap 1 that are internally Act 2 without touching any checkpoints would position the player improperly after a death or pause menu act restart • Sets a proper lower boundary in Hydrocity 2 • Makes the lava damage object the proper size in the area of Lava Reef 1 where speedrunners zip into collision and through the floor (this makes the glitch require using invulnerability frames but does not wholly remove it) • Fixes glitch caused by keeping rising/falling lava routine running until end of Lava Reef 1
Seeing your post made me want to re-check what I had covered in D.A. Garden Edition's code, so I compiled a list along the way. Here's what's covered by the setting's different states in AIR v24.02.02.0/1.