I never thought it possible! I hope this means that the English and Japanese dubs are also released with these HD scans.
Posts by Flygon
My biggest memory of doing a Kings Bounty encode. I actually had to ask if that was the policy or not and all hahaha.
Oh heck, I appreciate it!
I'm not someone that posts very much! Most of the art done isn't posted publicly on any website hahaha.
Herring is a wonderful artist and fantastic person.
シャイニングフォースのアレフさんはいいぞってことで。
Alef??!?!!
I love Shining Force!!! This is amazing!
Screenshot of a Sega Game Gear emulator. In-game, Pokémon Red, text states "SANQUI is playing the SMD!".
Glitchy overworld screenshot with Oak.
Glitchy screenshot in Oak's Lab.
Glitchy in-battle screenshot. "CHARMANDER used SCRATCH!"
Ten years after I last worked on it, people are still writing me emails asking for my unfinished Sega Game Gear port of Pokémon Red. So I published it in its glitchy state:
www.smspower.org/forums/20703...
Bringing up the "Super Mario World art style" was a good way to cause a bit of debate on the MFGG forums back in the 00s. Even back then, everyone was aware what a mess that game's art style was.
Tiles from Pokémon Gold are arranged in a linear manner, revealing blocks of graphics pertaining to the intro, the title screen, the menus, and the overworld.
A little expirement-slash-art-project, this image displays the individual tile graphics used in Pokémon Gold for the Game Boy Color. They are arranged in chronological order as they appear during regular gameplay. You could read it left to right, top to bottom, page by page, like a book.
The fascinating bit about smaller scale independent vtubers is that they are arguably a return to the internet of old - we didn't represent ourselves as our IRL selves, but as an abstracted form represented virtually.
It's not a new thing, it's simply a return to the internet of old, but on video!
Yeah, I always wondered how displays and OS's are suppose to handle that. And as far as I could ever tell from research and asking others, the answer is "Good question".
Not an issue drawing pixel art for machines with large enough steps above near-black. A gigantic issue elsewhere. @_@
oh dear christ
PAIN
This isn't getting into sRGB apparently having a gamma of 2.2, NTSC one of 2.5, and PAL of 2.8, but screens for all three usually being calibrated to 2.4 anyway.
All of this is to say I just try my best to convert machine colours from NTSC (1987)/PAL to sRGB for drawing inside sRGB.
But damn it'd be nice to draw inside NTSC-J.
All of this is to say we need DCI-P3 to become a universal standard over sRGB for PC monitors just so we can attain 95% of the colourspace gamut of NTSC (1953) and NTSC-J, finally making it possible to draw pixel art how it looked on high end CRT sets in Japan from the 80s and 90s.
My eternal pain pain as a pixel artist dealing with sRGB vs NTSC (1987) (which most PAL variants are apparently calibrated to) vs NTSC (1953) vs NTSC-J. Bonus points that a lot of Japanese games assume NTSC-J, which makes them look dramatically different thanks to different whitepoint and gamma.
Yeah, the texture of the paper helps me a lot. I think it's the lack of the parallax effect too.
In some ways, it's a lot more enjoyable to be that weird cryptid in the corner that some people know, rather than to be a giant celebrity with a huge cult of personality.
It sure makes it a lot easier to be one's self, than to always have to be appealing to a much broader audience.
I find this affects me significantly, and makes it much harder for me to sketch digitally. I just have a much easier time visualising and drawing a piece on paper.
I wonder how much of it is the paper canvas being a physical object I have direct interaction with, instead of a virtualised canvas.
This is the sort of pixel art that inspires my own.
At least three people @'d me on instant messaging platforms because of this post.
I have been tempted to get one at certain times precisely because of this. It would be less shameful than borrowing money from individuals to repay them back later during hard times.
I genuinely forgot credit cards exist.
I keep accidentally doing that thing where I unfollow someone when I meant to follow them, because I forgot I was already following them.
I have the memory of a goldfish hahaha.
This so badly needs a localisation. I've been aware of this for a while now because of Macaw45's playthrough hahaha.
I got informed literally an hour ago that it's Flygon Day. I was taken over by a sudden urge to draw.
I haven't had much to post that isn't trapped onto my NSFW alt, so this is a rare thing that is both a 100% solo piece, and something I can post here. Even if it's rushed out in an hour! #フライゴンの日
More arm training needed. It's how I've held the same one for over 15 years.
The amount of times I beg fellow artists to please use their screens's sRGB mode. Yes the factory calibration may not be great, and it will drift if the monitor's old. But it's better than having the screen be *even more wrong*.
None of this applies if you own a colourometer, obviously.
This is legitimately why I gave up and exclusively did pixel art for several years.
You can't have faulty lines if everything is a dot!
Yes I was too proud to use vectors.
Yooo that's impressive as *hell*. If you can get it down to 448 tiles with the SMS's palette, you have something potentially really impressive for that machine.
ALL the time.