So I was trying to make the Earth round for funsies and...well I think I overdid it just a little bit
#indiedev #gamedev #indiegames #screenshotsaturday
Posts by ᴺᴼᵀ ᵀᴴᴬᵀ NDA
"Solo" animated feature film now being developed by Toni Mortero & Hampa Studio (Spain), based on Oscar Martin's comic book.
By reusing 3D/Blender animations originally created for the promo of "Cannibal World" board game, they edited a trailer with English subs.
>> www.instagram.com/p/DXPg9AcjM3_/
Loving the overlap! cant wait to see it dancing around! such a great clay animation feel to it, GG!
More people is a bool not a str, compiler will fail. I’m surprised you didn’t get it highlighted…
An old Life Magazine ad from 1940 animated by Studio Spud using Moho software (2D vector animation).
www.instagram.com/studio_spud
thank god!
GG then, got worried for a moment, I thought I saw in a talk from you that it was, but I may be mistaken or it may have shifted.
stunning, though as a VR title this game needs to ship with an endless supply of sickness bags XD
Kinda quake railgun vibes.
See you at the #blender conference in Amsterdam 23-25 Sept!
Get your tickets now and find me at the conference!
conference.blender.org/tickets/over...
I will be proposing some talks for the conference on some hot stuff that is being cooked! stay tuned.
One of the most amazing and original styles in the last few years, love these designs.
Was surprised to learn Godot doesn't have built-in methods for determining if a point is inside a shape, or the closest point on a shape, so I took some time to write my own.
#GodotEngine #gamedev #indiedev
After running into issues with navlinks, game developer Manray_Gaming built a custom pathfinding system for their movement shooter.
See the process: youtu.be/FhMj5HGVGSA
#UE5 #UnrealEngine #gamedev
So happy to see another world in your list. Loved flashback as well. Mostly because how revolutionary they both felt at the time and what they meant for a lot of titles that followed. And ofc shadow of the colossus, such a gem… what an ending!
When playing certain games, you gotta ask yourself
Am I enjoying this or am I making ice cubes?
You deserve better than ice cubes.
Hey all, Kevin here. Please read.
Excited to try out s&box when it launches? Click the little cloud icon, type 'kenney' and boom thousands of Kenney assets at your disposal ✨
Bodysuit. #b3d #blender3d #3d #randomflow
Awesome video by @lucianomunoz.bsky.social so much to learn!
Long and all worth it, love the energy through the video.
Strange Machines 02. #b3d #blender3d
I love Wallace very much, I will continue posting my OC Wallace. Here he is everyone
Obviously I meant “Hit-stop” sorry for the typo.
Reshot stop really shines in the horizontal swing, especially since it has a bit of bounce after. What was the reasoning to not include them as well on the vertical slams?
I’m afraid that you now need to make a wet map that dries overtime, sorry, go code!!!!
looking awesome. So many good tricks.
Some examples of animations and tweaks to make it your own. Can disable transitions altogether as well.
#blender #b3d #addons
Trackball - blender's default
Arcball - Maya's rotation behaviour
TrackScreenBall - Trackball in the middle, screen rotation on the outside.
#blender #b3d #addons #maya #animation
Join the AniMate discord:
discord.gg/7dTj5QBYRh
This update will come to the Forge Transformator version, and will be available on Transformator 2 later this year.
Working on some new gizmo system for #transformator with a lot of extra optional buttons to get the most out of working directly in the 3d viewport for those who prefer it.
Bringing the Trackball behaviour from Maya as an option.
More info and links below.
#blender #b3d #addons #maya #animation
lethandralisgames is experimenting with a pixel-perfect tentacle system in Fate of the Seventh Scholar, exploring how it behaves before scaling it to enemies. 🐙
See more: www.reddit.com/r/IndieDev/c...
#gamedev #pixelart #indiedev #indiegame