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Posts by Blamo Studios

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We've got taverns and bards and plenty to drink.

#indiedev #indiegame #godot #gamedev #roguelites

5 months ago 11 6 0 0
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No context needed. πŸ₯›

5 months ago 1 0 0 0
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Working on some new enemy attack patterns and systems as well wrap up the details for our first two biomes

#indiedev #gamedev #godot #roguelite #soulspire

6 months ago 15 6 0 0
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I'm too lazy to curate so here's a photodump πŸ€·β€β™‚οΈ Plenty of new features. We're inching towards a demo πŸ‘€

#godot #gamedev #indiedev

6 months ago 13 2 0 0
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So uh... now you fly now 🀷

#indiedev #gamedev #roguelite #godot

7 months ago 12 2 0 0
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When you accidentally multiply instead of add πŸ˜³πŸ’£πŸ’₯

#gamedev #indiedev #godot #roguelike

8 months ago 24 3 1 0

Can't find a #Steam page for "Soulspire" by @blamo-studios.bsky.social unfortunately, but it looks pretty cool and I'm looking forward to see more of this roguelike #DungeonCrawler!

bsky.app/profile/blam...

9 months ago 1 2 0 0
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If you have co-op, you gotta be able to express yourself! πŸ₯°πŸ˜‚πŸ˜”

#indiedev #gamedev #godot #multiplayer

9 months ago 20 4 0 0
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It never works on the first try, does it 😳 Trying to figure out the death state for a co-op buddy. There's only supposed to be one grave 🫣πŸͺ¦

#indiedev #gamedev #godot #roguelite #multiplayer

9 months ago 14 5 1 0
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You can now play with your friends on Steam! This has been so excited getting multiplayer up and running! Now time to deal with lag and stutters and everything else 🫠

#indiedev #gamedev #roguelite #multiplayer

9 months ago 20 7 1 0
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Meet Finley 🦊

He's a "merchant" you might encounter during a run. He doesn't sell anything, but he is always looking to buy! For a discount that is πŸ’°

#indiedev #gamedev #godot #roguelite

9 months ago 18 3 0 0
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Sometimes the most basic features are the most impactful. We only uncover one room at a time so it can get confusing to figure out where you haven't been. Adding the question mark icons makes a huge difference. Nothing revolutionary but needed to be added.

#gamedev #indiedev #godot #roguelite

10 months ago 8 3 0 0
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Surface system in action! You can ignite surfaces and spread fire πŸ”₯

#gamedev #indiedev #godot #roguelite

10 months ago 15 4 1 0
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I was inspired by the surface system in BG3 and wanted to implement something similar in 2D. It has been kind of tough to optimize but I think this can create some really cool interactions! Needs some visual work but I'm super happy so far.

#gamdev #indiedev #godot #roguelite

10 months ago 25 0 1 0
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A few of the upgrades you can get during a run πŸ‘€ Choose wisely though because your decisions have consequences πŸ˜‡πŸ˜ˆ

#gamedev #indiedev #godot #roguelite

10 months ago 8 2 0 0
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Good call! You're totally right. I tried to fix the perspective a bit so it matches the tileset better. What do you think?

11 months ago 1 0 1 0
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Finally at the point where I can spend time making cool things! This is the Well of Fortune or maybe… misfortune..? Toss a coin in, see what happens πŸ˜‰πŸ€‘

#gamedev #indiedev #godot #roguelite

11 months ago 25 5 1 0

It’s a roguelike! Something broke with the object spawning system and every random object was spawning in the same room. Something to do with global coordinates I think

11 months ago 1 0 0 0
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Uhhh.... I don't know what I did to cause this 😳

#indiedev #gamedev #godot

11 months ago 17 4 3 0

Also... Multiplayer work is almost complete! there are a few small items that need to be synced and then it's on to Steam integration. This has been MONTHS in the making 🫠

The game architecture was completely rewritten along with major overhauls to many core systems.

#indiedev #gamedev #godot

11 months ago 6 2 0 0
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Meet Garrick, the local blacksmith! βš”οΈ

#indiedev #gamedev #godot #pixelart

11 months ago 40 5 0 0
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You can now pet animals in SoulSpire! Dev time well spent 😸

#indiedev #gamedev #godot

1 year ago 25 1 0 0
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The Hub shopkeeper got quite a bit beefier! 🐻πŸ’ͺ Before/After

#godot #gamedev #indiegamedev #pixelart

1 year ago 20 6 0 0
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Multiplayer update! Out of the nearly 50 items that needed to be updated for multiplayer to work, 34 have been tackled and are fully working! More will probably come, but online co-op is on it's way. πŸ‘¬πŸ‘­

#godot #gamedev #indiegamedev #coop

1 year ago 5 2 0 0

Thanks for the shoutout!

1 year ago 1 0 0 0
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Just multiplayer things 🫨

#gamedev #indiedev #godot

1 year ago 16 3 0 0

Godot has two nodes used for spawning, replicating, and syncing variables across clients. It takes a lot of work out of manually syncing things

1 year ago 2 0 1 0
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Check out my test accounts. Lars, Mike, and Berry have become my best friends over the last few weeks. πŸ’€

#gamedev #indiedev #godot

1 year ago 7 1 0 0
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Okay now we're making progress! πŸ‘¬ Multiplayer is a super fun challenge but #godot makes it a little easier!

#gamedev #indiedev

1 year ago 13 4 1 0

Just wrapped up projectiles & mobs today but still so much more to do πŸ˜“

1 year ago 0 0 0 0