The @voxraygames.bsky.social team posted a major update to Voxile in The Builder’s Updates (and they added grenades). Voxile is made in its own engine in its own language. The game is 40% off on Steam right now, go check it out! The EGG Blog just featured their amazing story. (links in comments)
Posts by VoxRay Games
Voxile, The Builder's Update is out!
This includes a lot of building-centric features we've added recently such as better carpenter tool and building plans, a very buildy world called Crystal Cathedral, and also grenades, angry NPCs, better falling physics..
www.youtube.com/watch?v=9lhg...
One of our latest building plan quests you can encounter in a survival world.. this one is big!
www.youtube.com/watch?v=CA9d...
Happy Holidays from Voxile!
youtu.be/i3zehXYjMis
Found some nice floating snow biome while exploring a survival world.. but HOW do you get up there!
Ah that didn't count the textures, just the exe. But it also had very few textures and other data.
The first ever version of the Cube engine actually fit in a compressed exe of 64K.. which I am sure doesn't surprise you :) Not sure how much memory it used, but the earliest version also only had a single malloc (for the level data), the rest was static.
Hey are you doubting my ability to write a game in 8MB? j/k - fixed.
It's windows-binary only but has been known to run well on Proton with Nvidia.. AMD GPUs may give graphical issues.
We have a NEW demo up on Steam that has an updated Procedural Survival world and also allows you to play one "Adventure" world, IsleOfVox! See which you like better and let us know :) www.youtube.com/watch?v=wicM...
Happy Thanksgiving from Voxile! 🦃
www.youtube.com/watch?v=pAaY...
Apres Slaughter
www.youtube.com/watch?v=S5_q...
Now how do I get up here? Carpenter tool now creates ladders!
youtu.be/6wsX96PqHb0
Voxile Survival: Day 1 vs Day 100
youtu.be/mUZZivHkBS0
Some sweet survival base building: www.youtube.com/watch?v=u4OO...
Voxile building hacks! www.youtube.com/watch?v=Yyjm...
If you join us in our Early Access adventure, you can generate any amount of such procedural maps, and even edit them! Be part of whatever we add next!
We would LOVE some feedback (here, on Discord, on Steam..). We launched in EA with only pre-designed, quest driven worlds, and many of you have been waiting for this kind of mode of more open ended play. Let us know if we're going in the right direction!
Here's the demo on Steam: store.steampowered.com/app/2803440/...
(Note: demo does NOT include previous tutorial or "adventure" content from the main game, only one survival world!)
We have a NEW DEMO! This is exclusively for the new Procedural Survival Islands we've been working on. You get to play one such island, start from nothing, craft, fight, build, destroy, explore.. SP or co-op!
www.youtube.com/watch?v=M36e...
NEW DEVELOPER INTERVIEW: @voxraygames.bsky.social’s Wouter van Oortmerssen (@wvo.bsky.social) explains why he built Skyrim with guns instead of Minecraft 2.
🎮 Read → www.weloveeverygame....
#IndieDev #Minecraft #Openworld #GameDev
Voxile is 25% off in the Steam Summer sale! Come help us shape this game and be part of our early access journey: store.steampowered.com/app/2283580/...
Say hello to World Cores, a new element central to player progression that we're adding to Voxile:
World Cores tie the worlds together. Unfathomably ancient, they watch over Voxile's islands — waiting for the player to advance enough to activate what's next. #indiegame #indiegamedev
Big thanks to @debugmagazine.bsky.social for featuring Voxile in Issue #9! 🎉
In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play for us so far. #indiegame
Link to full article ➡️ debu.gg/9
Isle of the Dragon is a quaint coastal town shaped by tides and trade, its bustling docks the pulse of daily life.
But past salt-stained stalls, a quiet unease clings to the corners: whispers hint of cults, corruption, and a legend the town was meant to forget. #screenshotsaturday #indiegame
A new update is live in Voxile!
From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! #indieGameDev #indiegame
Patch Notes 🔎 store.steampowered.com/news/app/228...
Curious how we go from blank canvas to playable area in Voxile?
Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev #gamedev
Full video on YouTube ➡️ youtu.be/IzDaoFgSWzY
A screenshot from a voxel game featuring a beige town with a paved town square in daylight, with a few townspeople walking around.
A screenshot from a voxel game at night on the outside of a town, with lights along a path and a purple haze cast over the entire scene.
A screenshot from a voxel game featuring an industrial scene with glowing green, tall, bipedal ooze monsters scattered throughout.
Something’s wrong beneath the town of Ooze Machina...
And it’s spreading. #screenshotsaturday #indiegame #IndieGameDev
We're looking for a World Designer to join our (fully remote) team! Help us build new worlds in Voxile, our FPS-RPG-Survival game built in a custom raytraced voxel game engine.
➡️ Job description + how to apply:
docs.google.com/document/d/1...
#hiring #indieGameDev #indiegame #gamedev
Surreal questy crafty voxelly FPS-RPG! 😁