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Posts by Gamebench

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Minecraft Player Experience Test Greetings Minecraft enthusiasts! This survey aims to explore the feelings and ideas you had while playing Minecraft: Creative Mode and Minecraft Dungeons. The questions are the same for both games. If...

Hey! I’m working on a Minecraft thesis and If you played Minecraft: Creative Mode and Dungeons, or if you are considering playing them, I kindly ask you to fill out a simple form that will take a short time. So, I give my thanks to those who participate the test. 😀
Survey: forms.gle/HsWp8mpPMGhJ...

4 months ago 1 0 0 0
How Game Designers Solved These 11 Problems
How Game Designers Solved These 11 Problems YouTube video by Game Maker's Toolkit

Solving design problems can be tricky. Here are some tips:

-Identify the problem
-Iterate on solutions
-Identify the levers
-Make big changes
-Flip it on its head
-Solve it elsewhere
-Solve multiple problems
-Study player behavior

The details are in the video!
#gamedev #gamedesign #indiedev #GMTK

11 months ago 9 3 0 0
The ENTIRE History of Football Tactics
The ENTIRE History of Football Tactics YouTube video by DK FALCON

From crazy 1-1-8 to modern formations... 👨‍🏫

An insightful video to grasp the historical evolution of football tactics⚽
#soccer #football #sports #tactics #premierleague #laliga

11 months ago 2 0 0 0
Producing Board Games in 2024
Producing Board Games in 2024 YouTube video by Czech Games Edition

From prototype to production, here comes #CGE!

Headlines:
00:00 Intro
01:24 The Prototypes
03:02 Life Before Lasers
04:53 Iterating & Art
05:23 Inventing Components
08:28 The Print Sheets
11:58 The Factory
13:00 The Rulebook
14:45 Assembly
15:53 Containers

#boardgames #gaming #bgg #tabletopgames

11 months ago 5 1 0 0

I like "agency" because it splits off the idea of "playing well" from playing on a competitive level to being able to engage the game fully.

IMO the point of game design is to get players to a place of agency in the quickest way possible. The smoother the path, the more accomplished the design.

11 months ago 6 1 0 0
Be that as it may, for the adult and responsible human being
play is a function which he could equally well leave alone. Play is
superfluous. The need for it is only urgent to the extent that the
enjoyment of it makes it a need. Play can be deferred or sus
pended at any time. It is never imposed by physical n�cessity or
moral duty. It is never a task. It is done at leisure, during "free
time" . Only when play is a recognized cultural function-a rite,
a ceremony-is it bound up with notions of obligation and duty.

- J. Huizinga, Homo Ludens (p.8)

Be that as it may, for the adult and responsible human being play is a function which he could equally well leave alone. Play is superfluous. The need for it is only urgent to the extent that the enjoyment of it makes it a need. Play can be deferred or sus pended at any time. It is never imposed by physical n�cessity or moral duty. It is never a task. It is done at leisure, during "free time" . Only when play is a recognized cultural function-a rite, a ceremony-is it bound up with notions of obligation and duty. - J. Huizinga, Homo Ludens (p.8)

A reliable thought to distinguish Enjoyment from Play and ordinary life.

#Gameculture
#Homoludens
#Enjoyment
#Literature
#Huizinga
#Gaming
#Books

11 months ago 4 0 0 0
The man who’s designed over 700 board games: Meet Reiner Knizia
The man who’s designed over 700 board games: Meet Reiner Knizia YouTube video by euronews

The perspective of a Legend: Reiner Knizia

-“Brain trials” as first draft, until get excited
-Play test is the lifeblood of game design
-Games reflect our life
-Avoid "curse of the ideas" to create a product
-We are sitting around the table as equals in board games
#gamedesign #boardgame #knizia

11 months ago 16 1 0 0