Hey! I’m working on a Minecraft thesis and If you played Minecraft: Creative Mode and Dungeons, or if you are considering playing them, I kindly ask you to fill out a simple form that will take a short time. So, I give my thanks to those who participate the test. 😀
Survey: forms.gle/HsWp8mpPMGhJ...
Posts by Gamebench
Solving design problems can be tricky. Here are some tips:
-Identify the problem
-Iterate on solutions
-Identify the levers
-Make big changes
-Flip it on its head
-Solve it elsewhere
-Solve multiple problems
-Study player behavior
The details are in the video!
#gamedev #gamedesign #indiedev #GMTK
From crazy 1-1-8 to modern formations... 👨🏫
An insightful video to grasp the historical evolution of football tactics⚽
#soccer #football #sports #tactics #premierleague #laliga
From prototype to production, here comes #CGE!
Headlines:
00:00 Intro
01:24 The Prototypes
03:02 Life Before Lasers
04:53 Iterating & Art
05:23 Inventing Components
08:28 The Print Sheets
11:58 The Factory
13:00 The Rulebook
14:45 Assembly
15:53 Containers
#boardgames #gaming #bgg #tabletopgames
I like "agency" because it splits off the idea of "playing well" from playing on a competitive level to being able to engage the game fully.
IMO the point of game design is to get players to a place of agency in the quickest way possible. The smoother the path, the more accomplished the design.
Be that as it may, for the adult and responsible human being play is a function which he could equally well leave alone. Play is superfluous. The need for it is only urgent to the extent that the enjoyment of it makes it a need. Play can be deferred or sus pended at any time. It is never imposed by physical n�cessity or moral duty. It is never a task. It is done at leisure, during "free time" . Only when play is a recognized cultural function-a rite, a ceremony-is it bound up with notions of obligation and duty. - J. Huizinga, Homo Ludens (p.8)
A reliable thought to distinguish Enjoyment from Play and ordinary life.
#Gameculture
#Homoludens
#Enjoyment
#Literature
#Huizinga
#Gaming
#Books
The perspective of a Legend: Reiner Knizia
-“Brain trials” as first draft, until get excited
-Play test is the lifeblood of game design
-Games reflect our life
-Avoid "curse of the ideas" to create a product
-We are sitting around the table as equals in board games
#gamedesign #boardgame #knizia