4 Years of That's No Moon 🌕 | Celebrating the people who made these four years and our future possible.
TNM’s CEO Taylor Kurosaki looks back on a storied 4 years of developing our debut game, building the studio, pursuing our vision, and growing the team & culture: thatsnomoon.com/news/thats-n...
Posts by Adrian Castro
A picture of my personal project in Unreal Engine 5, depicting the typical Haussmannian Architecture you can see in Paris. The camera, softly framed by tree branches in the foreground, looks up at a 5-story Haussman-style building illuminated by the sunlight.
Excited to show you my latest personal project, my Haussmann Architectural Study! Been working on this project when I have spare time here and there. Super stoked to have been able to finish it!
www.artstation.com/artwork/eR98dP
#GameArt #UnrealEngine
The amazing environment art team at TNM, celebrating our end-of-year holiday party.
Always thankful to get quality in-person time with our amazing team. As much as I love remote work, getting quality time together is so important to building a healthy, sustainable culture. Love these folks so much.
Merry Nosferatu Eve to all who celebrate!
Wait I made the meme
The B! Such a good show 👌🏾
Dungeon Meshi
#lowpoly #dungeonmeshi #pixelart
This is the norm for Sony/ND unfortunately. They have a pool of contractors that get shifted around to different studios and are “laid off” at ends of projects. Most get called back for other projects. No benefits/severance, they are not full time employees as per their contract.
Hey artists! We’re hiring a Senior Environment Artist 👨🎨 to join our team in the EU/UK! Please reach out and apply if interested!
www.thatsnomoon.com/careers/4982...