I feel you, I still have the urge to continue my project but time is scarce
Posts by ChunkDev ๐ฆ
This gives me nightmares from the way JS uses the ambiguity in NaN representation to denote pointers
This sadly tends to happen the moment you present yourself to the world
The reason I like the "we only have signed integers" approach of Java (simplified statement for simplicity)
Java style
Capturing scope is a beast
Ideally, you can delegate the most annoying parts. But that again costs money, of course.
You've come a long way with this one, when you started it I didn't expect it to get that extensive. Respect ๐ซก
Nuke on the horizon
I'm all in for wacky but good enough solutions
Using rsync on top of it
I like that low level graphics development and being able to follow the journey makes it so much nicer.
Sounds actually like a good thing for cache locality. On the other hand, many hash implementations apply another transformation on the hash key to reduce collisions due to wrapping anyway.
Are you sure the compiler not already SIMDd it for you?
I found shadows tend to be quite heavy. Adding quality settings that adjust shadow map size and cascade count at least give the user an option to deal with it.
I predict the future: You'll double the size
Red arrow plus big number always gets em
This is GOAT
Shinestone so to speak
Sorry...
IntelliJ IDEA by jetbrains
I didnโt have a compiler course or the Dragon Book. Watching a YouTuber called tsoding build compilers from scratch on YouTube was my sole inspiration.
Probably, yes - just not yet. I want it to be in a somewhat presentable state first.
First post of the year after a few stressful weeks at work. Added support for Kotlin objects (singletons): no lazy init yet, but the implementation was refreshingly straightforward.
#kotlin
A new devlog about my village building game! ๐บ
Learn about how and why I transformed my game's world from a tiny 200m patch to a mighty 100km island! ๐ฅ
#gamedev #indiedev #indiegames #devlog
youtu.be/00f5GLnVtok
The video:
youtu.be/il-TXbn5iMA
I just learnt that Valve used it in Half-Life and called it "Half Lambert"
Probably set to private like I did
Nice, top 80%
I tried similar things before but this one works exceptionally well while being extremely simple yet elegant.
Also thanks for sprinkling in hermite splines, just to conclude that even math says it's a great solution.