Advertisement ยท 728 ร— 90

Posts by HotdogRat

Oooh very cool! I'll be happy to see it.

3 weeks ago 1 0 0 0

Wow that's got so much detail that looks awesome! was this model a project in one of your classes?

3 weeks ago 1 0 1 0
Video

Custom music and beatmaps have been added!

#screenshotsaturday #gamedev #indiedev

1 month ago 8 3 0 0

I feel like im getting just a *small* hint of omori from this lol, looks sick!

1 month ago 1 0 1 0
Post image Post image

Happy #screenshotsaturday! Been working on some lighting recently and comparing it to how the game looked about a year ago.

#gamedev #indiedev

1 month ago 8 2 0 0
Video

Working on something small this week, just comparing some different animations for hitting a note. Still need some more practice with unity's particle system.

#screenshotsaturday #gamedev #indiediv

2 months ago 8 2 0 0
Video

Hidden amongst the bushes, Gus the rat can be found offering the player a wide variety of powerful items.

(Just don't let his perceptive eyes fool you)

#screenshotsaturday #gamedev #indiedev

3 months ago 11 2 0 0
Video

Working this weekend on overhauling the custom music in my game

#screenshotsaturday #gamedev #indiedev

5 months ago 7 2 0 0
Post image

I have nothing else to show this week so please accept one pixel art drawing of corgo from my game Cantale.

#screenshotsaturday #gamedev #art

5 months ago 9 2 0 0
Advertisement
Video

Working on the main menu and the character select screen in my rhythm-roguelike game Cantale.

Now like all good roguelike games, you can set your seed for different runs!

#gamedev #solodev #roguelike

5 months ago 9 2 0 0
Video

Just showing off a little animation for opening and closing the minimap in my game

#screenshotsaturday #gamedev #indiedev

6 months ago 13 3 2 0
Post image

Probably 90% of my artistic ability lies in copy paste and Kritas default brushes, but at least I can make this wood background texture in a few minutes.

#gamedev #indiedev #screenshotsaturday

6 months ago 17 3 0 0
Post image

Happy #screenshotsaturday! Here is a WIP of my new title screen, still want to add a little bit of animation and tweak some colors. Stay tuned to find out what lurks on the island in my game Cantale ^_^

#gamedev #indiedev

6 months ago 14 5 0 0
Post image Post image

Added custom note colors last night! Now the player can pick one color and the game will automatically assign four contrasting tetradic colors for the notes and buttons. Sorry to anyone who really wants a rhythm game with only four bright pink buttons.

#gamedev #screenshotsaturday #indiedev

7 months ago 19 2 0 0

This was also the only time I have ever used recursion and had an actual reason to do so, look at me using my fancy computer science degree

7 months ago 0 0 0 0
Video

Took me playing some other rhythm games to realize I somehow never even thought to give the player a grade for each battle they complete. So we have that now!

#gamedev #roguelike #indiedev

7 months ago 12 4 2 0
Advertisement

Thank you so much to everyone who helped me reach 100 followers! You guys all help me get a little bit closer to my dream of working on games full time, and I am excited to get to know more of you awesome folks in the bluesky gamedev space <3

7 months ago 5 0 0 0
Video

Work in progress of the minimap button and so far so good (Pray for me its the first time I have had to deal with render textures or color formats)

#gamedev #indiedev

7 months ago 12 5 0 0

This probably applies to a very niche community, but to anyone making rhythm games/anything very time based in unity DEFINITELY try to use dspTime instead of deltaTime. Makes it so much easier to then scale objects by the bpm of your song/beatmap.

#gamedev #solodev

7 months ago 21 3 0 0
Video

Take a look at the inventory screen for my main character Jessie!

#gamedev #indiedev #screenshotsaturday

7 months ago 9 2 0 0
Video

A very minor change but adding feedback when the player is holding a note helps a lot

#gamedev #indiedev #screenshotsaturday

8 months ago 13 4 0 0
Video

Wish I got to add more this week but at least we now have a nifty little bar at the bottom of the screen that shows your song progress.

#gamedev #indiedev #screenshotsaturday

9 months ago 20 5 0 0
Video

Update: the poison now poisons on hit

#gamedev #screenshotsaturday #indiedev

9 months ago 11 4 0 0
Video

Added tooltips for items yesterday. Now if I can just get this to work with 999 of an item, I will call it good.

#gamedev #indiedev

9 months ago 15 4 0 0
Advertisement

This is my kind of idea and Im glad that we share the same vision.

10 months ago 0 0 1 0
Video

Finally adding customizable keybinds to my game which I should have learned how to do a while ago.

I feel like not many rhythm games let you do it, but now everyone gets to make their own control scheme, no matter how terrible it is.

#screenshotsaturday #gamedev #indiedev

10 months ago 19 4 1 0

No #gamedev updates today since im graduating from university tomorrow.

Wishing everyone the best of luck in their awesome looking games!

11 months ago 6 2 0 0
Post image

A friendly reminder to those showcasing your game to write the CORRECT controls for the player. Not making that mistake again (hopefully)

#gamedev #solodev #screenshotsaturday

11 months ago 8 3 0 0
Video

Been doing a lot this week adding controller support, updated map generation, and animations. Yet all i really have to show off is this battle start sign...

#gamedev #screenshotsaturday #solodev #roguelike

11 months ago 4 0 0 0

Thanks man! ๐Ÿ™

11 months ago 1 0 0 0