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Posts by REEPLE Studio

Solving raycast limitations with instanced meshes: GPU picking
Solving raycast limitations with instanced meshes: GPU picking YouTube video by REEPLE Studio

Here’s the video: youtu.be/ltaEm6n4CYE

#ogl #webgl

1 year ago 1 0 0 0

GPU picking is a technique that solves a key limitation of raycasting with instanced meshes. By assigning an unique color to each element, we can identify exactly which part of a single mesh was clicked.

Take a look at how beautifully this works in practice.

1 year ago 0 0 1 0

We’ve been building something with @astro.build that will soon show up on @codrops.bsky.social but, during the creation process, we discovered something that really got us excited to discover: GPU picking!

1 year ago 1 0 1 1

We're preparing a few things and are eager to show you what we’re up to early 2025.

Stay tuned ✌️

1 year ago 0 0 0 0

We believe in a web that’s accessible to everyone, rich with personality, without ego, and thoughtfully simple. Our technical choices embody these values.

1 year ago 0 0 1 0

Hello world 👋

This is REEPLE Studio, a young creative web studio, built on more than a decade of experience and endless curiosity.

1 year ago 1 0 1 1