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Posts by Yatsu (RIP T9 πŸ’”)

i will probably polish this when i have time....

8 hours ago 3 0 0 0
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drmy rkgk

8 hours ago 280 118 2 0

thank you!! πŸ˜†

1 week ago 1 0 0 0

also hot take from me but demo kazuki plays a lot better than final kazuki... i personally felt his moves are slower and sluggier in the final game whereas he moved a lot faster in the demo
also he had stance change mode in the demo before it got removed for the final game!! 😭

1 week ago 0 0 0 0
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speaking of tribe nine hmm i don't have a lot of recordings honestly but it's honestly the one game that got me actively looking to parry the boss instead of running away from it....
also i wish we had the red limit series of rakuzakai before the eos 😭

1 week ago 4 0 1 0

i'm still grieving over tribe nine that i'm looking back at my old posts HELP HAHAHA ok just wanted to post this one bc this is the hard difficulty of this song! one of my fav charts from the lux phantasma event!!

1 week ago 3 1 0 0

πŸ₯Ή thank you very much!!

1 week ago 0 0 0 0

thank you again! 😁

1 week ago 1 0 1 0
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blender does look intimidating,,, but i think it'll be fun to use once i get the hang of it!
and no worries for your questions! πŸ˜† i use metasequoia4 to make all of my models! very fun to use personally even tho it's p lackluster when compared to blender and its huge library of plugins πŸ₯Ή

1 week ago 1 0 0 0

i like that it's p lightweight to use rendering lower poly stuff! tho i still wanna learn to use blender more in-depth eventually πŸ™
(i only know how to use it for weight painting models HSJFHS)

1 week ago 1 0 1 0

thank you! πŸ₯Ή i (unfortunately) actually don't use blender to render my models... i use mmd (mikumikudance) instead πŸ˜…
the fx is premade from beammanP (which i only made slight edits to it orz)
for the thicker outline, i added it externally using sai2 after rendering the model!

1 week ago 3 0 1 0

thank you lots!! πŸ₯°
i can no longer go back to her actual hairstyle after giving her the up swept bangs πŸ˜†

1 week ago 1 0 0 0

thank you!! πŸ₯°

1 week ago 1 0 0 0

ofc i'm only just noticing the weighting on the shoes after posting this πŸ₯²

1 week ago 3 0 0 0
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i got the effect i wanted to use to work as how i intended so here's my adeleine model in full glory!!

1 week ago 650 187 7 1

my weather app says it's currently 25Β°c but i know that's a lie bc it feels like i'm being microwaved with how hot it is rn πŸ’€

1 week ago 4 0 0 0

thank you!! ☺️

1 week ago 1 0 1 0
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thank you!! πŸ₯°

1 week ago 1 0 1 0

thank you!! πŸ₯°

1 week ago 1 0 0 0
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1 week ago 157 18 2 0

thank you!! πŸ₯°

1 week ago 1 0 0 0

thank you! ☺️

1 week ago 1 0 0 0

thank you!! πŸ₯°

1 week ago 0 0 0 0

ohh interesting!! it's funny that they're sorta related but at the same time completely different in each field X)
bc for 3d modelling, a good topology is important in making sure the rigging of the model flows smoothly for animating!

2 weeks ago 1 0 0 0
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this is achieved by drawing on low resolution with binary pen tool! i separated to few 256x256 texture files so some details can stay visible :D (the face textures are 128x256 instead)

(sorry for replying here, just thought of sharing in case anyone wants to know!)

2 weeks ago 8 1 0 0
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hi!! the term topology is commonly used in 3D modelling! it refers to "geometric surface characteristics of a 3D model, dictating how polygons are arranged and interconnected" (from garagefarm)
the wireframe shown on my model here is basically a visualisation of that! :D

2 weeks ago 1 0 1 0

thank you!! πŸ₯° i think Ribbon does get a lil bit more fanart than before ever since she was brought back for Star Allies, but the Queen is definitely underrated since she's just a supporting character 😭

2 weeks ago 2 0 0 0

awww πŸ₯Ή kirby 64 for that time is truly peak for its power combo mechanic....

2 weeks ago 0 0 0 0

ajdhshd thank you... it was made really quick tho πŸ˜‚

2 weeks ago 1 0 0 0

πŸ₯°πŸ₯°

2 weeks ago 0 0 0 0