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Posts by Ale Lanza (he/him/his)

i really like it!

1 day ago 0 0 0 0
What's new in SwiftUI for iOS 26 WebView, rich text editing for TextEditor, section index list titles, and more

What's new in SwiftUI for iOS 26? I'm glad you asked! www.hackingwithswift.com/articles/278...

10 months ago 52 8 2 2

I hate not having a job. I just want to make cool apps. If you need an #iOS or #macOS developer, I've been doing this since 2008. I worked at Apple on the Reminders app, and I've got lots of #SwiftUI and #Swift experience. I'm really quite the catch.

10 months ago 19 9 0 0

see if you can find the power off button on a light background :)

10 months ago 0 0 0 0

xcode 26 VisionOS canvas camera now auto resets (ie takes a step back) after each code change. This makes careful moving of components very difficult. Anyone knows how to disable the behavior? #wwdc25 #xcode26 #visionos

10 months ago 0 0 0 0

I haven’t tested the new api, but do your entities have a grounding shadow component? That should do it. Not sure about occlusion as that’s new

10 months ago 0 0 1 0
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Step Into Newsletter – May 30, 2025 Starting the Spatial Interfaces series, a WWDC Wishlist, and an upcoming community event.

Step Into Newsletter - May 30, 2025

Happy Friday! Here is your weekly recap from Step Into Vision. I hope to see you at Office Hours later today.

#visionOS #RealityKit #SwiftUI

stepinto.vision/articles/ste...

10 months ago 4 2 0 0
Video

Apple has released FastVLM, an efficient Vision Language Model (VLM) designed for rapid high-resolution image processing. It can run directly on iPhones using MLX. This is highly beneficial for apps requiring real-time performance on the device.

11 months ago 9 2 1 1

Very much agree. But it has to be said, you just have to look at healthcare to see how much less we have in that area. In many ways the same goes for education

11 months ago 1 0 1 0
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OK finally had a chance to implement your suggestion, worked a treat! Thanks again Joseph!

11 months ago 2 0 1 0

Thank you! I know I’ve been printing too much and put this off for a while now :)

11 months ago 1 0 1 0

How did you get started with it? I’m fairly new to swift dev and only used it once in one of Paul Hudson’s tutorials

11 months ago 0 0 1 0
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Documenting your code becomes more important in the era of modularized apps. Whenever different parts of your app live in multiple Swift Packages, it becomes crucial to provide proper documentation. Apple provides us with the documentation compiler called DocC.
swiftwithmajid.com/2025/04/01/d...

11 months ago 7 1 0 0

Hey everyone, would you do me a favor?

Can you help me spread the word about Step Into Vision? A few hundred visionOS developers find it super useful but I haven't broken out into the rest of the Apple Dev world.

Can you help put a spotlight on this project?

11 months ago 10 8 0 4

Oh I see, what I had tried was to ensure they were all under the same physics simulation, did not try removing it. Will try that in a bit, thanks Joseph!!!

11 months ago 2 0 0 0
Video

Having fun with VisionOS hinges and anchors. I learned that anchored entities will not interact in the physics simulation, so a second object needs to be following the anchor on my finger tip, which then can be used to push things around #visionos #swiftui

11 months ago 14 3 1 0
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What's new in Swift 6.1? Trailing commas in lists, metatype key paths, diagnostic groups, and more.

What's new in Swift 6.1? Trailing commas in lists, metatype key paths, Swift Testing scopes, and more! Apologies for being late to write this up, but as usual I've given it the full treatment, including an interactive Xcode Playground: www.hackingwithswift.com/articles/276...

11 months ago 35 5 2 0
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Hi everyone! 👋🏻

Our client had cutbacks and I was one of the casualties. So, I'm back on the job market, looking for a remote iOS developer position.

Let me know if you or someone you know might have something. 😊

#iOSDev #SwiftUI #iOSDevJobs #iOSJobs #AppleDev

1 year ago 15 10 0 0
Crafting Effective SwiftUI ViewModifiers
Crafting Effective SwiftUI ViewModifiers YouTube video by Stewart Lynch

Tired of bloated SwiftUI views? 🔥
Learn to craft killer custom ViewModifiers that clean up your code & level up your UI game.
You’ll walk away with 3 you’ll want to use right away. 💥
🎥 youtu.be/XU7wdjPCXLw
#SwiftUI #iOSDev #SwiftLang

1 year ago 6 2 0 0

Looks like a paid ad

1 year ago 0 0 1 0

Me!

1 year ago 0 0 0 0
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FEMA eases major floodplain construction rules; Helene rebuilding plan impacts unclear The floodplain rules come from the federal Flood Risk Management Standard, which President Trump rescinded by executive order on Jan. 20.

More shit that defies logic: mountainx.com/news/fema-ea...

1 year ago 2 1 0 0
Video

Collisions & Physics: Generating Collision Shapes

RealityKit provides a few methods to generate complex collision shapes, with one notable omission.

#visionOS #RealityKit #SpatialComputing

stepinto.vision/example-code...

1 year ago 9 2 1 0

Understood, thanks for looking into it Joseph!

1 year ago 0 0 0 0
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I like where this is going!!!

1 year ago 0 0 0 0
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Well so far I've just been learning, what I was testing was being able to grab a slide, set it on the floor and then throw a ball at it. It actually works very well, but for now the slide is static so I'm just programmatically placing it on the floor (and it's missing the necessary stand)

1 year ago 0 0 1 0

One thing I haven't been able to get working is a dynamic detailed collision mesh from an existing model. There's a method to generate static meshes, and another one to create dynamic convex ones (a shrink wrap result). My guess is I would need to create it manually using meshDescriptor/primitives

1 year ago 0 0 2 0

thanks Joseph, will add it to my weekend reading list. BTW on a group i'm in, maybe the discord AVP one, someone recently posted a few of their published apps and mentioned your site as a very helpful resource, which i 110% agree with. You probably already know that, but just in case!

1 year ago 0 0 1 0

Digging that progress indicator!

1 year ago 0 0 1 0