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Posts by flarup

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Wish they had gone in this direction with the new macOS Finder icon.
Still liquid glass but with the classic colors and no border.
Keeps more of its original personality. #WWDC25

10 months ago 42 5 2 1
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Getting fan mail from kids playing our games is pretty cool. Here Ondrej (11) gave us some excellent designs for a Fly THIS! Sequel.

11 months ago 10 1 0 0
Dinolords on Steam Dinolords is a realtime strategy game where you gather resources, build fortifications and command units in defence against the invading Danes with their arsenal of fierce dinosaurs. A shocking new age in medieval warfare.

Give it a wishlist to be among the first to hear it store.steampowered.com/app/2587620...

11 months ago 1 0 0 0
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Dinolords will feature a full orchestral soundtrack.
Recorded across multiple studios, it blends sweeping cinematic themes with ancient, time-period-appropriate instruments:
Lur horn, tagelharpa, goat nail shakers (yes), and more.

I can't wait for everyone to hear this.

11 months ago 11 0 1 0
Dinolords on Steam Dinolords is a realtime strategy game where you gather resources, build fortifications and command units in defence against the invading Danes with their arsenal of fierce dinosaurs. A shocking new age in medieval warfare.

Every wishlist increases morale by 0.3%.
store.steampowered.com/app/2587620...

11 months ago 0 0 0 0
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Viking Longhouse turned out real nice.

11 months ago 9 0 3 0
Dinolords on Steam Dinolords is a realtime strategy game where you gather resources, build fortifications and command units in defence against the invading Danes with their arsenal of fierce dinosaurs. A shocking new age in medieval warfare.

For more historical accuracy, wishlist Dinolords.
store.steampowered.com/app/2587620...

11 months ago 1 0 0 0
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In 985 AD, Eric the Red unearthed dinosaur eggs in the Sermitsiaq Glacier.
Once hatched, the creatures were integrated into Norse life—first for work, then for war.

11 months ago 2 0 1 0
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A few souvenirs i picked up in Chicago.

11 months ago 9 0 2 0
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Eight Years of Looking Back A few thoughts on the tradition of making yearly creative recaps—and why you might want to try it too.

I just released my 8th annual “Everything I Worked On” video.
Eight years of projects, games, books, talks—and everything in between.
I also wrote about what doing this every year has taught me: www.flarup.email/p/eight-yea...

1 year ago 11 0 0 0
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I turn 41 today.

To celebrate, I’m saying thanks—and sharing a small way you can help grow the newsletter.

There are even some fun rewards if you do www.flarup.email/p/lets-grow...

1 year ago 6 0 0 0
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Viking Townhall ✨

1 year ago 9 0 0 0
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The Death of Design A quiet eulogy for what design used to be

From my latest essay 'The Death of Design' www.flarup.email/p/the-death...

1 year ago 10 0 0 0
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"I remember spending hours on the tiniest details of an interface element no one had asked for. Just… exploring. Pushing pixels for the sake of it. The tools I had didn’t dictate the results—and the community I found on Dribbble was open, curious, and encouraging."

1 year ago 13 1 1 0
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One of the great things about writing directly to people's inboxes is receiving many thoughtful replies. It feels like having thousands of pen friends.

1 year ago 5 0 0 0
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I wrote in my newsletter about how I used to avoid LinkedIn like the plague, and I received 130 connection invitations. My business network is growing 📈

1 year ago 8 0 2 0
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Made a new sticker

1 year ago 9 0 1 0
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Our art direction has evolved so much in the past year. Sometimes, I just wander around a village and marvel at it all.

1 year ago 14 0 2 0
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My LinkedIn Redemption Arc I used to avoid LinkedIn like the plague.

My LinkedIn Redemption Arc www.flarup.email/p/my-linked...

1 year ago 2 0 0 0

Looking forward to seeing you, Chris 👋

1 year ago 2 0 0 0

I used a service called stickerapp.com

1 year ago 0 0 0 0

It's the best! But no need to be jelly, go make something like this!

1 year ago 1 0 0 0

Good ol' Photoshop

1 year ago 0 0 0 0
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Escaping the Purgatory of Boring UI A big part of why I moved away from app UI design was to escape the constraints.

Wrote a bit about Escaping the Purgatory of Boring UI open.substack.com/pub/flarup/...

1 year ago 10 0 0 0
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My personal newsletter, flarup.email, has received a bit of a refresh. I'll be doing most of my writing here this year, and you're more than welcome to follow along.

1 year ago 9 0 0 0
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We're working on juicing up combat. Needs to feel good to hit stuff. #screenshotsaturday

1 year ago 11 1 1 0
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Feels like I’ve finally escaped boring-UI purgatory. Having a blast designing an interface that’s actually fun. Here are some of the latest components I’ve been working on!

1 year ago 21 0 2 0
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Seeing 10 of these handed out was surreal. Maybe one day, I’ll win one myself.

1 year ago 9 0 1 0
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I designed an award! 🏆

At this year’s Spilprisen (Danish video game awards), I had the honor of creating a brand-new trophy—a weighted ‘head’ symbolising the 3 pillars of game dev: art, technology, and business.

1 year ago 30 0 2 0
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Some new models for village and camp life in Dinolords ⛺️ #screenshotsaturday

1 year ago 10 1 0 0