A Statement from the Red Hook Founders When we founded Red Hook, our goal was to support ourselves while making a game of our own dreams. Simple to describe, but not easy. We knew the difficulty, of course, because we had previously worked on other projects at other companies. We had seen our share of canceled games, failed games, or games that were good but couldn’t find a large audience. 10 years ago, on Jan 19th, 2016, Darkest Dungeon was “completed” and released as 1.0. It was immediately clear that we had bottled lightning. Back in the pre-release days, we didn’t dare to entertain the fantasy that our work would resonate to the extent it has, or find such a passionate and creative audience. But it did. As we reflect upon this 10 year run (11 if you include early access), the fullness of time has made us realize that connecting with you, the audience, proved to be one of the most fulfilling and thrilling parts of the entire dungeon crawl. Thanks to you and your perseverance, the game wasn’t just flash in the pan. This game about resilience showed its own resilience. A hardscrabble and mean game about making the best of a bad situation created an incredibly good situation for us and the development team. We are so grateful for everyone who has ever engaged with Darkest Dungeon over the years - whether by playing, making art, filming let’s plays and guides, getting yourself tattooed, writing, posting, commenting, and of course critiquing. (And yes, we love reading about the occasional party wipe due to spiders. Patently unfair, but always funny.) Whether you have been with us since the days of Kickstarter or just completed the tutorial yesterday (hopefully Reynauld and Dismas both survived), we are happy you are here. And stay tuned - we're not out of the dungeon yet. This expedition, at least, promises success. –The Ancestor –Chris Bourassa and Tyler Sigman
Happy Birthday Darkest Dungeon!
Red Hook Studios co-founders Chris Bourassa and Tyler Sigman have shared the following message to mark the 10th anniversary of Darkest Dungeon’s 1.0 release.
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