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Posts by Eugene Griskov

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Why do the Japanese like their buns askew (2026)

3 days ago 15252 4591 172 450
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BAFTA pulling a trailer for an autobiographical game about surviving sexual assault only hours before it was said to be a part of a showcase is an exceptionally bad look.

3 days ago 4429 2152 37 123

At this point real news are indistinguishable from parody

6 days ago 0 0 0 0

Wow awesome

6 days ago 1 0 1 0
Resume

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Hey y'all, I was recently hit by layoffs at Respawn/EA:

I'm a veteran #LevelDesigner with 17+yrs of exp in the AAA space (MP + SP, 3rd person + FPS).

I'm seeking a Principal Level Design or Lead LD/Design Manager role (I've worked in both IC + management) if y'all are hiring/know connections!

2 weeks ago 422 256 14 5
the PC boxart illustration for PoP redone with a captive prince and a charging princess

the PC boxart illustration for PoP redone with a captive prince and a charging princess

the Princess fighting a skeleton, while a bird-guard is waiting her turn above

the Princess fighting a skeleton, while a bird-guard is waiting her turn above

the Princess doing the classic puzzle from the beginning of Prince of Persia II

the Princess doing the classic puzzle from the beginning of Prince of Persia II

Princess of Persia
128x128px
16 pico8 colors

#pixelart

2 weeks ago 246 60 3 0

Like. Come on. Science is cool, and scientists are cool

2 weeks ago 2421 667 7 25

A lot of inertia and some gamedev tools mostly

2 weeks ago 3 0 0 0

An LLM can never hit the Ballmer Peak

Therefore an LLM must never write code

2 weeks ago 92 15 1 2
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So you're telling me Claude functions by screaming at itself "WRITE GOOD CODE NO BUGS SECURE VERY STABLE", mashes compile button, reads back the error and yells ONLY GOOD CODE NO BUGS at itself again while crying and copying random things from Stack Overflow until it compiles?

it just like me fr fr

2 weeks ago 2171 266 41 12

I was wondering why are they not going down to the surface. Now it makes sense.

2 weeks ago 0 0 0 0
The afro-centric goofy meme of the space jam like 90s disney knock off characters where goofy says "dam bitch you live like this?" while looking at her messy room and the girl smiles shyly. 

Only the messy room now has the claude source code examples from the leak all over it.

The afro-centric goofy meme of the space jam like 90s disney knock off characters where goofy says "dam bitch you live like this?" while looking at her messy room and the girl smiles shyly. Only the messy room now has the claude source code examples from the leak all over it.

Credit: sauropods.win/@futurebird/...

2 weeks ago 25 6 1 0

"So after every "subagent" runs, claude code creates another "agent" to check on whether the first "agent" did the thing it was supposed to."

How much could an agent cost, Michael?

2 weeks ago 275 11 4 1
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Bithell Games Mailing List Sign up to receive future details on the next game from Bithell, Short Story Prologue and Alpha Testing

Okay. An important moment for us, if you’ll indulge me with a repost. It’s time to start the very first whisper of noise about our next game.

It’s a mailing list! But it’s a mailing list that I’m hoping will be a bit different than what you’re used to.

mailchi.mp/bithellgames...

3 weeks ago 243 88 11 2
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We create awe-inspiring worlds - Guerrilla Guerrilla is one of Europe's leading game companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2003, and have pushed the boundaries of technical and artistic...

OPPORTUNITY - Lead Writer - Amsterdam

Not affiliated. Shares welcome.

www.guerrilla-games.com/join/lead-wr...

2 weeks ago 37 35 0 1
Video

Erosion demo based on @runevision.bsky.social's work
fragcoord.xyz/s/avexf6ni

2 weeks ago 82 6 4 1
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Video

My erosion filter is out! Video, blog post, and shader source.

It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks.

Explainer video:
www.youtube.com/watch?v=r4V2...

Companion blog post:
blog.runevision.com/2026/03/fast...

#ProcGen #vfx #GameDev

3 weeks ago 545 170 16 5

"Every good game I've ever seen has eventually found its audience!"

3 weeks ago 531 112 17 7
image showing demo tracker in use, in an obvious case where one program is using more GPU than the machine has.

image showing demo tracker in use, in an obvious case where one program is using more GPU than the machine has.

I am not sure I can overstate how useful this tool is. Not sure if your game is paging out GPU-memory to system-memory? Well now you know :)

github.com/jonasmr/demo...

3 weeks ago 55 17 1 1

The creator claims to have finished a playthrough and hand edited the translation, but it was AI generated at first. So totes fair if you'd like to ban ai slop translation mods. But to me it really doesn't seem like a crack or copy of the game.

3 weeks ago 0 0 0 0

Are you sure? It seems like AI translation to Russian, not crack/pirated copy. Unless I'm missing something.

3 weeks ago 1 0 2 0
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AWESOME PEOPLE LIST (Epic Games Layoff)

I think it's healthy to at least skim through this shared spreadsheet of the Unreal layoffs.

Obviously in case you can spot opportunities for people, but also, it brings home the amount of human knowledge and skill that is just being thrown on the bonfire here.
docs.google.com/spreadsheets...

3 weeks ago 2 2 0 0
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a man with an eye patch sits in front of a computer monitor Alt: a man with an eye patch sits in front of a computer monitor

#gamedev

1 year ago 11 2 3 1

So hey! In more concrete terms: I got hit by the Epic layoff yesterday.

- Looking for Senior/Principal/Lead-ish roles around Level Design, Technical Design, Systems Design, etc.
- Strong preference for US/Seattle/Remote

Site is a little rough from the last time around, but: andrew-weldon.design

3 weeks ago 245 150 13 5
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a fat man wearing sunglasses and a hawaiian shirt is looking through his sunglasses . ALT: a fat man wearing sunglasses and a hawaiian shirt is looking through his sunglasses .
3 weeks ago 0 0 0 0
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Video

Finally! All of that for just showing a dynamic illustration in app!
Bunch of algorithms was implemented for this dynamic illustration.
WIP version available (github.com/soufianek... no LaTeX yet!)
Depends on ImPlatform for custom shaders github.com/soufianek...
1/4

3 weeks ago 47 6 2 0

Damn, I was so close

3 weeks ago 1 0 0 0

Well, it was a dot product by up vector, which just takes z, so I just replaced dot product with taking z... But still... The sheer graphicalness

3 weeks ago 0 1 1 0

I did a dot product in shader code and it fixed the problem \o/ am I like a proper graphics programmer now?

3 weeks ago 1 0 1 0
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AWESOME PEOPLE LIST (Epic Games Layoff)

Bringing this list over to Bsky for those affected by the Epic layoffs, and those hiring.
docs.google.com/spreadsheets...

3 weeks ago 20 18 0 0