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Posts by noah witherspoon

delighted by the health/shield change, but have y’all gotten reports of people being unable to use text chat on PC? I checked the keybind and it’s still there but hitting Enter does nothing.

6 hours ago 0 0 0 0

sure it was technically possible to use splash damage or plasma bursts or charged ballista to kill it, eventually, but you’d use all your ammo and more trying to get there. I think that was the one place where you could actually feel the per-weapon damage-scaling discrepancies, and was worse for it.

6 days ago 1 0 1 0

I didn’t have a prescriptiveness problem with 97% of the game but whenever (sorry, you probably know this is coming) a Marauder showed up the entire thing ground to a halt while it repeatedly slapped my hand going “no. super shotgun. not that gun you like. super shotgun or you will be here all day.”

6 days ago 1 0 1 0

as others have said, the illustration and expressions here are terrific. a detail I love that I haven’t seen anyone else mention: the four or five different emoji styles you used. great chaotic touch.

1 month ago 3 0 0 0
Rocket Man: Creating Flight for Anthem
Rocket Man: Creating Flight for Anthem YouTube video by GDC Festival of Gaming

ahh Anthem had so much potential. picked it up again recently and the things I loved about it were still great. it might or might not be relevant for what you’re writing but this GDC talk explains the design of the flight mechanics which are the best part of the game: www.youtube.com/watch?v=mPtr...

3 months ago 5 0 0 0

Pluribus. it’s great so far.

5 months ago 4 0 0 0

“diffusion models” is probably the right technical term

6 months ago 9 0 0 0

this was a good read! I love that movie almost entirely for its aesthetic and soundtrack; the story is clearly Not Good but I’ve never seen the “why” so well articulated.

6 months ago 1 0 0 0

somebody’s definitely decided this site is worth targeting—I’ve been seeing tons of fake accounts in Discover, mostly cryptocurrency boosters and sketchy-looking “news” bots. hope they can get it under control.

7 months ago 2 0 0 0
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they did something fun like this in the recent Prey—deliberately generating wrong motion vectors for the aliens so that they got motion-blurred even while standing still. very cool disquieting effect.

7 months ago 1 0 1 0

ashamed to admit I didn’t know there was a second reason to use en dashes but eager to put it to use

7 months ago 1 0 1 0

I tend to gravitate to “palomas all day”

8 months ago 1 0 0 0

machine text has so many _actual_ tells that give it away and it bugs me so much when people miss those and call out em dashes or elaborate structure or “delve”

8 months ago 4 0 1 0

have you seen the Lost In Space remake? her Dr. Smith was enthralling.

9 months ago 2 0 1 0

the Lake House DLC has a very pointed take on this

9 months ago 1 0 1 0

the “progression blocker” line early on made me grin. ludonarrative… consonance?

10 months ago 2 0 0 0

I’ve tried it for the basic ellipse case—as the presentation notes the method breaks down when you get farther in/out from the edge (e.g. for shadows/glows) but for antialiasing it seemed to work well

11 months ago 0 0 1 0
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there’s been a paper or two about generating extra motion vectors for shadows specifically, but IIRC it looked like a headache. isn’t NV’s newish optical-flow stuff meant to kinda address that though?

1 year ago 1 0 0 0

I think you’d have to raymarch / numerically integrate it, the same way you do for e.g. the warped space around a black hole—with no hard interfaces to apply Fresnel refraction at, you’d pick intervals through the medium at which to place “virtual” ones and refract from the previous IOR to the next.

1 year ago 4 0 0 0

those are equivalent; pow() with an arbitrary exponent is indeed more expensive than a multiply, but no reasonable vector length code is calling pow()

1 year ago 0 0 1 0

Myria LeJean

1 year ago 0 0 0 0

hey Heather! good to see you here too. your Tumblr post really resonated with me—can’t have been easy to leave such a large audience behind but it’s the right thing to do. hopefully enough folks moving elsewhere will start to break the stranglehold that Twitter and IG have had on everyone.

1 year ago 1 0 0 0

you’re close I think, but “i” in Spanish is pronounced like “ee” in English—to my ear it sounds as if it’d be spelled with a diphthong like “ay” as in “playa” or “ai” as in “maiz”.

1 year ago 1 0 1 0

it’s so comfortable! feels luxe. our last car was a Leaf so this is a huge improvement in a whole lot of ways.

1 year ago 2 0 0 0

oh hey we got the same color! haven’t seen that one anywhere else yet—everyone seems to have gone for the more ordinary ones. how do you like the car?

1 year ago 2 0 1 0

hah I figured it was time to update to one that’s only a few years old instead of more than a decade

1 year ago 1 0 0 0
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only tried out a bunch of characters in the practice range so far, but it feels very promising. lots of clever ability ideas, like Loki’s duplication and Mantis’s crit-attack-to-recharge-heals. maybe once more people have a feel for it the games will get more strategic.

1 year ago 1 0 0 0

ah that works, thanks! my go-to is the Apple Books store, but if it won’t be there then I’m happy to go with the printed version 🙂

1 year ago 1 0 0 0

looks like a lot of good material! is it going to be available anywhere other than Kindle?

1 year ago 0 0 1 0

it’s so good! terrific atmosphere + writing. really liked the DLC too.

1 year ago 1 0 1 0