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Posts by Nick Korn

Introduction to Spherical Harmonics for Graphics Programmers

INTRODUCTION TO SPHERICAL HARMONICS FOR GRAPHICS PROGRAMMERS

finally done.

gpfault.net/posts/sph.html

1 week ago 269 82 8 2

@ghostgirl.net 👀

1 month ago 2 0 1 0

I thought I had. Definitely need to go back through and recheck the settings.

1 month ago 0 0 0 0

+1 for Librewolf. Although Netflix seems to block its use recently. I haven't looked too much into it. Just use FF for Netflix and Librewolf for everything else 😅

1 month ago 1 0 1 0
Index - Live++ blog

I guess we are doing this again:
liveplusplus.tech/blog/

Expect a mix of low-level, C++, assembly.

2 months ago 28 9 3 0
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From profiling to kernel patch: the journey to an eBPF performance fix | Ritesh Oedayrajsingh Varma A story about how an innocent profiling session led to a change to the Linux kernel that makes eBPF map-in-map updates much faster.

New article! What do you do when profiling your code shows the slowdown isn't in your code, but deep in the kernel? Why, you grab the kernel source and go spelunking.

How a routine profiling session turned into a Linux kernel patch: rovarma.com/articles/fro...

4 months ago 30 12 1 1
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GPU Cache Hierarchy: Understanding L1, L2, and VRAM Why does one texture sample cost 4 cycles and another 500? GPU cache hierarchy explained—L1, L2, VRAM, and how to stop thrashing them.

Good read: "GPU Cache Hierarchy: Understanding L1, L2, and VRAM" charlesgrassi.dev/blog/gpu-cac...

3 months ago 49 6 1 0
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DoomScroll — Browse, Preview, and Play Thousands of User-Made Doom WADs Endlessly scroll through decades of user-made Doom maps. Preview and play WADs instantly in your browser.

So if you're going to be doomscrolling today, at least make it a journey through decades of community creativity that helped shaped gaming as we know it.

Maybe something you made is in here?

doomscroll.cx

4 months ago 323 169 2 9
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Just to remind people that there is still good in the world.

7 months ago 6 1 1 0
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spark.js Real-Time GPU Texture Codecs for the Web

I’m excited to announce the release of Spark 1.3 and the launch of spark.js, our new JavaScript API for real-time GPU texture compression on the web.

ludicon.com/sparkjs

8 months ago 28 9 1 1
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Mesh2Motion (@scottpetrovic.bsky.social) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters!

mesh2motion.org

8 months ago 1258 378 35 21
I have a very broad set of skills

And nobody at work actually knows what I do

I have a very broad set of skills And nobody at work actually knows what I do

11 months ago 386 39 1 0
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Stonemaier Games (and others) are suing the President over tariffs

1 year ago 719 256 10 17
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To Early-Z, or Not To Early-Z Depth In The Logical Rendering Pipeline Where Does Early-Z Fit In? When Does Early-Z Have To Be Disabled? Discard/Alpha Test Pixel Shader Depth Export UAVs/Storage Textures/Storage Buffers Forcing Ear...

In today's new blog post, I try to provide some intuition and clear up some misconceptions about early Z cull behavior on desktop GPUs. Have a read if that interests you!
therealmjp.github.io/posts/to-ear...

1 year ago 172 55 3 0

I'm liking this game pitch... 🤔

1 year ago 1 0 0 0

@matttwood.dev my daughter just finished LKBC this week. She's just starting to get into games and this is the first one she played through.

You and the team did excellent work ❤️

1 year ago 3 0 1 1
Video

I found a crazy bug in Avowed guys

1 year ago 1493 421 18 23
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I don't know if I should take your advice or not... 🤯

1 year ago 2 0 0 0
Gamedev.city

Hacker News, but for game dev:
gamedev.city

1 year ago 14 4 0 0

I was thinking about something similar the other day, but lacked motivation to do it instead of all the other things in life.

So all that to say yes please!

1 year ago 1 0 0 0
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Not that, but this An image tagged not that but this

imgflip.com/i/9hfgv6

1 year ago 0 0 0 0

I'd like to remind people, there's about a 2-5 year lag between <things happening> in the game industry and the games that get released that would be effected by those <things that happened.>

A majority of the banger games you're seeing this year were made remotely during COVID. (1/?)

2 years ago 27 5 1 0

Just looked at the score... oof. I typically use Browns apparel as finding other Ohioans (really Clevelanders). This firmly retains that ability.

2 years ago 1 0 0 0