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Well he definitely isnt a good guy ! π
Lets just say there are plenty of wrong uns around at the mo and their behavior may be influencing our story π±
Its Friday! Enjoy some concept art from our pitch doc.
#indiegame #indiedev #conceptart #illustration
A person wears a futuristic running outfit, with metal shoulder pads and a helmet with a green visor. The following quote is included: "Pulling off moves you didn't think possible before and improving on a time that seemed unbeatable - that's the stuff these sorts of games thrive on. In all those areas, Echobreaker does not disappoint."
A lightning-fast precision speedrunner where you pilot an armoured rig that can manipulate time itself. Every second matters, and going faster means risking everything.
Learn more on Echobreaker in our preview:
somanygames.co.uk/articles/pre...
Hey #portfolioday π
Iβm TransientCode, a pixel artist from Northern Ireland. I do a lot of game art, along with fantasy and forest themed work βοΈ
#pixelart
Hello #PortfolioDay! π±
I'm Sao My, a freelance 3D artist who likes to do cute things.
You can see my work on Hello Kitty Island Adventure right here :
Hey #PortfolioDay
I'm Bruno, an illustrator and concept artist from Brazil.
Currently looking for work, so if you're interested, send me a message. I will be happy to help with your project. :)
βοΈ studiobonnieclyde@gmail.com
#conceptart #art #BRart
VORTECH security bots can be a right nuisance when your trying to keep everything clean and tidy!
βA game of chance about flipping coins. Build a deck of coins, each with their own risk & reward; upgrade each side to tilt the odds in your favour and defeat the Ferryman at his own game.β
Read more here:https://buff.ly/ndsqBBf
@bumbleborn.com
#gamedev
We are happy to announce Hyper Sentinel Fusion will be part of the Backed by Backers Steam Festival.
It is focused on games shaped by player support.
We will have a demo up for you to try.
Starts April 14, 10 AM PST π
#BackedByBackers #SteamFestival
Some VFX concept art for our game. Gotta have some classic 'hot' anime style explosions!
#conceptart #indiegame #indiedev #gamedev
Devlog update
Some footage from our test arena. First draft at some simple enemy units. Mines, magnetic roller balls and BIG ROLLER BALL OF DOOM!
Cool to see some extra life in the game :)
#gamedev #indiedev #indiegame
Devlog update
We want our game to feature some simple enemies. VORTECH bots patrol the streets looking to try and disrupt your perfect cleaning run!
Some early sketches by
@mooneysart.bsky.social
#gamedev #indiedev #indiegame
Devlog update
The head of VORTECH is a man who goes by Victor. Hes the CEO and only human working at the company.
Some early sketches by
@mooneysart.bsky.social
We want him to have an M Bison feel mixed with tech bro business douche!
#gamedev #indiedev #indiegame
Devlog update
Every arcade game needs a bad guy, and for Trash City Turbo, thats the mega corp VORTECH!
Check out these early concepts by designer Dan Gilmore. Art direction by
@mooneysart.bsky.social
#gamedev #indiedev #indiegame
The Mega Crit logo a heart and the Godot logo side by side
We would like to thank @megacrit.com for another year of sponsorship. This time, upgrading to Corporate Platinum! We were supposed to post this earlier but we were all busy playing Slay the Spire 2 π«‘
fund.godotengine.org
Image shows the triple-I logo in black on a yellow background.
The latest Triple-i showcase aired last night and brought some fascinating announcements and updates.
Jake highlights his favourites in our roundup article:
somanygames.co.uk/articles/apr...
When we started Trash City turbo, we decided early on to do open development and show people how the sausage is made.
Here is some of that progress, another update is also on the way, enjoy!
#indiegame #indiedev #gamedev
www.youtube.com/watch?v=4g5E...
"i have no idea what i'm doing"
#art #BRart #conceptart
FAT ROLLER! Always fun to see an update that makes you chuckle.
On the IMAX baby, cant wait.
Jake went to PAX East and was delighted to discover that indie games are still flourishing.
So much so that he had to tell you all about ten of his favourite games that he played at the show in this PAX East roundup article:
somanygames.co.uk/articles/10-...
Where it all started. The original concepts that started Trash City Turbo. What started your game projects? Share below!
#indiedev #indiegame #conceptart
Its #WishlistWednesday
Check out our first game, Trash City Turbo!
Fire up your Turbo-charged Street Sweeper and carve perfect lines, at breakneck speeds, through the filth-ridden lower sectors of Neotropolis.
#indiegame #indiedev
Wish list here β¬οΈ
store.steampowered.com/app/4484260/...
Your staff does everything. Combat. Parkour. Vibes
#gamedev #wishlistwednesday
Its #WishlistWednesday
Check out our first game, Trash City Turbo!
Fire up your Turbo-charged Street Sweeper and carve perfect lines, at breakneck speeds, through the filth-ridden lower sectors of Neotropolis.
#indiegame #indiedev
Wish list here β¬οΈ
store.steampowered.com/app/4484260/...
Where it all started. The original concepts that started Trash City Turbo. What started your game projects? Share below!
#indiedev #indiegame #conceptart