Advertisement · 728 × 90

Posts by Felix

Building A Game Prototype From Only Two Words
Building A Game Prototype From Only Two Words YouTube video by FireboyGameDev

I made a YouTube video!
It's about how I made a game prototype from only two words.

#gamedev

youtu.be/QA6KuidLSg0?...

5 months ago 6 1 0 0
Video

I animated the blade along a curve in blender but I couldn't figure out how to get that animation into unity.
#swordtember Day 3: automaton
How important is it that gears and mechanical parts make sense?

#gameart #gamedev #unityengine #3dart

7 months ago 12 2 0 0

In one of my playthroughs of Secrets of Grindea we only switched to hard mode in Bossfights, bc we wanted a challenge then. But when we're just grinding for loot and exp (omg thats the name of the game!) we just wanted to chill and talk. And that worked really well. Pick your battles (literally).

7 months ago 1 0 0 0
Video

I wanted to do a post for the #swordtember automaton prompt but damn, this is taking longer than expected. Animating all the moving parts so they look correct takes forever but its sooo worth it :)
now its time for textures and shaders^^

#3Dart #gameart #unityengine

7 months ago 3 0 0 0

Love the beer. Looks very practical xD

7 months ago 1 0 0 0

That's so cute! I'd definitely try to do the extra work to collect them.
(If you want some feedback,
I feel like a particle system would add a lot to the satisfaction of planting the tree. Just some leaves, as if the tree was a bit too enthusiastic while it was growing up)

7 months ago 1 0 0 0
Close-up of the shell with the whole shader

Close-up of the shell with the whole shader

Close-up of the shell with only the textures

Close-up of the shell with only the textures

Close-up of the shell without the peal effect. The edges of the shell are faintly glowing and you can see little sparkles

Close-up of the shell without the peal effect. The edges of the shell are faintly glowing and you can see little sparkles

Here's a closeup of the shell with the shader, only the texture and the shader without the pearl effect. If you look closely you can see it sparkling on the edges!

7 months ago 0 0 0 0
Advertisement
Video

A bit late to the party but here's my art for the
#swordtember - Day 1 - Shell!
The pearl effect was a happy accident and i really like it like this!
#shader #unity #art #technicalart #3Dart

7 months ago 3 0 1 0
A skeleton sitting in overgrown ruins. Through a crack in its helmet mushrooms grow

A skeleton sitting in overgrown ruins. Through a crack in its helmet mushrooms grow

I wasn't really productive in between semesters but taking a break is important too. I made some pixel art today.

#pixelart #art #gameart #skeleton

7 months ago 7 0 0 0
Video

Just a few different types of stylised shading

#shader #technicalart #gameart #gamedev

8 months ago 25 2 0 0
Video

Orb !!

#gameart #gamedev #shaders #technicalart

9 months ago 12 2 0 0
Video

I feel like this is the best i can do so far. I tried to hide the pixelated nature of a "height to normal"-map by adding a detail normal map on top of my texture. For a better footprint shape I'd probably need to add the movement into the animation directly or figure out a different placement method

9 months ago 1 0 0 0
Video

Update on my Footsteps! They now not only go down but displace the ground around it a bit.
Gotta tweak the shape a bit and work on the ground texture next.

#shader #unity #gamedev #technicalart #gameart

9 months ago 15 3 0 0
Preview
European Citizens' Initiative Give your support !

Good morning, Europe!

Today is the day StopKillingGames wants us to get the hashtag #StopKillingGames trending everywhere.

Use it in your posts. Link people to the EU Citizen's Initiative (eci.ec.europa.eu/045...) and the UK petition (petition.parliament....).

9 months ago 369 291 0 28
Simple Snow Tracks Shader with Unity Shader Graph
Simple Snow Tracks Shader with Unity Shader Graph YouTube video by Mert Kirimgeri

www.youtube.com/watch?v=Thlq...

i hope this one works!
and thank you!

9 months ago 1 0 1 0
Advertisement
Video

Too exited not to share^^ working on a shader for footsteps and have this guy here walking down my scene leaving marks on the floor c:
www.youtube.com/watch?v=Thlq... <- used this tutorial as a base and gonna expand on it now. Can recommend :)

#shader #gamedev #gameart

9 months ago 11 2 1 0

Thank you!

9 months ago 1 0 0 0

Thanks! I feel like the details get very muddy when further away. The effect gets warped with the world space not screen space so the lines don't move that much, when moving the camera.

9 months ago 1 0 0 0
Post image Post image

Today I worked on a fullscreen shader to create a rough paper effect and a sketchy outline. Feels nice to see myself improve from two weeks ago when outlines where still a mystery. Gotta work on the presentation a bit i think.

(pic2 without the shader for reference)

#shader #gamedev #gameart

9 months ago 23 5 2 0

*Substance designer ofc

9 months ago 0 0 0 0
Video

I made a pond shader! It uses the parallax occlusion mapping node in #unity to create the depth effect. These are version one and two of the shader, let me know if you have some feedback!

#gamedev #technicalart

9 months ago 25 2 0 0
Isometric room in a retro futuristic style with monitors hanging from the ceiling and a disassembled robot on a coffee table.

Isometric room in a retro futuristic style with monitors hanging from the ceiling and a disassembled robot on a coffee table.

Current project. I'm learning a lot about shaders lately. For example this outline full screen shader.
#gamedev #gameart #art

11 months ago 9 1 0 0
Video

I made a little scene of a jester mouse in a forest cave! I`m new to 3D animation and rigging but i made the whole character from scratch (except the outline) Sounds are from Pixabay.com #gamedev #gameart #art #3D

11 months ago 10 2 0 0
A spilled cup leaking wine, there's a small poison bottle next to it. The same asset three times next to each other with different textures

A spilled cup leaking wine, there's a small poison bottle next to it. The same asset three times next to each other with different textures

Working a bit on Texturing 3D Objects so that they look 2D.
Left one is Base Color Textures + a toon shader
Middle is unlit with shadows painted in the Albedo map and the right one is just a recolor with a bit of tweaking

Left and middle also have an Outline Asset.

#gamedev #gameart

1 year ago 4 1 0 0
Video

!Flashing lights (~10sec after rain starts)! I am finally done with my little project adding Normal Maps to Unity 2D! I made a few samples for time of day and weather effects to show off the perks of this workflow. I think it looks really cool! #gamedev #gameart soundeffects are from pixabay.com

1 year ago 6 1 0 0
Advertisement

And trying to search for song lyrics doesn't work either. Even though many songs have the lyrics on Spotify

1 year ago 1 0 0 0

Wow thank you so much! I'll look into it. Especially since this seems like it's specifically for game design. Never thought I could be excited about letters but here we are :D

1 year ago 0 0 0 0

Gonna save that to my tutorial list to watch later. Looks really interesting and I'm learning typography and such anyways right now.

1 year ago 1 0 1 0

What a fuzzy little guy! Looks really cool

1 year ago 0 0 0 0

That bell bouncing from side to side is really cute!

1 year ago 1 0 1 0