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Posts by Bjarke A Larsen, PhD ๐Ÿ”œ GDC

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Very excited to announce I'll be part of the GDC Experimental Games Showcase this year!! #GDC
schedule.gdconf.com/session/expe...

Showing off my experimental narrative Discord bot game, "Telegrams from the Choir Train"
Super humbled to be among this crowd with this weird project.

2 months ago 8 3 0 0
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Very excited to announce I'll be part of the GDC Experimental Games Showcase this year!! #GDC
schedule.gdconf.com/session/expe...

Showing off my experimental narrative Discord bot game, "Telegrams from the Choir Train"
Super humbled to be among this crowd with this weird project.

2 months ago 8 3 0 0
The Silence and the Noise / Bjarke.it Bjarke A. Larsen's Blog

It's December 1st, so this is your semi-annual (i.e. when I remember) reminder that I wrote an Advent Calendar! And you can read it!

bjarke.it/christmas2018

It's a story about friendship, hope, noise, and, disturbingly, Christmas.

4 months ago 1 0 0 0

I know Unity (C#), Python, ink, some C++ (learning Unreal atm), and interactive narrative.

I am very flexible and open to relocating to almost anywhere in the world for the right job.

I am also open to postdoctoral researcher or the right faculty position!

Shares appreciated!

5 months ago 2 0 0 0

About me:
๐ŸŽฎ +4 yearsโ€™ experience in game dev (narrative design, programming, UX)
๐Ÿ‰ PhD-level research on storytelling in live-service games
๐Ÿ“ Efficient writer with technical chops.
๐Ÿ’ฌ Great communicator and teamwork skills

Looking for: Narrative designer, UX researcher, technical designer, and more.

5 months ago 2 0 1 0

Hey friends!
After taking a time off after PhD, I am now seeking new opportunities!

My skill set is diverse, so I'm seeking a range of positions (thread), but in short:

If you need someone with ๐Ÿ–ฅ๏ธtechnical skills who knows how ๐Ÿ‰narrative affects ๐Ÿ“กcommunities, I am interested in chatting with you.

5 months ago 4 2 1 0

Thank you! It really was "amazing" ironic timing. Tho, reflecting, this kind of story by itself also tells you something about these kinds of experiences haha. There were multiple times my research trajectory changed because of *industry nonsense*

6 months ago 1 0 0 0
I am a Doctor Now / Bjarke.it Bjarke A. Larsen's Blog

I Am a Doctor Now!
Little blog announcing my dissertation is now published and readable!
(And i have not been posting here so this also serves as the announcement that I am a PhD now lol)
bjarke.it/article/i-am...

6 months ago 21 2 4 1

Neurocracy was a major inspiration for my thesis work and a super cool project!

If you have interest in interactive, communal narrative absolutely do not miss this.

9 months ago 3 1 0 0
A banner screen to announce NEUROCRACY 3.0, which is superimposed over the image of a man's eyes in a dark red hue, with filaments that resemble neural pathways emanating from his left eye

A banner screen to announce NEUROCRACY 3.0, which is superimposed over the image of a man's eyes in a dark red hue, with filaments that resemble neural pathways emanating from his left eye

On July 16, join us for the launch of

๐ŸŒ N E U R O C R A C Y 3 . 0 ๐ŸŒ

โœ… A fresh live run of ten episodes on omnipedia.app!
โœ… New stories and systems from amazing writers!
โœ… Your investigation affects the outcome!

More info: talk.omnipedia.app/t/neurocracy...

#scifi #epistolary #hypertext #TTARG

11 months ago 76 47 1 14
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Oh hey IM on this panel!!?

Yeah I'm at PAX!

Im taking about destiny's fiction and it's community narrative!

11 months ago 3 1 0 0

This all said, I WILL be a GDC the rest of the week! Hanging out in the park and nearby.

If anyone wants to chat about experimental communal narrative games, live-service games or trains, hit me up!

1 year ago 1 0 0 0

There's also now an itch page ! chronologist.itch.io/telegrams-fr...

It has no downloadable files because this game has nothing downloadable, but an itch page makes it feel more official! It's a "released video game"!

1 year ago 1 0 1 0
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I Released a Game! (two months ago)

While everyone is at GDC I was busy finishing up some final touches and a blog for my game "Telegrams from the Choir Train" bjarke.it/article/i-re...

I explain why I think of this game as a "communal tamagotchi".

1 year ago 7 3 1 0

i would love to say hi!

1 year ago 0 0 0 0

Congrats on launch!! I'm excited to dig in

1 year ago 1 0 0 0

Thank you!! Yeah it was super fun to be a part of :D

1 year ago 1 0 0 0

And I should also make sure to promote the whole book itself, which is full of other great writing on Destiny, covering a ton of aspects from insightful character studies to essays on Destiny's PvP and World's First Raid Races.

Truly, very excited to be part of this collection!

1 year ago 2 0 0 0
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I wrote a Book Chapter!
About Destiny!

playstorypress.org/books/the-ps...

It's called "Guardians Make Their Own Fate" and its about how Destiny's narrative themes are echoed in its community history, covering events in the narrative, community, and marketing over the last 10 years.

Out Now!

1 year ago 7 1 2 0
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A three armed woman in a prison jumpsuit with a mullet walks in handcuffs along a metal walkway away from armed guards in futuristic, padded armour and helmets that completely hide their faces. Behind the woman the title "IT EATS PLANETS" is emblazoned in bright red. At the bottom the author's name "Samantha Mackenzie Greer" is written in red too.

In the background is a landing pad with a large, well used helicopter with fumes falling from its exhaust pipe. Above them is a dark sky of green clouds though a parting reveals the void of space where a ringed gas giant is silhouetted against a red sun.

A three armed woman in a prison jumpsuit with a mullet walks in handcuffs along a metal walkway away from armed guards in futuristic, padded armour and helmets that completely hide their faces. Behind the woman the title "IT EATS PLANETS" is emblazoned in bright red. At the bottom the author's name "Samantha Mackenzie Greer" is written in red too. In the background is a landing pad with a large, well used helicopter with fumes falling from its exhaust pipe. Above them is a dark sky of green clouds though a parting reveals the void of space where a ringed gas giant is silhouetted against a red sun.

A blueish, gloomy derelict factory floor with an avalanche of garbage in the foreground and sides of the frame with a sliver of floor space guiding the eye under a concrete bridge and past heavily graffitied columns, to a large, towering machine and altar at the centre. A person in a poncho sits there, waiting beneath the collapsed ceiling where far above we can see towering pipes of extraction criss crossing to form a dark, steel sky.

A blueish, gloomy derelict factory floor with an avalanche of garbage in the foreground and sides of the frame with a sliver of floor space guiding the eye under a concrete bridge and past heavily graffitied columns, to a large, towering machine and altar at the centre. A person in a poncho sits there, waiting beneath the collapsed ceiling where far above we can see towering pipes of extraction criss crossing to form a dark, steel sky.

A comic page. A vertical panel on the left side which depicts a mysterious person in a poncho coming down the steps of a trench and alleyway carved out of rock, covered in graffiti and with pipes criss crossing above.

On the right are a panel of this person rustling under their poncho and a second panel show them looking up some small orange case with a relieved smile, held in the hand of a previously concealed third arm. A third panel shows them concealing this object, their attention drawn to something off panel.

A comic page. A vertical panel on the left side which depicts a mysterious person in a poncho coming down the steps of a trench and alleyway carved out of rock, covered in graffiti and with pipes criss crossing above. On the right are a panel of this person rustling under their poncho and a second panel show them looking up some small orange case with a relieved smile, held in the hand of a previously concealed third arm. A third panel shows them concealing this object, their attention drawn to something off panel.

IT EATS PLANETS is now publicly available to read!

A queer, sci-fi comic about heists, ancient evil and fighting to survive on a dying planet. New pages every Thursday.

Please kindly check it out, give it a read and share it

๐Ÿ”ด iteatsplanets.com ๐Ÿ”ด

1 year ago 540 221 29 25
CRC RITU Improvements

I don't know why, but I was honestly excited to post my first ever patch notes for a game I made (and also very terrified to break it). Makes it feel like a real thing?? It now has... history.

Patch notes!! Patch notes are cool bjeck.github.io/CRC-RITU/imp...

1 year ago 7 1 0 0
Preview
Enriching your Game with Disobedience Authors: Alicia Fortier, Alexander โ€œDroqenโ€ Clair Tseu Martin, Tanya X. Short, Alexei Pepers, Kaitlin Tremblay, Linsey Murdock ๐Ÿค”How to Use this Paper This paper is offered as a lens for you to (re)con...

game designers!!! the day is here! Polaris 2024 reports are released: polarisgamedesign.com/reports/

and my group's is about how and when and why you might want to make your game's characters less obedient to the player's whims: polarisgamedesign.com/2024/enrichi...

1 year ago 359 109 25 12
splash image for the game "Telegrams from the Choir Train". It shows a collage of images evocative of trains and digital corruption. It has text that says "Manage Freight through a Telegraph wired to frail binary Gods". The word "frail" is crossed out.
There are two black marks, as if the paper has been digitally burnt.
- Salvation Through Faith -

splash image for the game "Telegrams from the Choir Train". It shows a collage of images evocative of trains and digital corruption. It has text that says "Manage Freight through a Telegraph wired to frail binary Gods". The word "frail" is crossed out. There are two black marks, as if the paper has been digitally burnt. - Salvation Through Faith -

*The sky bleeds the color of paper.
Clutching her small, precious bag, an excited passenger hears the singing. It's time.
Choir Train 74 has arrived.*

Telegrams from the Choir Train is OUT NOW!

Play in YOUR DISCORD SERVER right now! bjeck.github.io/CRC-RITU/ind...

1 year ago 9 3 1 0

I acknowledge it was a really weird day to do this on.

Hope everyone manages ok, either watching in dread or hiding from it all. I've used this mostly as a distraction.
Tho, I won't exactly say playing this game provides a reprieve from the terror of capitalist oligarchy.

1 year ago 1 0 1 0
splash image for the game "Telegrams from the Choir Train". It shows a collage of images evocative of trains and digital corruption. It has text that says "Manage Freight through a Telegraph wired to frail binary Gods". The word "frail" is crossed out.
There are two black marks, as if the paper has been digitally burnt.
- Salvation Through Faith -

splash image for the game "Telegrams from the Choir Train". It shows a collage of images evocative of trains and digital corruption. It has text that says "Manage Freight through a Telegraph wired to frail binary Gods". The word "frail" is crossed out. There are two black marks, as if the paper has been digitally burnt. - Salvation Through Faith -

*The sky bleeds the color of paper.
Clutching her small, precious bag, an excited passenger hears the singing. It's time.
Choir Train 74 has arrived.*

Telegrams from the Choir Train is OUT NOW!

Play in YOUR DISCORD SERVER right now! bjeck.github.io/CRC-RITU/ind...

1 year ago 9 3 1 0

Special thanks to all the people who helped make this game happen!
@quakefultales.bsky.social, Andrew, Ryan, Jason, Kyle, (i dont think the rest are on bsky, plz correct me folks!), all contributed either writing, design or programming help.
And thanks to all who playtested and gave feedback!

1 year ago 1 0 0 0

Hey it's a super cool project I wrote a story for coming out next week!

I love the setting and the vibes Bjarke created for this and I'm super excited to see it go out to more people!

(and of course enjoy the particular story I wrote for it too!)

1 year ago 10 3 0 0
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ANNOUNCEMENT!
my game is releasing on Monday!

"Telegrams from the Choir Train" is an experimental narrative game about managing freight through a telegraph wired to frail binary Gods.

It is played entirely inside YOUR DISCORD SERVER

Releasing Monday January 20th!

bjeck.github.io/CRC-RITU/ind...

1 year ago 12 8 1 1

ok scary announcement time

1 year ago 0 0 0 0

sorry if that was rambly, i dont really do this much haha. But wanted to say this somewhere and felt too small for a blog? but ended up writing more than i expected anyway lol

1 year ago 0 0 0 0