Congratulations! Excited to see what’s next!
Posts by Andrew Eiche
Job Simulator is now 10 years old!
To celebrate this milestone @buddingmonkey.bsky.social and I are doing a 10 year anniversary stream on Twitch!
Join us at 11am CT today for a fireside chat on the creation and development of Job Simulator and its impact on XR twitch.tv/owlchemylabs
Job Simulator is 10 years old! 🥳
Join AstroBeam’s CEO (former Owlchemy Labs CEOwl) @devinreimer.bsky.social & current CEOwl @buddingmonkey.bsky.social live at 11am CT for the birthday extravaganza 🎉
twitch.tv/owlchemylabs
This is likely my favorite podcast I’ve ever recorded
I showed up to the GDC Podcast Booth and forgot the laptop I needed to record my interview. Thankfully @buddingmonkey.bsky.social was a good sport and it maybe made for a better episode?
One of the after school activities is next door to a brewery. It’s too tempting
The work is on the picnic bench
Man in a blue polo, sitting at a brewery with a dark beer in front of them. Picnic tables plants. Lazarus in Austin, Texas.
The work from breweries cannot be stopped
Check this out next Monday @buddingmonkey.bsky.social and I will hosting a 10 year Job Simulator anniversary live on Twitch!
Do you love [JOB]?
CEOwl @buddingmonkey.bsky.social and former CEOwl @devinreimer.bsky.social are hosting our 10 year Job Simulator anniversary celebration live on Twitch April 6th! 🎉
The party starts at 11 AM CT and YOU’RE INVITED!
👉 twitch.tv/owlchemylabs
A shocked man in the foreground. Blond ale center frame. Honkey Tonk bar mid ground. Grocery store aisles out windows in background.
Working from the drafthouse inside Whole Foods
Thanks for having me!
One of the perks of my job is getting to nerd out with developers talking about their games. @owlchemylabs.com has been in VR over a decade with tons of lessons and insights to share.
Thanks to @buddingmonkey.bsky.social for being generous with his time at GDC.
Full interview on @uploadvr.com
I've been very excited about this dimension for a long time. It's shaping up to be something special!
Andreas and Werner next to a spit with upside down Bambi on it
Ex Libris page from Pentiment with a smiling line drawing of a person in the middle image
Andreas and pink Gernot stand-in talking to Gernot with a jester hat on
Andreas performing the lemon juice candle minigame revealing the words "Guy sux"
Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc.
If you use a temp asset that seems passable, it may stay there.
I still have my airline ticket
And I get to spend more time outside!
Same. I might have to do a meetup at this point lol
A patio with a persons legs in jeans and rainbow socks
It’s not quite Yerba Burna but it’s good to be back home
I got fired. Have some respect!
Fired after 90 minutes. Putting this on my LinkedIn
My thought experiment
If you gave Wildlight Entertainment $300MM and no restrictions would they still make Highguard?
I did a ton of press interviews at GDC. The common theme I kept relaying is:
“Funding impacts design at the deepest levels of the industry”
We make the games we can get paid to make.
Spotted: CEOwl @buddingmonkey.bsky.social in his natural habitat.
Black sedan with a white Autodesk logo on it
Better pay that Maya invoice or you’re going in the black sedan
“At Owlchemy Labs, everyone's a game developer. It doesn’t matter what you do, you’re a game developer.” - CEOwl @buddingmonkey.bsky.social in a recent fireside chat with @charalanahzard.bsky.social.
Yay XR Accessibility! So proud of our new Snap Turn feature.
It was developed when snap turn was exactly what I needed. I had surgery, resulting in frequent down time, and this feature allowed me to playtest from bed without needing to turn my body. Owning this project made it much more meaningful.
At least I’m respectful!
A screenshot of a message from Andrew that says: "I never ask, but today I must. May I share this image on socials?" The message includes another screenshot of a message that says: Recap of that call: "the solution was another butthole"
Just another Tuesday at @owlchemylabs.com
Slack message recap of that call: "the solution was another butthole"
Gamedev pro tip: sometimes you just need to add a butthole
(Alex said I could post this... unredacted)