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Posts by Andrew Eiche

Congratulations! Excited to see what’s next!

1 week ago 1 0 0 0
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Job Simulator is now 10 years old!
To celebrate this milestone @buddingmonkey.bsky.social and I are doing a 10 year anniversary stream on Twitch!
Join us at 11am CT today for a fireside chat on the creation and development of Job Simulator and its impact on XR twitch.tv/owlchemylabs

1 week ago 13 1 0 0
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Job Simulator is 10 years old! 🥳

Join AstroBeam’s CEO (former Owlchemy Labs CEOwl) @devinreimer.bsky.social & current CEOwl @buddingmonkey.bsky.social live at 11am CT for the birthday extravaganza 🎉

twitch.tv/owlchemylabs

1 week ago 4 1 0 0

This is likely my favorite podcast I’ve ever recorded

2 weeks ago 4 1 1 0

I showed up to the GDC Podcast Booth and forgot the laptop I needed to record my interview. Thankfully @buddingmonkey.bsky.social was a good sport and it maybe made for a better episode?

2 weeks ago 2 1 0 0

One of the after school activities is next door to a brewery. It’s too tempting

2 weeks ago 2 0 0 0

The work is on the picnic bench

2 weeks ago 1 0 1 0
Man in a blue polo, sitting at a brewery with a dark beer in front of them. Picnic tables plants. Lazarus in Austin, Texas.

Man in a blue polo, sitting at a brewery with a dark beer in front of them. Picnic tables plants. Lazarus in Austin, Texas.

The work from breweries cannot be stopped

2 weeks ago 14 0 2 0
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Check this out next Monday @buddingmonkey.bsky.social and I will hosting a 10 year Job Simulator anniversary live on Twitch!

2 weeks ago 4 3 0 0
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Do you love [JOB]?

CEOwl @buddingmonkey.bsky.social and former CEOwl @devinreimer.bsky.social are hosting our 10 year Job Simulator anniversary celebration live on Twitch April 6th! 🎉

The party starts at 11 AM CT and YOU’RE INVITED!
👉 twitch.tv/owlchemylabs

2 weeks ago 7 4 1 2
A shocked man in the foreground. Blond ale center frame. Honkey Tonk bar mid ground. Grocery store aisles out windows in background.

A shocked man in the foreground. Blond ale center frame. Honkey Tonk bar mid ground. Grocery store aisles out windows in background.

Working from the drafthouse inside Whole Foods

3 weeks ago 6 1 0 0

Thanks for having me!

3 weeks ago 1 0 0 0

One of the perks of my job is getting to nerd out with developers talking about their games. @owlchemylabs.com has been in VR over a decade with tons of lessons and insights to share.

Thanks to @buddingmonkey.bsky.social for being generous with his time at GDC.

Full interview on @uploadvr.com

3 weeks ago 0 1 1 0

I've been very excited about this dimension for a long time. It's shaping up to be something special!

3 weeks ago 2 0 0 0
Andreas and Werner next to a spit with upside down Bambi on it

Andreas and Werner next to a spit with upside down Bambi on it

Ex Libris page from Pentiment with a smiling line drawing of a person in the middle image

Ex Libris page from Pentiment with a smiling line drawing of a person in the middle image

Andreas and pink Gernot stand-in talking to Gernot with a jester hat on

Andreas and pink Gernot stand-in talking to Gernot with a jester hat on

Andreas performing the lemon juice candle minigame revealing the words "Guy sux"

Andreas performing the lemon juice candle minigame revealing the words "Guy sux"

Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc.

If you use a temp asset that seems passable, it may stay there.

3 weeks ago 5052 1506 77 75

I still have my airline ticket

1 month ago 3 0 0 0

And I get to spend more time outside!

1 month ago 2 0 0 0

Same. I might have to do a meetup at this point lol

1 month ago 2 0 1 0
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A patio with a persons legs in jeans and rainbow socks

A patio with a persons legs in jeans and rainbow socks

It’s not quite Yerba Burna but it’s good to be back home

1 month ago 6 0 0 0

I got fired. Have some respect!

1 month ago 1 1 2 0

Fired after 90 minutes. Putting this on my LinkedIn

1 month ago 3 0 1 0

My thought experiment

If you gave Wildlight Entertainment $300MM and no restrictions would they still make Highguard?

1 month ago 2 0 0 0

I did a ton of press interviews at GDC. The common theme I kept relaying is:

“Funding impacts design at the deepest levels of the industry”

We make the games we can get paid to make.

1 month ago 6 0 1 1
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Spotted: CEOwl @buddingmonkey.bsky.social in his natural habitat.

1 month ago 8 2 0 0
Black sedan with a white Autodesk logo on it

Black sedan with a white Autodesk logo on it

Better pay that Maya invoice or you’re going in the black sedan

1 month ago 14 2 0 1
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“At Owlchemy Labs, everyone's a game developer. It doesn’t matter what you do, you’re a game developer.” - CEOwl @buddingmonkey.bsky.social in a recent fireside chat with @charalanahzard.bsky.social.

1 month ago 18 5 0 1

Yay XR Accessibility! So proud of our new Snap Turn feature.
It was developed when snap turn was exactly what I needed. I had surgery, resulting in frequent down time, and this feature allowed me to playtest from bed without needing to turn my body. Owning this project made it much more meaningful.

1 month ago 14 3 2 0

At least I’m respectful!

1 month ago 12 0 1 0
A screenshot of a message from Andrew that says: "I never ask, but today I must. May I share this image on socials?" The message includes another screenshot of a message that says: Recap of that call: "the solution was another butthole"

A screenshot of a message from Andrew that says: "I never ask, but today I must. May I share this image on socials?" The message includes another screenshot of a message that says: Recap of that call: "the solution was another butthole"

Just another Tuesday at @owlchemylabs.com

1 month ago 9 2 1 1
Slack message 

recap of that call: "the solution was another butthole"

Slack message recap of that call: "the solution was another butthole"

Gamedev pro tip: sometimes you just need to add a butthole

(Alex said I could post this... unredacted)

1 month ago 16 3 0 1