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Posts by fixncraft

Thanks a lot for sharing this :'D

8 months ago 1 0 1 0

Thank you so much!

8 months ago 1 0 0 0

I'm using GDScript, but I'm curious to look into C# too sometime.

8 months ago 3 0 0 0

Just looked it up and it looks promising. Thanks for the tip! c:

8 months ago 2 0 1 0

Thanks, I'll try my best to make it worth the wait :'D

8 months ago 2 0 0 0

Thank you!

8 months ago 2 0 0 0
Video

starting to test the final scene of a possible demo

#gamedev #godot #indiegame

8 months ago 75 10 2 2

That's such a fun Idea! :'D

8 months ago 1 0 0 0
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Same here! I grew up with games like Spyro, Rayman 2 and Jak and Daxter. I started making this game as a love letter to my childhood. Getting such kind comments from other fans of this genre means a lot! It's called Fix'n'Craft, but I'll most likely change the title someday.

8 months ago 3 0 1 0

Oh yeah, it really feels like the community is growing quickly! You should definitely try it out. It's a great engine :'D

8 months ago 3 0 1 0

Thank you so much!

8 months ago 1 0 0 0

But there are some things from Unreal that I miss a lot, like the content browser. It feels much more managable than the file system in Godot :'D At the moment I feel like Godot is the right choice for me personally. But I might use Unreal again for future projects :)
4/4

8 months ago 2 0 2 0

I feel much better when I'm able to go out and be among friends while I work. So I kept playing around with the engine and in the end decided to switch. I like Unreal a lot. It has some incredible features, but it doesn't have anything I need for this game that Godot can't give me too.
3/4

8 months ago 2 0 1 0

I built a simple prototype and the performance was great. Also, the fact that Godot runs on my laptop is a huge deal for me. When I had to use my tower at home for everything, I felt super isolated all the time and that didn't do me well.
2/4

8 months ago 2 0 1 0

I started getting curious about Godot when I tested my Unreal builds on low-end hardware. It was unplayable, while similar games made using less heavy engines ran perfectly fine on the same system. That's when I decided to give Godot a try.
1/4

8 months ago 3 0 1 0
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Thank you! That means a lot to me :'D

8 months ago 1 0 0 0
Video

I've been busy moving my game from Unreal to Godot. It's been a LOT of work, but I'm sure that it will be worth it in the end. I prefer how it feels to work with Godot and I am getting stuff done much quicker now. Also, my laptop can run it, so I can work on the go :'D

#indiedev #godot

8 months ago 146 16 12 0
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Soo, I've been working on this passion project of mine for about 1,5 years now and figured I might wanna start sharing some progress on it every now and then online from now on. It's a 90's/early 2000's inspired 3D platformer with hand painted textures :'D

#indiedev #unrealengine

2 years ago 24 5 3 0