Fire that spreads, burns enemies and vegetation.
#screenshotsaturday #roguelike #ゲーム制作
Posts by Andreas
ah, nice yes might be an apporach worth pursuing, my formulas still need a lot of work!
If you mean for the order enemies get to act? No, not currently. Might take a look at it down the line.
New tile based lighting, tiles like the lava can emit light. Monsters have an easier time noticing the player when in lit areas.
#IndieDev #screenshotsaturday #ゲーム制作
Throwable weapons can be equipped and quickly used by pressing F to target and then F to throw.
#IndieDev #screenshotsaturday #ゲーム制作
Thank you, will do!
Implemented an inventory and equipment. A handful of scrolls and potions also working. Next step, identification. #IndieDev #screenshotsaturday #ゲーム制作
Some roguelike experimentation. #IndieDev #screenshotsaturday #ゲーム制作
Looks great!
Thank you!
A while since I posted any progress. Mostly been working on behind the scene stuff. Save and load system is now working and a basic quest system has been added. Currently working on a city map with Roman inspired architecture. Still very much WIP. #gamedev #IndieDev #ゲーム制作
Congrats on the release!
Time to take to the sea! Basic ship functionality added :)
#screenshotsaturday #gamedev #IndieDev #ゲーム制作
Thank you! Early days still so not really in the hunt for a musician yet :)
Thank you!
Thank you Hampus :)
Thanks, yeah, the layout is very much just setup to test, so straight lines makes it fast and easy :) your game also looks great! Actually had the first one on my wishlist allready.
I am in control.
World map support. Need to decide how to handle the look of the world map, currently very much a work in progress.
#screenshotsaturday #IndieDev #ゲーム制作
Do you have respawning monsters outside of view from the player? Otherwise the whole map could be shown once its "complete".
Yes, saw you play Brogue, think they handle it quite well.
I like the rts style where youu have two levels of fog of war. Completely unknown and explored but can only see the dungeon outline.
My JRPG in Development
• Classic turn-based combat
• Dungeon exploration inspired by Zelda
• HD2D inspired pixel art and lighting
#JRPG #IndieDev #ゲーム制作
Thank you! Nothing that is up to date visually unfortunately. Still needs to be updated
The demo for The Ballad of Bellum has finally been released!!🌿🎮part(link in bio☝)
youtu.be/FdWtcYsyzrU
#gaming #indiegame #gamdev #balladofbellum
My JRPG in Development
• Classic turn-based combat
• Dungeon exploration inspired by Zelda
• HD2D inspired pixel art and lighting
#JRPG #IndieDev #ゲーム制作
Panzer Dragoon is probably the closest you get. Larian made Divinity: Dragon Commander which allows you to fly on dragons as well.