That’s in good condition !
Posts by Dylan Makes Games
Yep first known “sighting” in the wild! :)
Eclipse, Lunar Chase, X, a game can often go through a few names before it makes it to market. Here's the story of how X (the game, not the social network) got its name, and why many outside of Japan still call it Lunar Chase. https://youtu.be/iD8-gZWrxZw
The ps6 rubber duck demo better be bloody good :)
Haha yes I tried it a few times but couldn’t get the timing right! You’ll have to join us in one of our videos :)
Still playing Arc Raiders and loving it, and we are such total muppets at PvP we made a YouTube channel to upload the proof: youtu.be/RWt1UpfAJYU like and subscribe! :)
maybe I should go to dice instead of gdc in the future, we will see after this year's gdc
Thx! It has a lot of fun ideas in it and is a bit bonkers. :)
Sadly I don’t think we put any cheats in there 😥
Yes I do check in here from time to time :)
Very nice! We did a good job on that even if I do say so myself !
the triple-i initiative logo on yellow background "world premieres // gameplay reveals // launch dates" "no ads. no hosts. just games."
so uh, announcement time?!
got scooped up by the @iii-initiative.bsky.social to help produce their next showcase! 🎉
if you have anything ✨ cool ✨ happening for ya in 2026, reach out! 👀
The Tomorrow Children is ridiculously cheap in the Black Friday sale - if you have a PS5 (or PS4) go grab it for less than the price of a decent cup of coffee! Games that use fully custom 3d engines need to be supported! (please)
It’s out on PC and PS4 too, it’s a few years back now but it still looks and plays great!
PSP version was excellent! These models and animations are from the Switch version of the sequel!
more #godot fun, added procedural-ish grass that reacts to the player, sky and also a rock giant #indiedev #gamedev #indiegame
I like the versatility yet simplicity of its core design - very lightweight too
Those aren’t his children 🤣
I downloaded Godot @godotengine.org a few days ago and I’ve been enjoying it quite a bit! This is what I have after a few days.
Countdown to the KEEPER Launch Trailer is up on our YouTube channel if you want to get a tab ready (and there are some lovely in-game vistas you can enjoy while you wait)!
The trailer and the game go live tomorrow morning (Oct 17) at 8am PT!
youtu.be/CDmvkGUSWzI?...
Thanks Jake, your new game is looking pretty damn fine too !
Our new Dreams of Another trailer just went live! youtu.be/zA1z-_pgZso?... it’s available today folks! Grab the bundle with the also just released PixelJunk Eden 2 and bask in two of Baiyon’s creations at once! 🫶
Download the free demo of Dreams of Another from Steam today, it gets taken down tomorrow! Thanks to everyone who tried it out, the feedback helped us fix a bug here and there with certain video cards! store.steampowered.com/app/3561230/...
Just played this demo; it's trippy as hell - definitely want to check out the full game in October!
Played this at GDC and loved it. I know this is going to sound like a weird comparison, but it kind of reminds me of Wattam.
Haha, yes this was well before templates
Yes it felt early! The c++ syntax was actually quite sane back then! Haha
Obviously the GameBoy version of Tetris was written in machine code. :)
It’s quite surreal isn’t it! There is even more strangeness in the final game, something that isn’t shown in the demo :)
I just tried the limited-time demo for Dreams of Another and know that this game is likely to hit my Top 10 games of the year when it comes out next month. The dreamlike, alien tone of the game is conveyed so fast. It's compelling stuff!
store.steampowered.com/app/3561230/...