Manufacturer Highlight!
Void Synthetics - Specializing in low weight and low drain attachments, Void Synthetics delivers battery friendly weaponry and modules. Void does not offer Ballistic Gear and Offensive Support due to the heavier weight requirements needed. #indiegame
Posts by Carbyne Games
Andy Mack lending voice work to the AdventOS, in our tutorial level. We decided to complete the tutorial for the prototype to introduce the player to gameplay.
#gamedev #indiedev #Indiegame #robots
Another panorama shot inside Jaber's Basin from up higher looking into the valley.
#indiedev #IndieGame #gamedev #pcgaming #unrealengine
Panorama shot. Working on Jaber's Basin level this weekend.
#gamedev #indiedev #unrealengine
New devlog is up discussing attachment interfaces for #AdventGuard
bsky.app/profile/carb...
Attachment Interfacing #devlog! We talk about changes to attachments in our new episode. Click for full video.
youtu.be/OPPf_2J4wb4
#indiegame #indiedev #Robot #gamedev
Happy Thanksgiving to all! #thanksgiving
May need some additional help. Are there good #talent communities here on Bluesky for #contractors, Engineers C++/Visual Scripting ( #UE5 ) I can tag?
Explosive Spawners devlog! We talk about 1 of our various spawners in Ep.10.
youtu.be/60CJ4Orr71o
#indiegaming #indiegames #indiedev #gamedev #IndieDevs
New #devlog up on YouTube in which we go over our Explosive Spawners!
youtu.be/60CJ4Orr71o
#indiegaming #gamedev #gamedesign #indiedev
Wait. Not clear on what you are saying here...
Crazy hectic!
New and improved attachment stats UI. Implemented "Manufacturers" as well.
Remember...EVERY attachment is 100% unique.
#indiegame #gamedev #Indiedevs #gamedevelopment
Will share screens of Proxima Centauri b as we go.
#indiegame #gamedev #indiedev
Scout Exoskeleton looking out over it's domain.
Spare parts. I call it..."bots in pieces"
Introductory post #2. Orbital Construction hub. 2150. Setting for menu and intro tutorial.
When its Broken...Its Broken