Wooden shack in Unreal Engine 5 with a vertical column of nails in perfect alignment.
The same wooden shack in Unreal Engine 5, but the nails have been manipulated to have more realistic positions.
The good news is I finished this creepy shack...
...the bad news is something glitched in #UE5 and my height map for the landscape is completely flat now? o.o? #GameDev
2 days ago
7
2
0
0
At this point, a lot of my OCs were created so long ago, they could legally drink in the US.
2 weeks ago
0
0
0
0
I want to make fantasy comics that rival the work of Tolkien, but there's so little money in that, that instead I created an actual video game company. x.x
2 weeks ago
0
0
0
0
Finally went through my phone tabs and followed a bunch'a other illustrators! 🤩
3 weeks ago
0
0
0
0
!!
2 months ago
5565
1933
18
1
winter creature
1 month ago
3569
1182
17
0
Umbreon ⭐
2 months ago
5702
1960
22
3
Yesterday, I had received my first ULINE catalog since I started my company. Yesterday, I also went to their website and removed my company from their mailing list. I refuse to buy anything from a company that funnels millions to right-wing extremism. #GameDev
4 weeks ago
5
2
0
0
"Artists peak at 30", "30 under 30", "by 30 you should" ridiculous. Arts industries capital craves young people to exploit and burn out. It doesn't want older artists thriving and guiding the young. It also doesn't want artists to exist. Stop letting cannibals tell you you only matter on a plate.
1 month ago
8248
3500
29
61
This video game company supports #TransRights!
1 month ago
1
0
0
0
Advertisement
a banner which reads Trans Rights Are Human Rights surrounded by stars and yellow roses
Being trans is a joy and a gift! Some folks are trying to take away that joy! We will not let them! We will become even more trans and more joyful as time goes on!
1 year ago
4932
2028
13
16
The "artifacts" in the image are due to me protecting it with Glaze!
1 month ago
0
0
0
0
Finished type chart for Broken Fang Studio's upcoming creature capture/monster battler showing different types' strengths and weaknesses. What each type is, however, has not been revealed yet.
Another game design mile stone in my creature capture/monster battler; I have completed the Type Chart! 24 types, representing 576 individual decisions here, and days of work. Types will be released at a later date! >;] #GameDev
1 month ago
4
2
1
0
So wait, The Pokémon Company had time to do THIS, but Legends Z-A launched with PlayStation2 quality?! Who needs to make a quality game when you can spend way more on nostalgia baiting marketing.
I can't wait to hear back from the copyright office. >:3
1 month ago
1
0
1
0
See, I want this lil game company to go places so I CAN extend an olive branch to other creatives. I can't imagine having those kinds of resources and not sharing them. I miss the creative atmosphere of art school, and you don't get that in a vacuum.
1 month ago
1
0
0
0
Another challenge is fighting the instinct to design everything as a cat or dog, lol
1 month ago
0
0
0
0
That last sentence? *chef's kiss*
1 month ago
1
0
0
0
Predev work is very unglamorious. Hours of writing lists, very basic code to make sure combat elements are coming along balanced. Gen 1 Pokémon was notoriously unbalanced with its typing, many types being functionally nonexistent. #GameDev
1 month ago
4
1
0
1
Color scheme for my creature capture/monster battler chosen! Yes, watercolors!! I would like the game to have a watercolor-inspired style, so it makes sense to do predev art in that medium. #Art #GameDev
2 months ago
7
2
0
1
Advertisement
Brainstorming a color palette for the creature capture. A limited palette will give the designs more cohesion and unity, and squarely plant them all together.
2 months ago
0
1
0
1
Today is the first day of Black History Month.
Keith Porter Jr, father of two, should still be alive. #BLM
2 months ago
1
0
0
0
Happy Black History Month, y'all
2 months ago
309
100
0
0
The obvious question about the "AI" services being offered but no one is willing to broach is very simple:
If you made a machine that prints money, why are you letting anyone else use it?
Rainmakers, every last one of them.
2 months ago
88
23
1
0
Yeah, that's a load-bearing "could" there.
This is little better than the model they trained on recreating Quake. There's no intent, and as a result no cohesion. There's also no code, so what exactly are they even creating here?
The experience can't be replicated, it's just a fuck-around demo.
2 months ago
123
40
5
0
I've never done drugs before, but I imagine this is what it makes your thoughts like.
2 months ago
1
0
0
0
Oh well. We're never going public btw. The stock market is just gambling with extra steps and that's not even the purpose of this company. The primary purpose of this company is to make art and tell stories, making money comes AFTER THAT.
We're better than them, so we must BE better than them.
2 months ago
5
1
0
0
Advertisement
I've been calling them vulture capitalists cause they seem to want everything to die just to pick the corpses clean.
2 months ago
5
0
0
0
Thank you! I should be able to announce the Pokemon competitor next month if everything goes smoothly with the copyright office!
2 months ago
1
0
1
0
@kombuchabun.bsky.social So, the company is officially registered with the state as an LLC. My first game is currently in development, a survival horror (I LOVE HORROR). The second game, in predevelopment, is a direct Pokemon competitor.
2 months ago
1
0
1
0
Fat chance! I'm anything if not stubborn and persistent! >:3
2 months ago
0
0
0
0