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Posts by Ariel Coppes 🚀 Ship Miner 🚀 ✈️ Going to Gamescom Latam ✈️

Yes, I recorded the video playing with two controls myself xD

2 weeks ago 2 0 1 0
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Ship Miner on Steam Relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Collect minerals from procedurally generated asteroids, improve your ship and survive The Anomaly, an unknown ent...

store.steampowered.com/app/3113690/...

2 weeks ago 0 0 0 0
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Ship Miner is a relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics.

Can be optionally played in teams (I play with my kids) of 2 to 4 players now (currently in private beta).

Add to your Steam Wishlist or join the private Playtest!!

2 weeks ago 13 3 2 0
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Design decisions when building games using ECS II This is just the second part to the “Design decisions when building games using ECS” since I have new patterns that I want to share.

It's been a while since I do a semi technical blog post but here I am, sharing my second part of the "how I use ECS in my games" series (in 2.5y I will write the 3rd part xD):

arielcoppes.dev/2026/03/29/d...

If you are using ECS, would love to hear your thoughts.

Thanks for reading!

3 weeks ago 5 3 0 0
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And here some mockups I did before testing ingame, all kinda share the same shape idea, but there are a couple that are a bit different that feel interesting to test ingame too at some point. In my next mockup iteration I will try to break the shape a bit more.

1 month ago 2 0 0 0
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Testing some basic/naive visual ideas to differentiate ship for when the player unlocks new ships, find other NPC miners in the galaxy and/or for possible local coop (not defined yet)

1 month ago 7 2 2 0
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The Galactic Mining Corp can always send more miners to to do the job... or die trying...

(I was just testing a possible respawn sequence for Ship Miner)

1 month ago 8 1 0 0
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Tiny Roguelikes Event 2026 The first edition of a new event series celebrating small ideas, big replayability, and endless runs. At Rogue Duck Interactive, we love roguelikes. Our very first hit game was a roguelike called Dice...

Ship Miner is participating in the Tiny Roguelikes event! #TinyRoguelikes weeeeee!

store.steampowered.com/developer/ro...

2 months ago 3 1 0 0
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Thanks!!

2 months ago 1 0 0 0
Preview
Ship Miner on Steam Relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Collect minerals from procedurally generated asteroids, improve your ship and survive The Anomaly, an unknown ent...

store.steampowered.com/app/3113690/... here is the link to Wishlist or Play the Demo, or even Join the private Playtest to have the latest updates.

2 months ago 2 0 0 0
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INCOMING NEWS! 🤘

NEW PLAYTEST UPDATE: Select destinations with good and bad modifiers that change the Gameplay. 🔥

For new readers, SHIP MINER is a relaxing mining game with retro aesthetics, you can PLAY THE DEMO or ADD TO YOUR WISHLIST the game NOW on Steam! 🚀

2 months ago 21 6 2 0
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GitHub - acoppes/unity-history-window: A simple selection history window for Unity. A simple selection history window for Unity. Contribute to acoppes/unity-history-window development by creating an account on GitHub.

Some time ago I made a selection history plugin, here is a reminder that it exists. It also comes with a favorites window for things you want always there. Both support drag & drop to/from scene/hierarchy/etc. #unity #unity3d #unitytips

github.com/acoppes/unit...

3 months ago 0 0 0 0
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Ship Miner on Steam Relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Collect minerals from procedurally generated asteroids, improve your ship and survive The Anomaly, an unknown ent...

Play the Demo or add to your Wishlist!

store.steampowered.com/app/3113690/...

3 months ago 3 0 0 1
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Happy new year!!! 🍻 I hope this is the year for Ship Miner release! 🚀

For those who don't know, Ship Miner is a relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics.

Demo available on Steam! 🥳

3 months ago 16 4 2 0
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2025 summary and my expectations for 2026 The end of the year is approaching and I have made a summary of what happened during 2025 and what to expect for 2026.

Every year I take some time to write a review about it and my expectations for the next one personally and for my projects. I mention both Cleared Hot and Ship Miner in my review, here it is if you want to read it:

arielcoppes.dev/2025/12/26/r...

3 months ago 8 2 1 0
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Preview
Ship Miner on Steam Relaxing mining experience that merges combat elements and 1-bit pixel art aesthetics. Collect minerals from procedurally generated asteroids, improve your ship and survive The Anomaly, an unknown ent...

In case you don't have it on your wishlist, there is a demo too

store.steampowered.com/app/3113690/...

4 months ago 0 0 0 0
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Ship Miner has 3k wishlists on Steam! 🤯

Time to celebrate with a gif 🍻

Thank you so much! 🤟

4 months ago 9 1 2 0
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“I am so bored by AI. One of the things I love about the theatre is AI can’t do it.”

Ethan Hawke is a dude 👌🏻

4 months ago 12245 3740 138 674

Cool! I added this line to PancitoMerge's credits a couple weeks ago, glad to see many others are pushing the same idea in different ways.

4 months ago 114 23 0 0

Me too, still has its challenges xD

4 months ago 0 0 0 0
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Ship Miner on Steam Relaxing mining experience with combat elements and 1-bit pixel art aesthetics. Collect minerals from procedural generated asteroids, improve your ship and survive The Anomaly, an unknown entity threa...

store.steampowered.com/app/3113690/...

4 months ago 2 2 0 0
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I'm a Solodev here making a minimalistic pixelart 1bit miner game by the name of "Ship Miner"

Gather minerals, improve your ship and survive threats.

Demo available on Steam right now!

4 months ago 31 7 2 0
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It's live! 🚨 Cleared Hot has launched into Steam early access !! 🚁💥

We are thrilled with the response so far. Thanks to everyone who has been playing, sharing, and giving us feedback. 🙏

Play it now on Steam: store.steampowered.com/app/1710820/...

4 months ago 20 8 1 3
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When you start playing being a gamdev and decide to implement your own pathfinding solution (because you know, there are not 100 already), instead of making the actual game xD.

I promise having path finding will make sense in the game later.

5 months ago 0 0 0 0
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After years of building, it’s finally happening 🤯

Cleared Hot launches into Steam Early Access on Nov 20, 2025!

Can't believe I just typed that. Only 3 weeks away 😮 Any help sharing is appreciated ❤️

🎯 Wishlist on Steam: store.steampowered.com/app/1710820/...

5 months ago 9 3 0 2
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Random video but with full audio (music too) in this case.

Random note: 1-bit graphics are difficult to read from videos/screenshots but they have some kind of magic. Also, they are easier to assimilate by playing the game (demo available btw).

5 months ago 1 1 0 0
Preview
Ship Miner on Steam Relaxing mining experience with combat elements and 1-bit pixel art aesthetics. Collect minerals from procedural generated asteroids and improve your ship. There is an unknown threat from beyond The A...

Demo available! store.steampowered.com/app/3113690/...

5 months ago 0 0 0 0
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Can a simple Ship Miner save the Universe?

5 months ago 8 1 1 1
Ship Miner Developer Interview
Ship Miner Developer Interview YouTube video by Paper Prototypes Podcast

A new episode is out today! Check out here youtu.be/X68IIH4gYlA Where I interview @arielsan.bsky.social where we talk about the challenges of designing for a 1bit art style and lo-fi asteroid mining.
#gamedesign #indiedev #indie #gamedevelopment #podcast

6 months ago 7 3 0 0
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Ship Miner on Steam Relaxing mining experience with combat elements and 1-bit pixel art aesthetics. Collect minerals from procedural generated asteroids and improve your ship. There is an unknown threat from beyond The A...

store.steampowered.com/app/3113690/Ship_Miner (link to steam just in case)

6 months ago 0 0 0 0