This week on Star Child's DevLog: release plans, story, and an old tileset that we want to refresh to fit with the now improved style.
Got any suggestions for what to do with the yellow tileset?
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Posts by Pale Blue Studios
This week on Star Child's DevLog, Jay talks about the improvements made since the Next Fest has been over:
store.steampowered.com/news/app/295...
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This week on Star Child's DevLog, a long list of fixes and improvements made during the Next Fest:
store.steampowered.com/news/app/295...
The game feels so much better now, thanks for all the feedback! Can you beat One Heart, One Life?
#indiegame #gamedev #screenshotsaturday #godot #indiedev
Been getting lots of good feedback for the demo during Next Fest, based on it so far we've:
- Added Iron Man mode
- Significantly improved automap styles
- Balanced difficulty
- Added completion %
- Tweaked sfx
- Added new animations
- Fixed stutters
Thanks!
store.steampowered.com/app/2953070/...
Working on a new #Gentree update.
You can now control how wide the tree grows (branch spread control).
Still polishing it and adding a few more improvements before release.
#aseprite #pixelart #gamedev #indiegame #indiedev
If I had known that, would've done the same, just based on the quick description it didn't seem worth the effort ๐
Ah, maybe that's if you created a separate page for it.
You can review demos on Steam?
We just managed to finish this during screenshot saturday, so you get to take a look at our new gameplay video for the demo's Next Fest release.
www.youtube.com/watch?v=9gE1...
Would love to hear feedback your on it!
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This week on Star Child's DevLog, we discuss how we polished the demo for Next Fest! Now we have about 30 minutes of playable content + hard mode, and it feels good.
store.steampowered.com/news/app/295...
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Thanks!
Star Child is going to the Next Fest!
store.steampowered.com/app/2953070/...
#nextfest #steam #gamedev #indiegame #godot #indiedev #pixelart
Try the free demo on store.steampowered.com/app/2953070/... and wishlist it if you like what you're seeing!
Join our Discord community if you want to share some feedback: discord.gg/AzAQj2aA4X
This week on Star Child's DevLog, the demo is out! ๐ฅณ
store.steampowered.com/news/app/295...
Content is still limited and we'll continue working on it for Next Fest, but at least it's out ๐
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This seems a lot like JavaScript developers skipping everything not strictly required. Just because you save a few keystrokes that doesn't make the code better.
This week on Star Child's DevLog, we've been finishing up things for the demo.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, a bit of updates on the latest new enemy type and progress for the demo.
store.steampowered.com/news/app/295...
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This week on Star Child's DevLog, Jay talks about using data structures to make better code
steamcommunity.com/games/295307...
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Thanks, glad you like it!
This week on Star Child's DevLog, Jay talks about implementing controls in Godot with the G.U.I.D.E. plugin
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This week on Star Child's DevLog, we have another guest appearance from the person behind our music and sfx
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This week on Star Child's DevLog, Jay talks about animating flames.
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I think one cool idea could be to combine that style with some of the shouting stereotypical of shaolin monk fights, kinda like mumble-shouts, trying to do some of those sounds with your mouth closed.
www.youtube.com/watch?v=Zbow...
This week on Star Child's DevLog, Jay talks about what to expect from our upcoming demo.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks more about animating plants, and explosions.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about animating plants.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog things are getting hot as Jay talks about how animate lava.
store.steampowered.com/news/app/295...
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This week on Star Child's DevLog, Jay talks about how to handle the game over -state.
store.steampowered.com/news/app/295...
#indiegame #gamedev #screenshotsaturday #godot #indiedev