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Posts by Ferruccio Cinquemani

Exactly. We don't know. We have to trust a mysterious algorithm managed by a private company.

2 weeks ago 8 0 0 0

You're very close to the point that user reviews are not a good substitute for curation and critics.

2 weeks ago 21 0 2 0

Might be the greatest opening paragraph of anything ever.

3 weeks ago 14087 4056 128 149
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Italian representation, finally

4 weeks ago 2 1 0 0

Can I carve an exception for Counterstrike and Dota/LoL?

4 weeks ago 0 0 0 0
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Save 50% on There's Nothing Underground on Steam There's Nothing Underground is a roguelike puzzle adventure where you use random tools to solve levels in endless ways. Unlock and combine tools to tackle 100+ levels, each with unique challenges. Fin...

Yo! There's Nothing Underground is on sale at its lowest price ever! 3,89€ for the best roguelike puzzle that gives you random tools to solve levels any way you want (it's a genre, I swear) since Mosa Lina! Buy it now!

store.steampowered.com/app/3223370/...

4 weeks ago 1 1 0 0

Randomly saw this on my feed and... I actually want to read this

1 month ago 3 0 0 0

This game seems very cool and my very millennial hot take is that pen controls are much more interesting than touch controls.
We lost a lot when we collectively decided the iPhone was a better game machine than a DS (I mean, we did not, but you know what I mean)

1 month ago 1 1 0 0

Snap filters caused more damage than locusts

1 month ago 6 2 1 0

A lot of the love for "new voices", from what I can see, really just means: horror games with a low-fi, grungy aesthetic and/or viral "dig a hole" type of games.

1 month ago 2 0 0 0
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Marathon *feels* like a single player/co-op roguelike to me, with its focus on missions and the NPC enemies being tough to fight. Also the fact that other squads will almost certainly be aggressive makes them into mini-bosses and (weirdly) ends up making the game less toxic. Also, weird insects.

1 month ago 0 1 0 0

Please read the text generated in the picture and imagine that several engineers, product owners, managers and other people with degrees looked at that and thought "that's good enough writing"

This is what happens when people don't read, understand or respect literature.

1 month ago 2 0 0 0

Curtains for Zoosha?

1 month ago 1 0 0 0

I *guess* it makes sense, cause improving bloodflow should help. But... christ...

1 month ago 0 0 0 0

Exercise with a headache results in a thermonuclear headache. Paracetamol and lots of water, maybe?

1 month ago 0 0 1 0

I don't dislike Geese, but that guy sings in a very silly way

1 month ago 1 0 0 0

Just saying

1 month ago 0 0 0 0

“Is there a technology the left is excited about?”

High-speed rail! MRNA vaccines! New cancer treatments! Solar and wind energy collection! Better and longer-range EVs! That wood that's harder than steel! New apples! Fibermaxxing! Buldak Swicy ramen! Muppets! Muppets are too a technology, shut up!

2 months ago 12259 2850 334 206
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She is spitting truth. Elites won't touch Gen AI for anything that matters

2 months ago 1 1 0 0

I cannot be the only one who reads it as Resident Evil Quiem

2 months ago 0 0 0 0
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Mmm. A little bit like the famous opening of the Lethal Weapons script, I guess.

2 months ago 1 0 0 0
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Don't give anything an Emmy until it's as good as this.

2 months ago 5343 1829 105 319

Maybe all those CEOs saying that AI is an answer to bloated team sizes and ballooning budgets should take a look at No Man's Sky and try to replicate whatever they're doing. Cause I don't particularly like what it has become but that small team has no issue pumping out insane amounts of work.

2 months ago 1 1 0 0
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The Italian in me agrees. My Swedish side will defend oatmeal to death.

2 months ago 1 0 0 0

Just saying: I haven't seen cyclists and pedestrians destroy shit.

2 months ago 2 0 0 0

Especially AAA leads and creative directors. It's surprising to still see so many wannabe movie directors (inferiority complex and disdain for "childish things" included) in creative direction positions in games.

2 months ago 5 0 0 0

A clear explanation of a very strong feature of Godot. Much more understandable than "any node can be a scene and a scene is just a node", which is how I describe it usually

2 months ago 3 0 0 0
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Save 25% on There's Nothing Underground on Steam There's Nothing Underground is a roguelike puzzle adventure where you use random tools to solve levels in endless ways. Unlock and combine tools to tackle 100+ levels, each with unique challenges. Fin...

The game that got linkedin marketing experts talking (about how you should not market a game) is now on sale! store.steampowered.com/app/3223370/...

3 months ago 2 1 0 0
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“They avoided one another's faces, for fear of what they might see mirrored there. Each man thought: one of the others is bound to say something soon, some protest, and then I'll murmur agreement, not actually say anything, I'm not stupid as that, but definitely murmur very firmly, so that the others will be in no doubt that I thoroughly disapprove, because at a time like this it behooves all decent men to nearly stand up and be almost heard...
No one said anything. The cowards, thought each man.”

― Terry Pratchett, Guards! Guards!

“They avoided one another's faces, for fear of what they might see mirrored there. Each man thought: one of the others is bound to say something soon, some protest, and then I'll murmur agreement, not actually say anything, I'm not stupid as that, but definitely murmur very firmly, so that the others will be in no doubt that I thoroughly disapprove, because at a time like this it behooves all decent men to nearly stand up and be almost heard... No one said anything. The cowards, thought each man.” ― Terry Pratchett, Guards! Guards!

As Pratchett said:

3 months ago 1323 475 5 7
PC Gaming Has Changed Less Than You Think (12 examples) – How To Market A Game

As someone who finds grimdark fantasy way more cringe than Kirby, despises mouse and keyboard as input system, hates overcrowded UIs, overlong games and horror, this kind of explains why the Steam ecosystem baffles me.
I wish developing for consoles was easier.

howtomarketagame.com/2026/01/15/p...

3 months ago 0 0 0 0