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Posts by Oroel

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I’ve been heads-down on some amazing large-scale projects lately, which hasn't left much room for personal work. However, I managed to carve out some time to wrap up a few pieces to keep improving those Houdini skills.
Thanks to Paul Esteves for the tutorial

1 month ago 0 0 0 0
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Salted Heart adventurers ... from 6 years ago?!

2 months ago 606 128 7 0

Finally! This looks really good. One of my main gripes with Unreal is the DOF

2 months ago 1 0 0 0
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Sometimes it is important to know when to abandon a project.
I started a big project where I wanted to mix Fluid simulation from Houdini with Unreal Engine.
Even the project didn't come to fruition like I wanted, I still learned a lot of things from it.

6 months ago 4 0 0 0
Rampage Rally | Futuristic Car | 3D Community Challenge \Breakdown\
Rampage Rally | Futuristic Car | 3D Community Challenge \Breakdown\ YouTube video by Juan Oroel Castro

Here is my submission + breakdown for the Rampage Rally by Pwnisher.
This was my first time taking part in a challenge like this. Sadly, I started quite late and only had 10 days to create everything from scratch, which made it even more challenging but also a lot of fun!
youtu.be/TJvnofgRk_U

6 months ago 2 0 0 0
Houdini liquid dissolve FX 🌊 🫧
Houdini liquid dissolve FX 🌊 🫧 YouTube video by Juan Oroel Castro

New FX finished! 🌊 🫧
This liquid dissolve effect layers multiple #Houdini simulations using SOP solvers, FLIP fluids, Pyro, VDB advection, and POPs. I built growth solvers, sine-based procedural animations, and custom solvers to drive efficient, art-directable simulations
youtu.be/gVc9RXuQnF8

10 months ago 4 0 0 0
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Cool Knitting FX for a fake Shoe Advert 🧶👟
I’ve just wrapped up a new Houdini project after completing Mark Fancher’s course, where I learned how to create advanced knitting effects with the goal of applying them to a bigger project I have in mind.

11 months ago 3 0 1 0
PowerUp Breakdown |Houdini|Unreal|Nuke
PowerUp Breakdown |Houdini|Unreal|Nuke YouTube video by Juan Oroel Castro

Yeah, I like DragonBall how could you know?
This is my latest project to keep improving some skills in Houdini. For this, I wanted to mix Unreal Engine. It's pretty complex, cloth sims, lots of particles, Pyro sims etc... Enjoy the breakdown!
youtu.be/4Teb1VjYQNc

1 year ago 0 0 0 0
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1 year ago 0 0 0 0
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Lowres preview of the Saiyan FX I'm working on #Houdini #VFX

1 year ago 0 0 0 0

Es un roguelike, con estética de poker, el objetivo es hacer "combos" para conseguir mas puntuación para ir pasando de niveles, al final es muy parecido a cualquier roguelike, mejoras las cartas, hay modificadores,etc...
Yo lo empecé a jugar hace poco cuando voy en el autobús y es bastante adictivo

1 year ago 1 0 1 0
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Tranquil violin solo.
Real-time watercolor shader in Blender.
#b3d #Eevee #realtime #watercolor #bard

1 year ago 1008 271 23 7
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It's been a while since I've had time to do any personal projects, but a few weeks ago I spent a few days brushing up on my animation skills. The render is of course thanks to the magic of @ladycaballo.bsky.social

1 year ago 121 23 7 2
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Juan Oroel Castro 3D Generalist | Visual Technical Artist in Unreal Engine| Graphic and motion designer | currently working on TV Shows

This is my 2023 reel: vimeo.com/841992835?sh...
and these are all of my socials: bento.me/oroel
I need to update a lot of things ಥ_ಥ

1 year ago 2 0 0 0
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Hey everyone! I am a 3D artist I have mostly worked as a generalist, though currently, I am focusing on FX using Houdini and Nuke, I hope to connect with other amazing artists here!

1 year ago 7 1 1 0

Started setting up a starter pack for technical and vfx artists here!

It's not conclusive yet, I'll update it as I go, but it should be a great start to find some awesome artists ✨

go.bsky.app/Bih7pqu

1 year ago 324 108 61 9