Decorations are HERE! โจ๐
Speed Rivals just shipped a major update with a bigger, better Track Builder + a new Tutorial Room.
Now go build something wild and share it ๐
Workshop: steamcommunity.com/app/3389390/...
Discord: speedrivals.es/discord
Posts by BabelGames
๐จ NEXT BIG Editor Update โ Beta soon!
Weโre about to drop a beta build so you can test the new Rooms, full Environment Look controls (lighting/fog/mood/effects), and the big one: Environment Mode to decorate dioramas
๐ Read the full details discord.gg/HQzZKmbj
๐ Speed Rivals is now live on Steam (Early Access)!
Build your own slot car tracks, chase hotlaps and share your creations on the Steam Workshop.
Play now on Steam ๐ store.steampowered.com/app/3389390/...
#SpeedRivals #IndieGame #RacingGame #indiedev #gamedev
๐ The #SpeedRivals Special Tournament is live!
21 days โข FREE demo โข 4 tracks (Cheste exclusive)
๐ธ Cash prizes: โฌ10 for 1st & โฌ5 for 2nd.
Jump in, set a time, and climb the global leaderboard.
Details ๐ steamcommunity.com/games/338939...
#Steam #racing #slotracing #indiedev #gamedev
store.steampowered.com/news/app/338...
#gamedev #indiedev #unity3d #simracing
๐ ๏ธ Circuit Editor Showcase โ Build, Modify & Race! Weโve been working hard on the Circuit Editor , one of the core features of Speed Rivals , and today weโre sharing a first look at how it works. store.steampowered.com/news/app/338...
#steam #gamedev #indiedev
๐บ๐ธ C4 โ Watkins Glen (Short Layout 1960s)
A smooth, flowing classic inspired by the golden age of American racing.
3 rails, crossing lanes, and those signature long straights where everything connects.
Built entirely inside the Speed Rivals editor. ๐ฅ
#gamedev #indiedev #unity3d #slotcars
๐๏ธ Time to race!
Using the same track we built before, hereโs a quick look at Speed Rivals in action โ showing the different camera modes available in the game. ๐ฅ
From cinematic views to classic top-down angles, each one gives the race a totally different vibe. โก
#gamedev #indiedev #unity3d
๐ง Once the circuit is closed, the fun part begins!
In this video we edit the rails โ adding crossings, narrow sections, and curbs to shape the trackโs personality. ๐ข
Every small tweak changes how races feel on the same layout. โก
#gamedev #indiedev #unity3d #SpeedRivals
๐งฉ Hereโs a basic example of building a circuit from scratch in Speed Rivals ๐
Starting with simple straight and curved pieces, the editor automatically connects everything โ ready to test in seconds. โ๏ธ
Just the beginning of whatโs possible ๐
#gamedev #indiedev #unity3d #SpeedRivals
www.reddit.com/r/IndieDev/c... We just hit #1 on r/IndieDev ๐
Huge thanks to everyone checking out Speed Rivals and our track editor progress.
This community keeps us motivated to push further โ and build even crazier slot car circuits ๐๏ธ๐ฅ
#indiedev #gamedev #unity3d #SpeedRivals
๐โจ Our track editor can already build the most basic layout: the classic C1 oval.
Itโs a simple track, but the perfect way to show the foundation of everything you can create next: curves, elevations, even full loopings ๐๐ฅ
๐ ๏ธ All made inside the Speed Rivals editor.
#indiedev #Unity3D #gamedev
Hereโs a first look at the prototype UI for building tracks in Speed Rivals! ๐๏ธ
The key feature: rail selector ๐๏ธ
Set the maximum number of rails at the start (this defines the track width).
Once your layout is done, choose how many rails you want
#indiedev #unity3d #gamedev
Building tracks in Speed Rivals just got more flexible ๐ฆ
The rail selector is here: 2, 3 or more lanes, crossings, and wild layouts are now possible.
Would you go for a classic slot track or create the craziest setup you can imagine? ๐๏ธ๐ฅ
#indiedev #unity3d #SpeedRivals
๐ง Full tour of the Speed Rivals track editor!
In 3:58 you'll see:
๐งฉ Piece placement
๐ Length, elevation & banking options
๐ข Loopings and wild layouts
๐ Auto-closing system
Build whatever madness you dream of ๐ ๏ธ๐
#IndieDev #Unity3D #LevelEditor #SpeedRivals #GameDev x.com/i/status/196...
๐ ๏ธ Working on the track editor for Speed Rivals!
When a piece can't be placed correctly, it turns red ๐ด โ a simple shader that makes errors super clear while building.
Still early, but itโs already saving us tons of debugging time.
#IndieDev #Unity3D #GameDev #SpeedRivals #LevelEditor
๐ง Elevation system is in!
Now we can combine horizontal & vertical curves to create loops, bridges, and wild 3D madness ๐คฏ
Result? You can build almost any track in #SpeedRivals ๐
๐ง Next challenge: fixing node orientations ๐
#IndieDev #Unity3D
Weโve just added elevation to our track editor ๐ง
Now combined with curves, we can build almost anything โ from smooth slopes to ridiculous spirals.
Still ironing out point directions, but this unlocks a whole new layer of madness.
#GameDev #Unity3D #IndieDev #LevelEditor
Making a slot racing track editor is funโฆ
Until you let players cross paths.
Then it becomes geometry, topology, snapping logic, and a tiny bit of pain.
Still worth it.
#GameDev #Unity3D #LevelEditor #IndieDev #RacingGame
๐ฅ Testing the auto-closing system for tracks in Speed Rivals.
It finds a path back to the start using lines and curves, avoiding overlaps and keeping it clean.
Still buggy in edge cases, but it works!
๐ #IndieDev #Unity3D #GameDev #SlotRacing
๐ Speed Rivals v0.5.0a is live!
Full localization in 29 languages, a critical save system fix, new pre-race settings, and the โI Robotโ achievement is now achievable! Plus, a sleeker main menu and smoother race flow.
๐ Read all patch notes: store.steampowered.com/news/app/338...
#IndieGame #GameDev
๐๏ธ Speed Rivals, el juego de carreras que se construye junto a su comunidad. / @babelgames_st
Toda la informaciรณn en nuestra web โฌ๏ธ
www.retropixelpress.com/noticias/spe...
Working on localization?
We built a tool to auto-tag, sort and prep all in-game texts for Unityโs localization tables โ with search, convertibles tracking, and runtime translation.
Saved us a ton of manual work.
#GameDev #Unity3D #Localization #IndieDev #DevTools
Settings are finally done.
Full control config for gamepad & keyboard, testable in real time, and switchable anytime โ even mid-race.
No more excuses, just precision.
#GameDev #IndieDev #Unity3D #SteamGames #RacingGame #UIUX
Gente atentos al juego de carreras de @babelgames.bsky.social
๐"Speed Rivals"๐ป
Domina pistas imposibles, perfecciona tu control, mejora cada parte de tu coche y diseรฑa circuitos รบnicos...
ยกYa wishlist en Steam!
๐๐ป๐๐ป๐๐ป
store.steampowered.com/app/3389390/...
#indiedev #gamedev #tuyoyelindie
๐ง Our first demo for Steam Next Fest was rough โ rushed, buggy, incomplete.
Now weโve updated it for Steam Racing Fest with a new track and better polish. Still flawed โ but better.
Itโs our first game. Weโre learning.
#IndieDev #SteamNextFest #GameDev #IndieGame #RacingGames #SteamRacingFest
Weโve added onboard camera and revamped the settings screen.
More control, more clarity, more speed.
You can even feel the tension from behind the wheel now.
(Yes, thereโs motion blurโฆ but toggle it off if you dare.)
#GameDev #Unity3D #IndieDev #UIUX #RacingGame
New main menu is here ๐
Racing Fest, AI challenges, time attacks, achievementsโฆ
Everythingโs just one click away now.
We wanted it fast, fun and ready to grow.
#GameDev #IndieDev #RacingGame #SteamGames #UIUX