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Posts by Alexey Gulev

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We just checked out Dragoshaโ€™s new #opensource Tiny World demo that includes a full-blown level editor with terrain sculpting and object placement, plus all the lighting and other rendering features from the Lights & Shadows project ๐Ÿงก๐Ÿ’™

#MadeWithDefold #gamedev #indiedev #solodev #leveleditor

1 month ago 14 4 0 0
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Defold 1.12.0 has been released!

๐Ÿ‡ฆ Font Shaping
โฏ๏ธ Engine Throttling
๐Ÿ”„ Reworked Life Cycle
โฐ New late_update
๐ŸŽฅ New Camera functions
๐Ÿ“ˆ Better Editor 3D performance and more!

Featured: Tiny City by @selimanac.bsky.social with art assets by @kenney.nl

#gamedev #indiedev #gameengine #gamedevelopers

2 months ago 50 10 1 0
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2025 was a frutiful year for Defold!

Thank you to everyone who played, built, shipped, contributed, tested, shared feedback and supported us! ๐Ÿงก

Weโ€™ve gathered the highlights in our retrospective:

defold.com/2026/01/02/D...

3 months ago 7 3 0 0
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It's a giving time and we also have a small gift for you: ๐ŸŽ
a 3D third-person open-source playground!

๐Ÿช™ collect gold and store it
๐Ÿƒ simple character controller
๐ŸŽฎ virtual gamepad
๐Ÿ physics
๐ŸŒ‘ shadow mapping

#MadeWithDefold #game #gamedev #indiedev #webgame #mobilegame

3 months ago 10 5 1 0
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Merry Christmas! ๐ŸŽ„

From the very bottom of our hearts, we wish everyone a well-earned, restful break and a season filled with cozy, warm, happy moments.
We wish you calm, peaceful times and peace in your homes, your communities, and the world around you.

3 months ago 7 2 1 0
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No Graphics API โ€” Sebastian Aaltonen Graphics APIs and shader languages have significantly increased in complexity over the past decade. Itโ€™s time to start discussing how to strip down the abstractions to simplify development, improve pe...

My "No Graphics API" blog post is live! Please repost :)
www.sebastianaaltonen.com/blog/no-grap...

I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".

3 months ago 469 192 19 12
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Defold showreel 2025 - Call for videos! Hi! Weโ€™re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2025! If you have released a Defold game in 2025 that youโ€™d like to see included in...

Weโ€™re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2025!

If you want to be included, please send us a 10-20 second video of the gameplay ๐ŸŽž๏ธ

Details: forum.defold.com/t/defold-sho...

#gamedev #indiedev #indiegames #MadeWithDefold

4 months ago 18 7 0 0
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The LittleCoaster scene, made by @deboltfx.bsky.social for the Defold Community Challenge is a tiny scene imported from Blender that includes a full PBR rendering pipeline and is now open source!

We really appreciate the tiny nod - the blocks forming the word โ€œDEFOLDโ€.๐Ÿ˜‰

#indiedev #gamedev #pbr

4 months ago 7 3 1 0
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Flyby

#defold #madewithdefold

4 months ago 7 3 1 1

The beautiful Depth of Field example by Dragosha is now open sourced! ๐Ÿงก It contains all the previous lighting visual effects + the newest DoF addition!๐Ÿ’™

Who's here for the new adventures?

#MadeWithDefold #gamedev #indiedev #shaders #vfx #indiegames #opensource

4 months ago 11 5 0 0
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Defold games on a dual-screen console? ๐ŸŽฎ

The very same developer Flametime1, who recently run a Defold game on a smartwatch, has now written a Native Extension to display it on the dual-screen #AynThor console! ๐Ÿ’™

#MadeWithDefold #gamedev #indiedev #consolegames #androidgames

4 months ago 11 7 0 0
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Creators of The Unexpected Quest - Rionix Games -
are working on a spin-off for it and chose #Defold! ๐Ÿงก๐Ÿ’™

#indiegame #fantasy #strategy #indiedev #gamedev

4 months ago 15 6 2 0
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Can it run Defold?

One of our community members created and tested a 3D game #madewithdefold on a smartwatch!

4 months ago 8 3 0 0
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Nice presentation how a depth of field effect could be adjusted with visual representation by color using part of the viewport to render useful data - here used in the project by Dragosha:

#MadeWithDefold #gamedev #indiedev #rendering #shaders #programming

4 months ago 14 6 1 1
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Nikolay Armonik is working on his next game in Defold, featuring huge maps and full destruction - and weโ€™re excited to see where this will go!๐Ÿ’ฅ

Check out the current progress:

#MadeWithDefold #gamedev #indiedev #3Dgames #Physics #indiegames

4 months ago 13 6 0 0
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Defold 1.12.0 is now in beta!

๐Ÿž๏ธ better 3D scene view performance
๐Ÿˆš text shaping and font collections
๐Ÿ” new update cycle and late update
โฏ๏ธ engine throttling control
๐ŸŽฅ new camera functions
๐Ÿ”‡ group mute and new sound backend
๐ŸŒŽ further localization

and many more!

Check out Release Notes:

4 months ago 9 6 1 1

This is a release packed with features, so after extended testing it will be a blast! ๐Ÿงก

Check out the Defold's newest beta:

4 months ago 2 1 0 0
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Crimson Orbit is an old school wave based sci-fi shooter with upgrades by Alexander Bulatov which is now being tested in alpha version - you can play it online on itch now:

on.itch.io/crimson-orbi...

#MadeWithDefold #indiegame #webgame #scifi #shooter #indiedev #gamedev

4 months ago 7 3 0 1
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6 free CC0 game prototypes - here's an overview of the SuperWEIRD Game Kit for Defold by Luden.io on Unfolding Gamedev channel:

www.youtube.com/watch?v=pz_q...

#gamedev #indiedev #youtube #MadeWithDefold #indiegames #programming #lua #prototype

4 months ago 8 6 0 1
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The creator of Lights and Shadows for Defold - Dragosha created this Heroes of Might and Magic and King's Bounty inspired tiny example with fog of war, day and night, minimap and pathfinding, check it out in the browser:

forum.defold.com/t/light-and-...

#MadeWithDefold #gamedev #indiedev #webgame

4 months ago 17 6 0 0
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We are amazed to see devs not only using #Defold Editor Scripts & UI to automate workflows - but also building whole tools inside the Defold editor! ๐Ÿ’™

Hereโ€™s @insality.bsky.social making an in-editor asset store allowing you to browse and download them right in your project:

4 months ago 7 4 0 0
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Editor Scripts and UIs are here to enable developers to create custom workflows tailored for their projects.

Here's an example of an automated creation of model files with materials and textures in batch from multiple GLTF files by @paweljarosz.bsky.social importing @kaylousberg.bsky.social assets:

4 months ago 7 3 0 0
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The author of the horror scene with BRDF rendering pipeline, clustered lighting and many other interesting visual effects like glass materials released the updated project source now!

Check it out on your own:
github.com/martianovdev...

#horrorgame #madewithdefold #gamedev #indiedev #rendering

4 months ago 13 7 0 0
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A procedurally generated cave with destructible terrain โ€” created in #Defold by Morgerion

#gamedev #indiedev #procgen

6 months ago 39 10 0 0
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It's always inspiring to see what the #defold community creates. Here's a horror game scene featuring real-time lighting and clustered rendering:

#horrorgame #indiedev #gamedev #madewithdefold

6 months ago 60 12 1 1
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In 2024, games built with Defold on @poki.com generated โ‚ฌ3 million in revenue and an incredible 600+ million plays! ๐ŸŽฎโœจ

Weโ€™re proud of these milestones and thrilled to have Poki as a partner, actively sponsoring the continued development of Defold for the web.

#gameengine #html5games #gamedev

7 months ago 21 7 0 0
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Photon Realtime Photon Realtime offers powerful tools for creating multiplayer games and advanced networked experiences.

Weโ€™re excited to announce that Photon Realtime is available in Defold!

Photon Realtime + Defold gives you the tools you need to build scalable, lightning-fast, and reliable multiplayer games.

#gameengine #gamedev #indiedev #multiplayergaming

defold.com/assets/photo...

7 months ago 14 5 0 1
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Innovation is expensive and painful. Start with copying a decent bike. Piece of Cake Merge & Bake is one of the most successful games in the Merge 2 genre. Joined by our friends from Playgama, we talked with Rustam Batyrkhanov, founder of HG Point - the great minds behin...

Check out the developer interview with Rustam Bayrkhanov from HG Point on our blog. Learn about the journey of HG Point, why they are using Defold and how they are releasing great games such as 'Piece of Cake: Merge & Bake' on the web!

defold.com/2025/06/18/I...

#html5games #gameengine #gamedev

9 months ago 12 5 0 0
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Defold Editor Development. Tips and Tricks About a year ago, I decided to spend a bit more time learning Clojure to be able to contribute more to the Defold Editor. During this journey I struggled a lot, mostly because I didnโ€™t know about diff...

forum.defold.com/t/defold-edi...

9 months ago 1 0 0 0
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Some tips and tricks for those who want to contribute to the Defold Editor using Clojure but donโ€™t know where to start (see link in comments):

#defold #clojure

9 months ago 4 2 1 0