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Posts by Paul Bertrand

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Refactored Ship Select earlier…

Now tackling RunHub, Shop, ShipSystems and Briefing.

Everything is finally becoming consistent and modular.

#indiedev #gamedev #unity #solodev

4 days ago 7 1 0 0

ah c'est cool que tu y partipicipe. Je ne vais pas rater l'évènement

5 days ago 1 0 1 0

Woke up with the solution to yesterday’s bug.

12h of work later… I sit down at my PC…
completely drained.
No brain left for dev tonight.

Time to lose some ranks on Rocket League.

#indiedev #gamedev #solodev

5 days ago 6 2 0 0
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No days off.

Out there, you don’t get weekends.

#indiedev #gamedev #indiegame #scifi #solodev

1 week ago 10 3 0 0
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Meet Leigh.

She’s not your hero.

She signs the contracts, takes the risks,
and deals with what’s left.
Out there, it’s not about winning.

It’s about surviving long enough to get paid.

#indiedev #gamedev #indiegame #scifi

1 week ago 5 3 0 0

C'est mérité, je suis très content pour vous.

1 week ago 1 0 0 0
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Refactored my ship select UI — huge upgrade in clarity and readability.

Before → After

Still early (Alpha 1), but already pushing toward Alpha 2 👀

#indiegame #gamedev #uiux #indiedev #gamedev

1 week ago 8 3 0 0
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Dure dure la réalité des streamers. Allez courage !!

2 weeks ago 1 0 0 0
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Reworking my ship select UI and I’m a bit stuck.

I need to fit more information in the new version,
but I feel like the old one had something the new one lost.

What do you think?

#indiegame #gamedev #indiedev #uiux #gamedevfeedback

2 weeks ago 11 3 0 0

Ooh, I have a feeling I'm going to like this.

2 weeks ago 1 0 0 0

Yeeees !

3 weeks ago 1 0 0 0

Belle semaine en perpsective

3 weeks ago 1 0 0 0

Yeeees !

3 weeks ago 0 0 0 0
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Today's work is behind the scenes.
Make the dialogue sequences "logical" for the player.
Click = full line display, small arrow to go to the next line.
Hold click = skip.
It's invisible, but it makes a world of difference.

#gamedev #indiegame #solodev #qol

3 weeks ago 10 3 0 0
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ahah, trop bien ^^

3 weeks ago 1 0 0 0
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Concept art for the crew.
Meet Cal Rydell, the captain.

Lost in deep space. Still in control… for now.

#indiegame #gamedev #conceptart

3 weeks ago 9 1 0 0
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Trying to make my core mechanic clearer.
Does this work?

#indiedev #playtest #gamedev

1 month ago 7 3 0 0

Je profitte de mon inscription sur Bluesky pour te féliciter. Des années que tu nous fournit un travail qualitiatif et constant. Bravo !!

1 month ago 1 0 1 0
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Solo dev here 👋
I’m looking for feedback on my alpha

Share your game in the comments and I’ll test it too.
I’ll give honest, useful feedback — not just “looks cool”.

Here’s mine:
team-leeward.itch.io/404-a-space-...

Let’s have each other’s backs 🤝

#indiedev #gamedev #indiegame #playtest #itchio

1 month ago 8 3 1 0
404 - A Space Arcade Roguelike Playtest
404 - A Space Arcade Roguelike Playtest YouTube video by We Playtest Games

@weplaytestgames.bsky.social
Thank you so much. It was exactly what I was looking for. Excellent work. I'm working on the modifications and will get back to you. GG

1 month ago 2 0 0 0
404 - A Space Arcade Roguelike Playtest
404 - A Space Arcade Roguelike Playtest YouTube video by We Playtest Games

Full playtest here 👇
www.youtube.com/watch?v=mP6J...

1 month ago 1 0 1 0
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One player, 30 minutes, a lot of feedback

turns out my tutorial wasn’t clear enough

fixing that next

#gamedev #indiedev #solodev

1 month ago 6 2 1 0
404 - A Space Arcade Roguelike Playtest
404 - A Space Arcade Roguelike Playtest YouTube video by We Playtest Games

Full playtest here 👇
www.youtube.com/watch?v=mP6J...

1 month ago 0 0 0 0
On the left, we see the prototype in its very early stages, with large blue and gray placeholders. On the right, the game is running, already featuring an art direction and a user interface. A lot of progress has been made.

On the left, we see the prototype in its very early stages, with large blue and gray placeholders. On the right, the game is running, already featuring an art direction and a user interface. A lot of progress has been made.

No tricks
just work
still a long way to go

#gamedev #indiedev #solodev

1 month ago 11 3 0 0
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Ce jeu c'est un truc de fou. Ca m'a cassé le cerveau ^^ Mais j'ai adoré le concept

1 month ago 0 0 0 0

I had a lot of fun with it; I think the feel is great. You can tell there's potential for great gameplay. Unfortunately, I couldn't leave a review. But I've added it to my wishlist. Good luck with the rest! :)

1 month ago 1 1 0 0

After changing some seemingly unrelated things, my bug finally fixed itself. As usual :)

1 month ago 0 0 0 0

Ooh, that looks really fun, I'm downloading the demo right now!

1 month ago 0 0 0 0
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Devlog:

Started fixing a tiny hull scale bug, barely visible.

Followed the thread, found deeper issues,
refactored multiple scripts…

…and completely forgot the original bug.

Classic dev moment.

#gamedev #indiedev #devlog #programming

1 month ago 8 3 1 0
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Level intro sequence with updated background 👀

Still working on 404. 🔥

#indiegame #gamedev #indiedev #roguelite

1 month ago 13 1 0 0